/*
* The ManaVerse Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/soundeffect.h"
#include "debug.h"
SoundEffect::~SoundEffect()
{
Mix_FreeChunk(mChunk);
}
bool SoundEffect::play(const int loops, const int volume,
const int channel) const
{
Mix_VolumeChunk(mChunk, volume);
return Mix_PlayChannelTimed(channel, mChunk, loops, -1) != -1;
}
int SoundEffect::calcMemoryLocal() const
{
return static_cast(sizeof(SoundEffect) +
sizeof(SDL_AudioSpec)) +
Resource::calcMemoryLocal();
}