summaryrefslogtreecommitdiff
path: root/Sprites/Equipment/shields
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-05-07 22:52:07 -0300
committerJesusaves <cpntb1@ymail.com>2020-05-07 22:52:07 -0300
commitfbf7d3233e057c08d738c964df813a1ba2a052be (patch)
treec1bca784a203b3eabb33e80022d16c66e4db7deb /Sprites/Equipment/shields
parente07b49dbe892c1a2faa8bef4c6f76c3647d5df0c (diff)
downloadart-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.gz
art-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.bz2
art-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.xz
art-fbf7d3233e057c08d738c964df813a1ba2a052be.zip
find . -type f -not -path '*/\.*' -exec grep -Il '.' {} \; | xargs -d '\n' -L 1 dos2unix -k
Diffstat (limited to 'Sprites/Equipment/shields')
-rw-r--r--Sprites/Equipment/shields/LEIA-ME.txt8
-rw-r--r--Sprites/Equipment/shields/armor-shield-dragonshield.xml172
2 files changed, 90 insertions, 90 deletions
diff --git a/Sprites/Equipment/shields/LEIA-ME.txt b/Sprites/Equipment/shields/LEIA-ME.txt
index 8a218efc..0b94fe5d 100644
--- a/Sprites/Equipment/shields/LEIA-ME.txt
+++ b/Sprites/Equipment/shields/LEIA-ME.txt
@@ -1,4 +1,4 @@
-All XMLs should be working fine :)
-However, “shield tupi-guarani” might have a direction mis-drawn :\
-
-Ernando
+All XMLs should be working fine :)
+However, “shield tupi-guarani” might have a direction mis-drawn :\
+
+Ernando
diff --git a/Sprites/Equipment/shields/armor-shield-dragonshield.xml b/Sprites/Equipment/shields/armor-shield-dragonshield.xml
index 26e8e66d..e8122fd4 100644
--- a/Sprites/Equipment/shields/armor-shield-dragonshield.xml
+++ b/Sprites/Equipment/shields/armor-shield-dragonshield.xml
@@ -1,87 +1,87 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
- <imageset name="shield" src="graphics/sprites/shield/armor-shield-dragonshield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="shield" src="graphics/sprites/shield/armor-shield-dragonshield.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file