diff options
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/equipment/wings')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png | bin | 0 -> 45698 bytes | |||
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml | 102 | ||||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png | bin | 0 -> 37268 bytes | |||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml | 102 | ||||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png | bin | 0 -> 173740 bytes | |||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml | 102 | ||||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png | bin | 0 -> 195230 bytes | |||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml | 88 | ||||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png | bin | 0 -> 157253 bytes | |||
-rwxr-xr-x | tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml | 102 |
10 files changed, 496 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png Binary files differnew file mode 100644 index 00000000..90f61ad2 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml new file mode 100644 index 00000000..6df8611b --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angel-wings.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/wings/angel-wings.png|W" width="64" height="64" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="82" end="86" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="1" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="3" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="1" offsetX="0" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="72" end="77" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="9" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="3" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="3" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="1" offsetX="0" /> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png Binary files differnew file mode 100755 index 00000000..f79403e6 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml new file mode 100755 index 00000000..317807a8 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/angelwings.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> +<!-- Original from tmw.ufbteam.org - Authors: Varuna and Arikel--> + <imageset name="base" src="graphics/sprites/equipment/wings/angelwings.png|W" width="64" height="64" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png Binary files differnew file mode 100755 index 00000000..acc9bb42 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml new file mode 100755 index 00000000..c90bb0d0 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/butterflywings.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> +<!-- Original from themanaworld.com.br - Authors: Katucha--> + <imageset name="base" src="graphics/sprites/equipment/wings/butterflywings.png" width="72" height="72" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="100" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="100" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="100" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="100" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="100" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="100" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="100" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="100" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="100" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="100" offsetY="8" offsetX="6" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="100" offsetY="8" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="100" offsetY="8" offsetX="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="100" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png Binary files differnew file mode 100755 index 00000000..586bf82c --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml new file mode 100755 index 00000000..aa79fafa --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/daemonwings.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/equipment/wings/daemonwings.png" width="128" height="128" /> + + <action name="default" imageset="base"> + </action> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="18" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="36" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="54" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="25" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="43" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="61" offsetX="0" offsetY="32"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="left"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="up"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + <animation direction="right"> + <frame index="8" offsetX="0" offsetY="32"/> + </animation> + </action> + +</sprite> diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png Binary files differnew file mode 100755 index 00000000..cd4eecd9 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.png diff --git a/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml new file mode 100755 index 00000000..4868ec16 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/equipment/wings/dragonflywings.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> +<!-- Original from themanaworld.com.br - Authors: Katucha--> + <imageset name="base" src="graphics/sprites/equipment/wings/dragonflywings.png" width="72" height="72" /> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="0" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="0" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="0" offsetX="0" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" offsetY="8" offsetX="0"/> + </animation> + <animation direction="left"> + <sequence start="18" end="23" delay="75" offsetY="8" offsetX="6" /> + </animation> + <animation direction="up"> + <sequence start="36" end="41" delay="75" offsetY="8" offsetX="0" /> + </animation> + <animation direction="right"> + <sequence start="54" end="59" delay="75" offsetY="8" offsetX="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" offsetY="0" offsetX="0" /> + <end /> + </animation> + </action> +</sprite> |