/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_NORMALOPENGLGRAPHICS_H #define RENDER_NORMALOPENGLGRAPHICS_H #include "main.h" #if defined USE_OPENGL && !defined ANDROID #include "localconsts.h" #include "render/graphics.h" #include "resources/fboinfo.h" #ifdef ANDROID #include #include #include #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include #include #endif #include class NormalOpenGLGraphicsVertexes; class NormalOpenGLGraphics final : public Graphics { public: NormalOpenGLGraphics(); A_DELETE_COPY(NormalOpenGLGraphics) ~NormalOpenGLGraphics(); #include "render/openglgraphicsdef.hpp" inline void drawQuadArrayfi(const int size); inline void drawQuadArrayfiCached(const int size); inline void drawQuadArrayfi(const GLint *const intVertArray, const GLfloat *const floatTexArray, const int size); inline void drawQuadArrayii(const int size); inline void drawQuadArrayiiCached(const int size); inline void drawQuadArrayii(const GLint *const intVertArray, const GLint *const intTexArray, const int size); inline void drawLineArrayi(const int size); inline void drawLineArrayf(const int size); inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl); bool drawNet(const int x1, const int y1, const int x2, const int y2, const int width, const int height) override final; void initArrays() override final; /** * Draws a rectangle using images. 4 corner images, 4 side images and 1 * image for the inside. */ void drawImageRect(int x, int y, int w, int h, const ImageRect &imgRect); #ifdef DEBUG_DRAW_CALLS unsigned int getDrawCalls() const { return mLastDrawCalls; } static unsigned int mDrawCalls; static unsigned int mLastDrawCalls; #endif #ifdef DEBUG_BIND_TEXTURE unsigned int getBinds() const { return mLastBinds; } #endif protected: void setTexturingAndBlending(const bool enable); void debugBindTexture(const Image *const image); private: void inline setColorAlpha(const float alpha); void inline restoreColor(); void inline calcImageRect(ImageVertexes *const vert, int x, int y, int w, int h, const ImageRect &imgRect); void inline calcPatternInline(ImageVertexes *const vert, const Image *const image, const int x, const int y, const int w, const int h) const; void inline calcTileVertexesInline(ImageVertexes *const vert, const Image *const image, int x, int y) const; bool inline drawImageInline(const Image *const image, int dstX, int dstY); GLfloat *mFloatTexArray; GLint *mIntTexArray; GLint *mIntVertArray; GLfloat *mFloatTexArrayCached; GLint *mIntTexArrayCached; GLint *mIntVertArrayCached; float mAlphaCached; int mVpCached; bool mTexture; bool mIsByteColor; gcn::Color mByteColor; GLuint mImageCached; float mFloatColor; int mMaxVertices; bool mColorAlpha; #ifdef DEBUG_BIND_TEXTURE std::string mOldTexture; unsigned int mOldTextureId; static unsigned int mBinds; static unsigned int mLastBinds; #endif FBOInfo mFbo; }; #endif #endif // RENDER_NORMALOPENGLGRAPHICS_H