/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef RESOURCES_ITEMSLOT_H #define RESOURCES_ITEMSLOT_H namespace ItemSlot { enum Type { // Equipment rules: // 1 Brest equipment TORSO_SLOT = 0, // 1 arms equipment ARMS_SLOT = 1, // 1 head equipment HEAD_SLOT = 2, // 1 legs equipment LEGS_SLOT = 3, // 1 feet equipment FEET_SLOT = 4, // 2 rings RING1_SLOT = 5, RING2_SLOT = 6, // 1 necklace NECKLACE_SLOT = 7, // Fight: // 2 one-handed weapons // or 1 two-handed weapon // or 1 one-handed weapon + 1 shield. FIGHT1_SLOT = 8, FIGHT2_SLOT = 9, // Projectile: // this item does not amount to one, it only // indicates the chosen projectile. PROJECTILE_SLOT = 10 }; } // namespace ItemSlot #endif // RESOURCES_ITEMSLOT_H