summaryrefslogtreecommitdiff
path: root/tmw-darkside.servegame.com/paths.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2018-06-09 15:53:24 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-09 15:53:24 -0300
commit984b43d29ae5104b26dcae086f355efff1409c44 (patch)
treee7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/paths.xml
parentf6c8e69330444a34925e21623f6f08ead7ca869b (diff)
downloadart-984b43d29ae5104b26dcae086f355efff1409c44.tar.gz
art-984b43d29ae5104b26dcae086f355efff1409c44.tar.bz2
art-984b43d29ae5104b26dcae086f355efff1409c44.tar.xz
art-984b43d29ae5104b26dcae086f355efff1409c44.zip
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/paths.xml')
-rw-r--r--tmw-darkside.servegame.com/paths.xml66
1 files changed, 66 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/paths.xml b/tmw-darkside.servegame.com/paths.xml
new file mode 100644
index 00000000..a67a3a8c
--- /dev/null
+++ b/tmw-darkside.servegame.com/paths.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<!-- Use this file to override default data paths used by the system
+If this file is not used, the hard-coded defaults are the following:
+
+Files: Default paths:
+============= ===============
+(All folders listed below are relative to the data/ directory.)
+
+Default wallpaper: graphics/images/
+Default error path: graphics/images/
+
+Default items path: graphics/items/
+Default minimaps path: graphics/minimaps/
+Default particles path: graphics/particles/
+Default sprite path: graphics/sprites/
+Default maps path: maps/
+Default sfx path: sfx/
+
+Hard-coded reference files (Some could be handled differently later):
+
+Files: Default paths:
+============= ===============
+Error handling for missing sprites files: graphics/sprites/error.xml
+Level Up particle XML file: graphics/particles/levelup.particle.xml
+Warp/Portal effect XML file: graphics/particles/warparea.particle.xml
+Player unarmed attack sound effect: sfx/fist-swish.ogg
+
+You can also have a look the client data handling reference page, here:
+http://doc.manasource.org/client_data_handling
+
+Also, don't forget to add the '/' path separator at the end of folder values.
+-->
+<configuration>
+ <!-- Required data paths -->
+ <option name="itemIcons" value="graphics/items/"/>
+ <option name="unknownItemFile" value="unknown-item.png"/>
+ <option name="sprites" value="graphics/sprites/"/>
+ <option name="spriteErrorFile" value="error.xml"/>
+ <option name="particles" value="graphics/particles/"/>
+ <option name="levelUpEffectFile" value="levelup.particle.xml"/>
+ <option name="portalEffectFile" value="warparea.particle.xml"/>
+ <option name="minimaps" value="graphics/minimaps/"/>
+ <option name="maps" value="maps/"/>
+ <option name="sfx" value="sfx/"/>
+ <!-- option name="newQuestSfx" value="system/levelup.ogg"/ -->
+ <!-- option name="completeQuestSfx" value="system/levelup.ogg"/ -->
+ <option name="attackSfxFile" value="weapons/knives/knife-hit1.ogg"/>
+ <option name="missSfxFile" value="fist-swish.ogg"/>
+ <option name="music" value="music/"/>
+ <option name="wallpapers" value="graphics/images/"/>
+ <option name="wallpaperFile" value="login_wallpaper.png"/>
+ <option name="newQuestEffectId" value="47"/>
+ <option name="completeQuestEffectId" value="48"/>
+ <option name="gmTabMinimalLevel" value="60"/>
+ <!--
+ ManaPlus tries to load skillsFile first, then skillsFile2 if it failed.
+ In old versions, ea-skills.xml before skills.xml, now it is swapped.
+ This config setting makes any version of ManaPlus DTRT.
+
+ It can be removed once ea-skills.xml is not in zips
+ or min ManaPlus version is bumped to v1.4.1.18 (which is also the
+ first version that supports <include> in all files)
+ ... or would it be better to specify all the files?
+ -->
+ <option name="skillsFile" value="skills.xml"/>
+</configuration>