/* * The ManaPlus Client * Copyright (C) 2006-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "particle/textparticle.h" #include "gui/theme.h" #include "gui/fonts/font.h" #include "render/graphics.h" #include "debug.h" TextParticle::TextParticle(const std::string &restrict text, const Color *restrict const color, Font *restrict const font, const bool outline) : Particle(), mText(text), mTextFont(font), mColor(color), mTextWidth(mTextFont != nullptr ? mTextFont->getWidth(mText) / 2 : 1), mOutline(outline) { mType = ParticleType::Text; } void TextParticle::draw(Graphics *restrict const graphics, const int offsetX, const int offsetY) const restrict2 { BLOCK_START("TextParticle::draw") if (!isAlive()) { BLOCK_END("TextParticle::draw") return; } const int screenX = CAST_S32(mPos.x) + offsetX; const int screenY = CAST_S32(mPos.y) - CAST_S32(mPos.z) + offsetY; float alpha = mAlpha * 255.0F; if ((mFadeOut != 0) && mLifetimeLeft > -1 && mLifetimeLeft < mFadeOut) { alpha *= static_cast(mLifetimeLeft) / static_cast(mFadeOut); } if ((mFadeIn != 0) && mLifetimePast < mFadeIn) { alpha *= static_cast(mLifetimePast) / static_cast(mFadeIn); } Color color = *mColor; color.a = CAST_U32(alpha); graphics->setColor(color); if (mOutline) { const Color &restrict color2 = theme->getColor(ThemeColorId::OUTLINE, CAST_S32(alpha)); mTextFont->drawString(graphics, color, color2, mText, screenX - mTextWidth, screenY); } else { mTextFont->drawString(graphics, color, color, mText, screenX - mTextWidth, screenY); } BLOCK_END("TextParticle::draw") }