/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/action.h" #include "resources/animation.h" #include "resources/spritedef.h" #include "utils/dtor.h" #include "debug.h" Action::Action() : mNumber(100) { } Action::~Action() { delete_all(mAnimations); } Animation *Action::getAnimation(int direction) const { Animations::const_iterator i = mAnimations.find(direction); if (i == mAnimations.end()) { if (direction == DIRECTION_UPLEFT || direction == DIRECTION_UPRIGHT) { direction = DIRECTION_UP; } else if (direction == DIRECTION_DOWNLEFT || direction == DIRECTION_DOWNRIGHT) { direction = DIRECTION_DOWN; } i = mAnimations.find(direction); // When the given direction is not available, return the first one. // (either DEFAULT, or more usually DOWN). if (i == mAnimations.end()) i = mAnimations.begin(); } return (i == mAnimations.end()) ? nullptr : i->second; } void Action::setAnimation(int direction, Animation *animation) { mAnimations[direction] = animation; }