diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-05-07 22:52:07 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-05-07 22:52:07 -0300 |
commit | fbf7d3233e057c08d738c964df813a1ba2a052be (patch) | |
tree | c1bca784a203b3eabb33e80022d16c66e4db7deb /Sprites/Equipment/shields | |
parent | e07b49dbe892c1a2faa8bef4c6f76c3647d5df0c (diff) | |
download | art-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.gz art-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.bz2 art-fbf7d3233e057c08d738c964df813a1ba2a052be.tar.xz art-fbf7d3233e057c08d738c964df813a1ba2a052be.zip |
find . -type f -not -path '*/\.*' -exec grep -Il '.' {} \; | xargs -d '\n' -L 1 dos2unix -k
Diffstat (limited to 'Sprites/Equipment/shields')
-rw-r--r-- | Sprites/Equipment/shields/LEIA-ME.txt | 8 | ||||
-rw-r--r-- | Sprites/Equipment/shields/armor-shield-dragonshield.xml | 172 |
2 files changed, 90 insertions, 90 deletions
diff --git a/Sprites/Equipment/shields/LEIA-ME.txt b/Sprites/Equipment/shields/LEIA-ME.txt index 8a218efc..0b94fe5d 100644 --- a/Sprites/Equipment/shields/LEIA-ME.txt +++ b/Sprites/Equipment/shields/LEIA-ME.txt @@ -1,4 +1,4 @@ -All XMLs should be working fine :)
-However, “shield tupi-guarani” might have a direction mis-drawn :\
-
-Ernando
+All XMLs should be working fine :) +However, “shield tupi-guarani” might have a direction mis-drawn :\ + +Ernando diff --git a/Sprites/Equipment/shields/armor-shield-dragonshield.xml b/Sprites/Equipment/shields/armor-shield-dragonshield.xml index 26e8e66d..e8122fd4 100644 --- a/Sprites/Equipment/shields/armor-shield-dragonshield.xml +++ b/Sprites/Equipment/shields/armor-shield-dragonshield.xml @@ -1,87 +1,87 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
- <imageset name="shield" src="graphics/sprites/shield/armor-shield-dragonshield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="shield" src="graphics/sprites/shield/armor-shield-dragonshield.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + </sprite>
\ No newline at end of file |