/* * The ManaPlus Client * Copyright (C) 2013-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "render/renderers.h" #include "debug.h" static RenderType getDefault() noexcept A_CONST; static RenderType getDefault() noexcept { #ifdef USE_OPENGL #ifdef ANDROID return RENDER_GLES_OPENGL; #else return RENDER_NORMAL_OPENGL; #endif #else return RENDER_SOFTWARE; #endif } RenderType intToRenderType(const int mode) noexcept { if (mode < 0 || mode >= RENDER_LAST) return getDefault(); if (mode != RENDER_SOFTWARE #if defined(USE_OPENGL) // with OpenGL start #if defined(ANDROID) // with OpenGL + with ANDROID start #if defined(USE_SDL2) && mode != RENDER_GLES_OPENGL && mode != RENDER_SDL2_DEFAULT) #else // defined(USE_SDL2) && mode != RENDER_GLES_OPENGL) #endif // defined(USE_SDL2) // with OpenGL + with ANDROID end #elif defined(__native_client__) // with OpenGL + with nacl start #if defined(USE_SDL2) && mode != RENDER_SAFE_OPENGL && mode != RENDER_GLES2_OPENGL && mode != RENDER_SDL2_DEFAULT) #else // defined(USE_SDL2) && mode != RENDER_SAFE_OPENGL && mode != RENDER_GLES2_OPENGL) #endif // defined(USE_SDL2) // with OpenGL + with nacl end #else // defined(ANDROID) // with OpenGL + without ANDROID start #if defined(USE_SDL2) && mode != RENDER_NORMAL_OPENGL && mode != RENDER_MODERN_OPENGL && mode != RENDER_SAFE_OPENGL && mode != RENDER_GLES_OPENGL && mode != RENDER_GLES2_OPENGL && mode != RENDER_SDL2_DEFAULT) #else // defined(USE_SDL2) && mode != RENDER_NORMAL_OPENGL && mode != RENDER_MODERN_OPENGL && mode != RENDER_SAFE_OPENGL && mode != RENDER_GLES_OPENGL && mode != RENDER_GLES2_OPENGL) #endif // defined(USE_SDL2) // with OpenGL + without ANDROID end #endif // defined(ANDROID) // with OpenGL end #else // defined(USE_OPENGL) // without OpenGL start #if defined(USE_SDL2) && mode != RENDER_SDL2_DEFAULT) #elif !defined(USE_SDL2) ) #endif // defined(USE_SDL2) // without OpenGL end #endif // defined(USE_OPENGL) { return getDefault(); } return static_cast<RenderType>(mode); }