/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RESOURCES_MAP_MAPLAYER_H #define RESOURCES_MAP_MAPLAYER_H #include "listeners/configlistener.h" #include "being/actor.h" #include "enums/resources/map/maptype.h" #include "resources/map/tileinfo.h" #include class Image; class MapRowVertexes; class SpecialLayer; struct MetaTile; /** * A map layer. Stores a grid of tiles and their offset, and implements layer * rendering. */ class MapLayer final: public ConfigListener { public: enum Type { TILES = 0, COLLISION, HEIGHTS, ACTIONS }; friend class Map; /** * Constructor, taking layer origin, size and whether this layer is the * fringe layer. The fringe layer is the layer that draws the actors. * There can be only one fringe layer per map. */ MapLayer(const int x, const int y, const int width, const int height, const bool isFringeLayer, const int mask, const int tileCondition); A_DELETE_COPY(MapLayer) /** * Destructor. */ ~MapLayer(); /** * Set tile image, with x and y in layer coordinates. */ void setTile(const int x, const int y, Image *restrict const img) restrict; /** * Set tile image with x + y * width already known. */ void setTile(const int index, Image *restrict const img) restrict { mTiles[index].image = img; } /** * Draws this layer to the given graphics context. The coordinates are * expected to be in map range and will be translated to local layer * coordinates and clipped to the layer's dimensions. * * The given actors are only drawn when this layer is the fringe * layer. */ void draw(Graphics *restrict const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) const restrict A_NONNULL(2); void drawSDL(Graphics *restrict const graphics) const restrict2 A_NONNULL(2); #ifdef USE_OPENGL void drawOGL(Graphics *restrict const graphics) const restrict2 A_NONNULL(2); void updateOGL(Graphics *restrict const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) restrict2 A_NONNULL(2); #endif void updateSDL(const Graphics *restrict const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY) restrict2 A_NONNULL(2); void drawFringe(Graphics *restrict const graphics, int startX, int startY, int endX, int endY, const int scrollX, const int scrollY, const Actors &actors) const restrict A_NONNULL(2); bool isFringeLayer() const restrict noexcept A_WARN_UNUSED { return mIsFringeLayer; } void setSpecialLayer(const SpecialLayer *restrict const val) restrict { mSpecialLayer = val; } void setTempLayer(const SpecialLayer *restrict const val) restrict { mTempLayer = val; } int getWidth() const restrict noexcept A_WARN_UNUSED { return mWidth; } int getHeight() const restrict noexcept A_WARN_UNUSED { return mHeight; } void optionChanged(const std::string &restrict value) restrict override final; void setDrawLayerFlags(const MapTypeT &restrict n) restrict; void setActorsFix(const int y) restrict { mActorsFix = y; } protected: static int getTileDrawWidth(const TileInfo *restrict img, const int endX, int &width) A_WARN_UNUSED A_NONNULL(1); void updateConditionTiles(MetaTile *restrict const metaTiles, const int width, const int height) restrict A_NONNULL(2); private: const int mX; const int mY; const int mPixelX; const int mPixelY; const int mWidth; const int mHeight; TileInfo *restrict const mTiles; MapTypeT mDrawLayerFlags; const SpecialLayer *restrict mSpecialLayer; const SpecialLayer *restrict mTempLayer; typedef std::vector MapRows; MapRows mTempRows; int mMask; int mTileCondition; int mActorsFix; const bool mIsFringeLayer; /**< Whether the actors are drawn. */ bool mHighlightAttackRange; bool mSpecialFlag; }; #endif // RESOURCES_MAP_MAPLAYER_H