/* * The ManaPlus Client * Copyright (C) 2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "render/shaders/shadersmanager.h" #ifdef USE_OPENGL #include "logger.h" #include "settings.h" #include "render/mgl.h" #include "render/shaders/shader.h" #include "utils/files.h" #include "debug.h" ShadersManager shaders; Shader *ShadersManager::createShader(const unsigned int type, const std::string &fileName) { const std::string str = Files::loadTextFileString(fileName); const char *ptrStr = str.c_str(); GLuint shaderId = mglCreateShader(type); mglShaderSource(shaderId, 1, &ptrStr, nullptr); mglCompileShader(shaderId); GLint isCompiled = 0; mglGetShaderiv(shaderId, GL_COMPILE_STATUS, &isCompiled); if (isCompiled == GL_TRUE) return new Shader(shaderId); GLint len = 0; mglGetShaderiv(shaderId, GL_INFO_LOG_LENGTH, &len); char *buf = new char[len + 1]; mglGetShaderInfoLog(shaderId, len, &len, buf); buf[len] = 0; logger->log("Shader '%s' compilation error: %s", fileName.c_str(), buf); delete [] buf; mglDeleteShader(shaderId); return nullptr; } #endif