/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/db/skillunitdb.h"
#include "configuration.h"
#include "logger.h"
#include "resources/beingcommon.h"
#include "resources/beinginfo.h"
#include "resources/sprite/spritereference.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "debug.h"
namespace
{
BeingInfos mSkillUnitInfos;
bool mLoaded = false;
}
void SkillUnitDb::load()
{
if (mLoaded)
unload();
logger->log1("Initializing skill unit database...");
loadXmlFile(paths.getStringValue("skillUnitsFile"), SkipError_true);
loadXmlFile(paths.getStringValue("skillUnitsPatchFile"), SkipError_false);
loadXmlDir("skillUnitsPatchDir", loadXmlFile);
mLoaded = true;
}
void SkillUnitDb::loadXmlFile(const std::string &fileName,
const SkipError skipError)
{
XML::Document doc(fileName, UseResman_true, skipError);
const XmlNodePtrConst rootNode = doc.rootNode();
if (!rootNode || !xmlNameEqual(rootNode, "skillunits"))
{
logger->log("SkillUnitDb: Error while loading %s!",
fileName.c_str());
return;
}
// iterate s
for_each_xml_child_node(skillUnitNode, rootNode)
{
if (xmlNameEqual(skillUnitNode, "include"))
{
const std::string name = XML::getProperty(skillUnitNode,
"name", "");
if (!name.empty())
loadXmlFile(name, skipError);
continue;
}
else if (!xmlNameEqual(skillUnitNode, "skillunit"))
{
continue;
}
const BeingTypeId id = fromInt(XML::getProperty(
skillUnitNode, "id", -1), BeingTypeId);
if (id == BeingTypeId_negOne)
{
logger->log("SkillUnitDb: skill unit with missing ID in %s!",
paths.getStringValue("skillUnitsFile").c_str());
continue;
}
BeingInfo *currentInfo = nullptr;
if (mSkillUnitInfos.find(id) != mSkillUnitInfos.end())
currentInfo = mSkillUnitInfos[id];
if (!currentInfo)
currentInfo = new BeingInfo;
currentInfo->setName(XML::langProperty(skillUnitNode,
// TRANSLATORS: unknown info name
"name", _("skill")));
currentInfo->setTargetSelection(XML::getBoolProperty(skillUnitNode,
"targetSelection", true));
BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "attack");
currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode,
"deadSortOffsetY", 31));
SpriteDisplay display;
for_each_xml_child_node(spriteNode, skillUnitNode)
{
if (!XmlHaveChildContent(spriteNode))
continue;
if (xmlNameEqual(spriteNode, "sprite"))
{
SpriteReference *const currentSprite = new SpriteReference;
currentSprite->sprite = XmlChildContent(spriteNode);
currentSprite->variant =
XML::getProperty(spriteNode, "variant", 0);
display.sprites.push_back(currentSprite);
}
else if (xmlNameEqual(spriteNode, "particlefx"))
{
std::string particlefx = XmlChildContent(spriteNode);
display.particles.push_back(particlefx);
}
}
currentInfo->setDisplay(display);
mSkillUnitInfos[id] = currentInfo;
}
}
void SkillUnitDb::unload()
{
delete_all(mSkillUnitInfos);
mSkillUnitInfos.clear();
mLoaded = false;
}
BeingInfo *SkillUnitDb::get(const BeingTypeId id)
{
const BeingInfoIterator i = mSkillUnitInfos.find(id);
if (i == mSkillUnitInfos.end())
{
logger->log("SkillUnitDb: Warning, unknown skill unit id %d requested",
toInt(id, int));
return BeingInfo::unknown;
}
else
{
return i->second;
}
}