diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/pets')
18 files changed, 524 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/blue-fairy.png b/tmw-darkside.servegame.com/graphics/sprites/pets/blue-fairy.png Binary files differnew file mode 100644 index 00000000..416140b6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/blue-fairy.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/cat.png b/tmw-darkside.servegame.com/graphics/sprites/pets/cat.png Binary files differnew file mode 100644 index 00000000..8c366c6e --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/cat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.png b/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.png Binary files differnew file mode 100644 index 00000000..575170ec --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.xml new file mode 100644 index 00000000..477de5c9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/green-dragon.xml @@ -0,0 +1,82 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/pets/green-dragon.png" width="64" height="32"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1000" offsetX="-40"/> + <frame index="1" delay="250" offsetX="-40"/> + </animation> + <animation direction="left"> + <frame index="24" delay="1000" offsetX="-40"/> + <frame index="25" delay="250" offsetX="-40"/> + </animation> + <animation direction="up"> + <frame index="8" delay="1000" offsetX="-40"/> + <frame index="9" delay="250" offsetX="-40"/> + </animation> + <animation direction="right"> + <frame index="16" delay="1000" offsetX="-40"/> + <frame index="17" delay="250" offsetX="-40"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="1" delay="100" offsetX="-40"/> + <frame index="1" delay="100" offsetX="-40"/> + </animation> + <animation direction="left"> + <sequence start="24" end="25" delay="100" offsetX="-40"/> + <frame index="25" delay="100" offsetX="-40"/> + </animation> + <animation direction="up"> + <sequence start="8" end="9" delay="100" offsetX="-40"/> + <frame index="9" delay="100" offsetX="-40"/> + </animation> + <animation direction="right"> + <sequence start="16" end="17" delay="100" offsetX="-40"/> + <frame index="17" delay="100" offsetX="-40"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="32" offsetX="-40"/> + </animation> + <animation direction="left"> + <frame index="32" offsetX="-40"/> + </animation> + <animation direction="up"> + <frame index="32" offsetX="-40"/> + </animation> + <animation direction="right"> + <frame index="32" offsetX="-40"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="2" end="7" delay="150" offsetX="-40" /> + <frame index="7" delay="150" offsetX="-40" /> + <end/> + </animation> + <animation direction="left"> + <sequence start="26" end="31" delay="150" offsetX="-40" /> + <frame index="31" delay="150" offsetX="-40" /> + <end/> + </animation> + <animation direction="up"> + <sequence start="10" end="15" delay="150" offsetX="-40" /> + <frame index="15" delay="150" offsetX="-40" /> + <end/> + </animation> + <animation direction="right"> + <sequence start="18" end="23" delay="150" offsetX="-40" /> + <frame index="23" delay="150" offsetX="-40" /> + <end/> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.png b/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.png Binary files differnew file mode 100644 index 00000000..f5cf5aa2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.xml new file mode 100644 index 00000000..8e4f60ee --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/green-fairy.xml @@ -0,0 +1,53 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/pets/monstro-fada.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="9" end="14" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="18" end="23" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="27" end="32" delay="25" offsetX="-30" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" offsetX="-30" /> + <frame index="8" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="17" delay="150" offsetX="-30" /> + <frame index="17" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="26" delay="150" offsetX="-30" /> + <frame index="26" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="33" end="35" delay="150" offsetX="-30" /> + <frame index="35" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="36" end="44" delay="200" offsetX="-30" /> + <frame index="44" offsetX="-30" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada-2.png b/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada-2.png Binary files differnew file mode 100644 index 00000000..ed5aa95a --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada-2.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada.png b/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada.png Binary files differnew file mode 100644 index 00000000..93ae6ece --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/monstro-fada.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.png b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.png Binary files differnew file mode 100644 index 00000000..f10e4e24 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.xml new file mode 100644 index 00000000..02d13249 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-black-cat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/pets/pet-black-cat.png" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="25" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="25" offsetX="-30" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30" /> + <frame index="19" delay="150" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30" /> + <frame index="22" delay="150" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30" /> + <frame index="13" delay="150" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30" /> + <frame index="16" delay="150" offsetX="-30" /> + </animation> + + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-cat.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-cat.xml new file mode 100644 index 00000000..5a1aa2e8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-cat.xml @@ -0,0 +1,56 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/pets/cat.png" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="25" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="25" offsetX="-30" /> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="19" end="19" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="22" end="22" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="13" end="13" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="16" end="16" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="18" end="20" delay="150" offsetX="-30" /> + <frame index="19" delay="150" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="21" end="23" delay="100" offsetX="-30" /> + <frame index="22" delay="150" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="12" end="14" delay="100" offsetX="-30" /> + <frame index="13" delay="150" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="15" end="17" delay="100" offsetX="-30" /> + <frame index="16" delay="150" offsetX="-30" /> + </animation> + + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.png b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.png Binary files differnew file mode 100644 index 00000000..450dd475 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.xml new file mode 100644 index 00000000..45364306 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-dog.