/* * The ManaPlus Client * Copyright (C) 2013-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "test/unittests.h" #include "configuration.h" #include "configmanager.h" #include "client.h" #include "dirs.h" #include "graphicsmanager.h" #include "const/resources/spriteaction.h" #include "being/actorsprite.h" #include "fs/virtfs/fs.h" #include "gui/gui.h" #include "gui/theme.h" #include "render/sdlgraphics.h" #include "resources/sdlimagehelper.h" #include "resources/animation/animation.h" #include "resources/resourcemanager/resourcemanager.h" #include "resources/sprite/animatedsprite.h" #include "utils/env.h" #include "utils/delete2.h" #include "utils/mrand.h" #ifndef USE_SDL2 #include #endif // USE_SDL2 #include "debug.h" TEST_CASE("AnimatedSprite leak test1") { logger = new Logger(); REQUIRE(gui == nullptr); ResourceManager::cleanOrphans(true); ResourceManager::deleteInstance(); delete2(logger); } TEST_CASE("AnimatedSprite tests", "animatedsprite") { setEnv("SDL_VIDEODRIVER", "dummy"); initRand(); client = new Client; XML::initXML(); SDL_Init(SDL_INIT_VIDEO); logger = new Logger(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); mainGraphics = new SDLGraphics; imageHelper = new SDLImageHelper(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 theme = new Theme; Theme::selectSkin(); Dirs::initRootDir(); Dirs::initHomeDir(); ConfigManager::initConfiguration(); getConfigDefaults2(config.getDefaultValues()); ActorSprite::load(); gui = new Gui(); gui->postInit(mainGraphics); SECTION("basic test 1") { AnimatedSprite *sprite = AnimatedSprite::load( "graphics/sprites/error.xml", 0); sprite->play(SpriteAction::DEFAULT); REQUIRE_FALSE(sprite == nullptr); REQUIRE_FALSE(sprite->getSprite() == nullptr); REQUIRE_FALSE(sprite->getAnimation() == nullptr); REQUIRE_FALSE(sprite->getFrame() == nullptr); REQUIRE(0 == sprite->getFrameIndex()); REQUIRE(0 == sprite->getFrameTime()); REQUIRE(false == sprite->update(1)); REQUIRE(0 == sprite->getFrameTime()); REQUIRE(false == sprite->update(11)); REQUIRE(10 == sprite->getFrameTime()); REQUIRE(0 == sprite->getFrameIndex()); delete sprite; logger->log("test4"); } SECTION("basic test 2") { AnimatedSprite *sprite = AnimatedSprite::load( "graphics/sprites/test.xml", 0); sprite->play(SpriteAction::STAND); REQUIRE(10 == const_cast(sprite->getAnimation()) ->getFrames().size()); REQUIRE_FALSE(nullptr == sprite); REQUIRE(false == sprite->update(1)); REQUIRE(0 == sprite->getFrameTime()); REQUIRE(10 == sprite->getFrame()->delay); REQUIRE(false == sprite->update(1 + 10)); REQUIRE(0 == sprite->getFrameIndex()); REQUIRE(10 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 5)); REQUIRE(1 == sprite->getFrameIndex()); REQUIRE(5 == sprite->getFrameTime()); REQUIRE(false == sprite->update(1 + 10 + 5)); REQUIRE(1 == sprite->getFrameIndex()); REQUIRE(5 == sprite->getFrameTime()); REQUIRE(false == sprite->update(1 + 10 + 20)); REQUIRE(1 == sprite->getFrameIndex()); REQUIRE(20 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 20 + 1)); REQUIRE(2 == sprite->getFrameIndex()); REQUIRE(1 == sprite->getFrameTime()); REQUIRE(false == sprite->update(1 + 10 + 20 + 10)); REQUIRE(2 == sprite->getFrameIndex()); REQUIRE(10 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 1)); REQUIRE(4 == sprite->getFrameIndex()); REQUIRE(1 == sprite->getFrameTime()); REQUIRE(false == sprite->update(1 + 10 + 20 + 10 + 25)); REQUIRE(4 == sprite->getFrameIndex()); REQUIRE(25 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 1)); REQUIRE(6 == sprite->getFrameIndex()); REQUIRE(1 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 1)); REQUIRE(8 == sprite->getFrameIndex()); REQUIRE(1 == sprite->getFrameTime()); REQUIRE(true == sprite->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); REQUIRE(4 == sprite->getFrameIndex()); REQUIRE(1 == sprite->getFrameTime()); delete sprite; } SECTION("basic test 3") { AnimatedSprite *sprite2 = AnimatedSprite::load( "graphics/sprites/test.xml", 0); sprite2->play(SpriteAction::SIT); REQUIRE(false == sprite2->update(1)); REQUIRE(2 == const_cast(sprite2->getAnimation()) ->getFrames().size()); REQUIRE(0 == sprite2->getFrameTime()); REQUIRE(85 == sprite2->getFrame()->delay); REQUIRE(true == sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); REQUIRE(1 == sprite2->getFrameIndex()); REQUIRE(1 == sprite2->getFrameTime()); delete sprite2; } delete2(client); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); // VirtFs::deinit(); } TEST_CASE("AnimatedSprite leak test2") { logger = new Logger(); REQUIRE(gui == nullptr); ResourceManager::cleanOrphans(true); ResourceManager::deleteInstance(); delete2(logger); }