/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef RESOURCES_ACTION_H #define RESOURCES_ACTION_H #include "resources/spritedirection.h" #include <map> #include "localconsts.h" class Animation; /** * An action consists of several animations, one for each direction. */ class Action final { public: Action() noexcept; A_DELETE_COPY(Action) ~Action(); void setAnimation(const SpriteDirection::Type direction, Animation *const animation) noexcept; const Animation *getAnimation(SpriteDirection::Type direction) const noexcept A_WARN_UNUSED; unsigned getNumber() const noexcept A_WARN_UNUSED { return mNumber; } void setNumber(const unsigned n) noexcept { mNumber = n; } void setLastFrameDelay(const int delay) noexcept; protected: typedef std::map<SpriteDirection::Type, Animation*> Animations; typedef Animations::iterator AnimationIter; Animations mAnimations; unsigned mNumber; }; #endif // RESOURCES_ACTION_H