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author | Jesusaves <cpntb1@ymail.com> | 2021-11-24 04:16:26 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-11-24 04:16:26 -0300 |
commit | 46dd2906d7eaf3c49afa956442ab36afd837cb72 (patch) | |
tree | 4fb5cdb28695295034ce524362f39ee5d6183367 /items.xml | |
parent | 0f565089bc7d4627d9bdfb1001ca67e4382fbaea (diff) | |
download | clientdata-46dd2906d7eaf3c49afa956442ab36afd837cb72.tar.gz clientdata-46dd2906d7eaf3c49afa956442ab36afd837cb72.tar.bz2 clientdata-46dd2906d7eaf3c49afa956442ab36afd837cb72.tar.xz clientdata-46dd2906d7eaf3c49afa956442ab36afd837cb72.zip |
Add Head Hood, required for the changes I'm doing on Main Quest - Shrine Arc
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 16 |
1 files changed, 16 insertions, 0 deletions
@@ -6326,6 +6326,22 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. weight="200"> <sprite>equipment/head/eye-down-blink-tonori.xml</sprite> </item> + <item id="3027" + image="equipment/head/headhood.png|W" + name="%Color% Head Hood" + description="A %color% headhood, which makes you look like an assassin... Or at least, eerly suspicious." + type="equip-head" + sellProtected="true" + weight="45" + colors="simple" + iconColors="simple"> + <sprite>equipment/head/headhood.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> <!-- Neck Armors --> <item id="3200" |