/* * The ManaPlus Client * Copyright (C) 2012-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H #define RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H #include #include "localconsts.h" class AnimatedSprite; class AnimationDelayLoad final { public: AnimationDelayLoad(const std::string &fileName, const int variant, AnimatedSprite *const sprite); A_DELETE_COPY(AnimationDelayLoad) ~AnimationDelayLoad(); void clearSprite(); void load(); void setAction(const std::string &action) { mAction = action; } private: std::string mFileName; int mVariant; AnimatedSprite *mSprite; std::string mAction; }; #endif // RESOURCES_SPRITE_ANIMATIONDELAYLOAD_H