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/pets/pet-dog.png" width="32" height="32"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1500" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + <frame index="0" delay="200" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + <frame index="0" delay="200" offsetX="-32"/> + <frame index="2" delay="200" offsetX="-32"/> + </animation> + <animation direction="left"> + <frame index="6" delay="1500" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + <frame index="6" delay="200" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + <frame index="6" delay="200" offsetX="-32"/> + <frame index="8" delay="200" offsetX="-32"/> + </animation> + <animation direction="up"> + <frame index="12" delay="1500" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + <frame index="12" delay="200" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + <frame index="12" delay="200" offsetX="-32"/> + <frame index="14" delay="200" offsetX="-32"/> + </animation> + <animation direction="right"> + <frame index="18" delay="1500" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + <frame index="18" delay="200" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + <frame index="18" delay="200" offsetX="-32"/> + <frame index="20" delay="200" offsetX="-32"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="100" offsetX="-32"/> + <frame index="2" delay="100" offsetX="-32"/> + </animation> + <animation direction="left"> + <sequence start="7" end="9" delay="100" offsetX="-32"/> + <frame index="8" delay="100" offsetX="-32"/> + </animation> + <animation direction="up"> + <sequence start="13" end="15" delay="100" offsetX="-32"/> + <frame index="14" delay="100" offsetX="-32"/> + </animation> + <animation direction="right"> + <sequence start="19" end="21" delay="100" offsetX="-32"/> + <frame index="20" delay="100" offsetX="-32"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="left"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="up"> + <frame index="24" offsetX="-32"/> + </animation> + <animation direction="right"> + <frame index="24" offsetX="-32"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="100" offsetX="-32"/> + <frame index="4" delay="100" offsetX="-32"/> + <frame index="5" delay="100" offsetX="-32"/> + <frame index="4" offsetX="-32"/> + <end/> + </animation> + <animation direction="left"> + <frame index="11" delay="100" offsetX="-32"/> + <frame index="10" delay="100" offsetX="-32"/> + <frame index="11" delay="100" offsetX="-32"/> + <frame index="10" offsetX="-32"/> + <end/> + </animation> + <animation direction="up"> + <frame index="17" delay="100" offsetX="-32"/> + <frame index="16" delay="100" offsetX="-32"/> + <frame index="17" delay="100" offsetX="-32"/> + <frame index="16" offsetX="-32"/> + <end/> + </animation> + <animation direction="right"> + <frame index="23" delay="100" offsetX="-32"/> + <frame index="22" delay="100" offsetX="-32"/> + <frame index="23" delay="100" offsetX="-32"/> + <frame index="22" offsetX="-32"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-blue.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-blue.xml new file mode 100644 index 00000000..7429a800 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-blue.xml @@ -0,0 +1,48 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/pets/blue-fairy.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="35" end="40" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="52" end="57" delay="25" offsetX="-30" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="23" end="25" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="42" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="57" end="59" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <sequence start="9" end="16" delay="200" offsetX="-30" /> + <frame index="82" offsetX="-30" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-red.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-red.xml new file mode 100644 index 00000000..e75c53d9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-fairy-red.xml @@ -0,0 +1,53 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/pets/monstro-fada-2.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="25" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="9" end="14" delay="25" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="18" end="23" delay="25" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="27" end="32" delay="25" offsetX="-30" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="8" delay="150" offsetX="-30" /> + <frame index="8" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="17" delay="150" offsetX="-30" /> + <frame index="17" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="24" end="26" delay="150" offsetX="-30" /> + <frame index="26" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="33" end="35" delay="150" offsetX="-30" /> + <frame index="35" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="36" end="44" delay="200" offsetX="-30" /> + <frame index="44" offsetX="-30" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.png b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.png Binary files differnew file mode 100644 index 00000000..2ecb0677 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.xml b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.xml new file mode 100644 index 00000000..90213b33 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/pet-rat.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/pets/pet-rat.png" width="32" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="50" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="12" end="14" delay="50" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="6" end="8" delay="50" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="18" end="20" delay="50" offsetX="-30" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="5" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="17" end="17" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="11" end="11" delay="150" offsetX="-30" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="23" end="23" delay="150" offsetX="-30" /> + <end /> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="3" end="4" delay="150" offsetX="-30" /> + <frame index="0" delay="150" offsetX="-30" /> + </animation> + <animation direction="left"> + <sequence start="15" end="16" delay="100" offsetX="-30" /> + <frame index="12" delay="150" offsetX="-30" /> + </animation> + <animation direction="up"> + <sequence start="9" end="10" delay="100" offsetX="-30" /> + <frame index="6" delay="150" offsetX="-30" /> + </animation> + <animation direction="right"> + <sequence start="21" end="22" delay="100" offsetX="-30" /> + <frame index="18" delay="100" offsetX="-30" /> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="24" offsetX="-30" /> + </animation> + <animation direction="left"> + <frame index="24" offsetX="-30" /> + </animation> + <animation direction="up"> + <frame index="24" offsetX="-30" /> + </animation> + <animation direction="right"> + <frame index="24" offsetX="-30" /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/pets/red-fairy.png b/tmw-darkside.servegame.com/graphics/sprites/pets/red-fairy.png Binary files differnew file mode 100644 index 00000000..1640ba4c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/pets/red-fairy.png |