/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WIDGETS_SKILLDATA_H #define GUI_WIDGETS_SKILLDATA_H #include "resources/missileinfo.h" #include "resources/soundinfo.h" class Image; struct SkillData final { std::string name; std::string shortName; std::string dispName; std::string description; MissileInfo missile; MissileInfo castingMissile; std::string invokeCmd; std::string castingAnimation; SoundInfo soundHit; SoundInfo soundMiss; Image *icon; int updateEffectId; int removeEffectId; int hitEffectId; int missEffectId; int castingSrcEffectId; int castingDstEffectId; int castingGroundEffectId; int srcEffectId; int dstEffectId; bool haveIcon; bool autoTab; SkillData(); A_DELETE_COPY(SkillData) ~SkillData(); void setIcon(const std::string &iconPath); }; #endif // GUI_WIDGETS_SKILLDATA_H