diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-01-02 22:01:12 -0200 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-01-02 22:01:12 -0200 |
commit | 2adc908e0eb2311b63153703815e35d7009a730e (patch) | |
tree | 967a0565c4933d0612723c664cbd557c2eedde3e /Rules/desertcliffs/rule_cave_004.tmx | |
parent | 8cc0b4a9e3afe5c7d5e62c58819faf2261299ce5 (diff) | |
download | art-2adc908e0eb2311b63153703815e35d7009a730e.tar.gz art-2adc908e0eb2311b63153703815e35d7009a730e.tar.bz2 art-2adc908e0eb2311b63153703815e35d7009a730e.tar.xz art-2adc908e0eb2311b63153703815e35d7009a730e.zip |
Include a lot of junk + all LoF data publicy available on LoF Discord.
Diffstat (limited to 'Rules/desertcliffs/rule_cave_004.tmx')
-rw-r--r-- | Rules/desertcliffs/rule_cave_004.tmx | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/Rules/desertcliffs/rule_cave_004.tmx b/Rules/desertcliffs/rule_cave_004.tmx new file mode 100644 index 00000000..f4616eee --- /dev/null +++ b/Rules/desertcliffs/rule_cave_004.tmx @@ -0,0 +1,93 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="13" height="11" tilewidth="32" tileheight="32" nextobjectid="1"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> + <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> + </tileset> + <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> + <image source="../tilesets/set_desertcliff.png" width="256" height="256"/> + </tileset> + <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> + <image source="../tilesets/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="78" name="desert1" tilewidth="32" tileheight="32" tilecount="256" columns="16"> + <image source="../../graphics/tilesets/desert1.png" width="512" height="512"/> + </tileset> + <tileset firstgid="334" name="desert2" tilewidth="32" tileheight="32" tilecount="256" columns="16"> + <image source="../../graphics/tilesets/desert2.png" width="512" height="512"/> + </tileset> + <layer name="Regions" width="13" height="11"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,74,74,74,74,0,0,0,74,74,74,74,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Input_set" width="13" height="11"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,10,10,0,0,0,0,0,10,10,0,0, +0,0,10,0,0,0,0,0,0,0,10,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,10,0,0,0,0,0,0,0,10,0,0, +0,0,10,10,0,0,0,0,0,10,10,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="InputNot_set" width="13" height="11" opacity="0.7"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,10,0,0,0,0,0,10,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,10,0,0,0,0,0,10,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Output_Ground" width="13" height="11"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,195,0,0, +0,0,0,0,0,0,0,0,0,210,211,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Output_Collision" width="13" height="11"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> +</map> |