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author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/paths.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
download | art-984b43d29ae5104b26dcae086f355efff1409c44.tar.gz art-984b43d29ae5104b26dcae086f355efff1409c44.tar.bz2 art-984b43d29ae5104b26dcae086f355efff1409c44.tar.xz art-984b43d29ae5104b26dcae086f355efff1409c44.zip |
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/paths.xml')
-rw-r--r-- | tmw-darkside.servegame.com/paths.xml | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/paths.xml b/tmw-darkside.servegame.com/paths.xml new file mode 100644 index 00000000..a67a3a8c --- /dev/null +++ b/tmw-darkside.servegame.com/paths.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<!-- Use this file to override default data paths used by the system +If this file is not used, the hard-coded defaults are the following: + +Files: Default paths: +============= =============== +(All folders listed below are relative to the data/ directory.) + +Default wallpaper: graphics/images/ +Default error path: graphics/images/ + +Default items path: graphics/items/ +Default minimaps path: graphics/minimaps/ +Default particles path: graphics/particles/ +Default sprite path: graphics/sprites/ +Default maps path: maps/ +Default sfx path: sfx/ + +Hard-coded reference files (Some could be handled differently later): + +Files: Default paths: +============= =============== +Error handling for missing sprites files: graphics/sprites/error.xml +Level Up particle XML file: graphics/particles/levelup.particle.xml +Warp/Portal effect XML file: graphics/particles/warparea.particle.xml +Player unarmed attack sound effect: sfx/fist-swish.ogg + +You can also have a look the client data handling reference page, here: +http://doc.manasource.org/client_data_handling + +Also, don't forget to add the '/' path separator at the end of folder values. +--> +<configuration> + <!-- Required data paths --> + <option name="itemIcons" value="graphics/items/"/> + <option name="unknownItemFile" value="unknown-item.png"/> + <option name="sprites" value="graphics/sprites/"/> + <option name="spriteErrorFile" value="error.xml"/> + <option name="particles" value="graphics/particles/"/> + <option name="levelUpEffectFile" value="levelup.particle.xml"/> + <option name="portalEffectFile" value="warparea.particle.xml"/> + <option name="minimaps" value="graphics/minimaps/"/> + <option name="maps" value="maps/"/> + <option name="sfx" value="sfx/"/> + <!-- option name="newQuestSfx" value="system/levelup.ogg"/ --> + <!-- option name="completeQuestSfx" value="system/levelup.ogg"/ --> + <option name="attackSfxFile" value="weapons/knives/knife-hit1.ogg"/> + <option name="missSfxFile" value="fist-swish.ogg"/> + <option name="music" value="music/"/> + <option name="wallpapers" value="graphics/images/"/> + <option name="wallpaperFile" value="login_wallpaper.png"/> + <option name="newQuestEffectId" value="47"/> + <option name="completeQuestEffectId" value="48"/> + <option name="gmTabMinimalLevel" value="60"/> + <!-- + ManaPlus tries to load skillsFile first, then skillsFile2 if it failed. + In old versions, ea-skills.xml before skills.xml, now it is swapped. + This config setting makes any version of ManaPlus DTRT. + + It can be removed once ea-skills.xml is not in zips + or min ManaPlus version is bumped to v1.4.1.18 (which is also the + first version that supports <include> in all files) + ... or would it be better to specify all the files? + --> + <option name="skillsFile" value="skills.xml"/> +</configuration> |