/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RESOURCES_MAP_MAPLAYER_H #define RESOURCES_MAP_MAPLAYER_H #include "listeners/configlistener.h" #include "being/actor.h" #include "enums/resources/map/maptype.h" #include "resources/map/tileinfo.h" #include class Image; class MapRowVertexes; class SpecialLayer; /** * A map layer. Stores a grid of tiles and their offset, and implements layer * rendering. */ class MapLayer final: public ConfigListener { public: enum Type { TILES = 0, COLLISION, HEIGHTS }; friend class Map; /** * Constructor, taking layer origin, size and whether this layer is the * fringe layer. The fringe layer is the layer that draws the actors. * There can be only one fringe layer per map. */ MapLayer(const int x, const int y, const int width, const int height, const bool isFringeLayer, const int mask, const int tileCondition); A_DELETE_COPY(MapLayer) /** * Destructor. */ ~MapLayer(); /** * Set tile image, with x and y in layer coordinates. */ void setTile(const int x, const int y, Image *const img); /** * Set tile image with x + y * width already known. */ void setTile(const int index, Image *const img) { mTiles[index].image = img; } /** * Draws this layer to the given graphics context. The coordinates are * expected to be in map range and will be translated to local layer * coordinates and clipped to the layer's dimensions. * * The given actors are only drawn when this layer is the fringe * layer. */ void draw(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) const A_NONNULL(2); void drawSDL(Graphics *const graphics) const A_NONNULL(2); #ifdef USE_OPENGL void drawOGL(Graphics *const graphics) const A_NONNULL(2); void updateOGL(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) A_NONNULL(2); #endif void updateSDL(const Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) A_NONNULL(2); void drawFringe(Graphics *const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, const Actors &actors) const A_NONNULL(2); bool isFringeLayer() const A_WARN_UNUSED { return mIsFringeLayer; } void setSpecialLayer(SpecialLayer *const val) { mSpecialLayer = val; } void setTempLayer(SpecialLayer *const val) { mTempLayer = val; } int getWidth() const A_WARN_UNUSED { return mWidth; } int getHeight() const A_WARN_UNUSED { return mHeight; } void optionChanged(const std::string &value) override final; void setDrawLayerFlags(const MapTypeT &n); void setActorsFix(const int y) { mActorsFix = y; } protected: static int getTileDrawWidth(const Image *img, const int endX, int &width) A_WARN_UNUSED; private: const int mX; const int mY; const int mWidth; const int mHeight; TileInfo *const mTiles; MapTypeT mDrawLayerFlags; const SpecialLayer *mSpecialLayer; const SpecialLayer *mTempLayer; typedef std::vector MapRows; MapRows mTempRows; int mMask; int mTileCondition; int mActorsFix; const bool mIsFringeLayer; /**< Whether the actors are drawn. */ bool mHighlightAttackRange; bool mSpecialFlag; }; #endif // RESOURCES_MAP_MAPLAYER_H