/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_TMWA_PROTOCOL_H #define NET_TMWA_PROTOCOL_H #include "net/packetdefine.h" /********************************* * Packets from server to client * *********************************/ packet(SMSG_SERVER_VERSION_RESPONSE, 0x7531); packet(CMSG_LOGIN_REGISTER, 0x0064); packet(SMSG_SERVER_PING, 0x007f); /**< Contains server tick */ packet(SMSG_CONNECTION_PROBLEM, 0x0081); packet(SMSG_UPDATE_HOST, 0x0063); /**< Custom update host packet */ packet(SMSG_LOGIN_DATA, 0x0069); packet(SMSG_LOGIN_ERROR, 0x006a); packet(SMSG_CHAR_LOGIN, 0x006b); packet(SMSG_CHAR_LOGIN_ERROR, 0x006c); packet(SMSG_CHAR_CREATE_SUCCEEDED, 0x006d); packet(SMSG_CHAR_CREATE_FAILED, 0x006e); packet(SMSG_CHAR_DELETE_SUCCEEDED, 0x006f); packet(SMSG_CHAR_DELETE_FAILED, 0x0070); packet(SMSG_CHAR_MAP_INFO, 0x0071); // Custom packet reply to password change request packet(SMSG_CHAR_PASSWORD_RESPONSE, 0x0062); packet(SMSG_CHAR_SWITCH_RESPONSE, 0x00b3); packet(SMSG_CHANGE_MAP_SERVER, 0x0092); packet(SMSG_MAP_LOGIN_SUCCESS, 0x0073); /**< Contains starting location */ packet(SMSG_MAP_QUIT_RESPONSE, 0x018b); packet(SMSG_PLAYER_UPDATE_1, 0x01d8); packet(SMSG_PLAYER_UPDATE_2, 0x01d9); packet(SMSG_PLAYER_MOVE, 0x01da); /**< A nearby player moves */ packet(SMSG_PLAYER_STOP, 0x0088); /**< Stop walking, set position */ packet(SMSG_PLAYER_MOVE_TO_ATTACK, 0x0139); packet(SMSG_PLAYER_STAT_UPDATE_1, 0x00b0); packet(SMSG_PLAYER_STAT_UPDATE_2, 0x00b1); packet(SMSG_PLAYER_STAT_UPDATE_3, 0x0141); packet(SMSG_PLAYER_STAT_UPDATE_4, 0x00bc); packet(SMSG_PLAYER_STAT_UPDATE_5, 0x00bd); packet(SMSG_PLAYER_STAT_UPDATE_6, 0x00be); packet(SMSG_WHO_ANSWER, 0x00c2); packet(SMSG_PLAYER_WARP, 0x0091); packet(SMSG_PLAYER_INVENTORY, 0x01ee); packet(SMSG_PLAYER_INVENTORY_ADD, 0x00a0); packet(SMSG_PLAYER_INVENTORY_REMOVE, 0x00af); packet(SMSG_PLAYER_INVENTORY_USE, 0x01c8); packet(SMSG_PLAYER_EQUIPMENT, 0x00a4); packet(SMSG_PLAYER_EQUIP, 0x00aa); packet(SMSG_PLAYER_UNEQUIP, 0x00ac); packet(SMSG_PLAYER_ATTACK_RANGE, 0x013a); packet(SMSG_PLAYER_ARROW_EQUIP, 0x013c); packet(SMSG_PLAYER_ARROW_MESSAGE, 0x013b); packet(SMSG_PLAYER_SKILLS, 0x010f); packet(SMSG_PLAYER_SKILL_UP, 0x010e); packet(SMSG_SKILL_FAILED, 0x0110); packet(SMSG_SKILL_DAMAGE, 0x01de); packet(SMSG_ITEM_USE_RESPONSE, 0x00a8); packet(SMSG_ITEM_VISIBLE, 0x009d); /**< An item is on the floor */ packet(SMSG_ITEM_DROPPED, 0x009e); /**< An item is dropped */ packet(SMSG_ITEM_REMOVE, 0x00a1); /**< An item disappers */ packet(SMSG_BEING_VISIBLE, 0x0078); packet(SMSG_BEING_MOVE, 0x007b); /**< A nearby monster moves */ packet(SMSG_BEING_SPAWN, 0x007c); /**< A being spawns nearby */ packet(SMSG_BEING_MOVE2, 0x0086); /**< New eAthena being moves */ packet(SMSG_BEING_REMOVE, 0x0080); packet(SMSG_BEING_CHANGE_LOOKS, 0x00c3); // Same as 0x00c3, but 16 bit ID packet(SMSG_BEING_CHANGE_LOOKS2, 0x01d7); packet(SMSG_BEING_SELFEFFECT, 0x019b); packet(SMSG_BEING_EMOTION, 0x00c0); packet(SMSG_BEING_ACTION, 0x008a); /**< Attack, sit, stand up, ... */ packet(SMSG_BEING_CHAT, 0x008d); /**< A being talks */ packet(CMSG_NAME_REQUEST, 0x0094); packet(SMSG_BEING_NAME_RESPONSE, 0x0095); /**< Has to be requested */ packet(SMSG_BEING_CHANGE_DIRECTION, 0x009c); packet(SMSG_BEING_RESURRECT, 0x0148); packet(SMSG_PLAYER_STATUS_CHANGE, 0x0119); packet(SMSG_PLAYER_GUILD_PARTY_INFO, 0x0195); packet(SMSG_BEING_STATUS_CHANGE, 0x0196); packet(SMSG_NPC_MESSAGE, 0x00b4); packet(SMSG_NPC_NEXT, 0x00b5); packet(SMSG_NPC_CLOSE, 0x00b6); packet(SMSG_NPC_CHOICE, 0x00b7); /**< Display a choice */ packet(SMSG_NPC_BUY_SELL_CHOICE, 0x00c4); packet(SMSG_NPC_BUY, 0x00c6); packet(SMSG_NPC_SELL, 0x00c7); packet(SMSG_NPC_BUY_RESPONSE, 0x00ca); packet(SMSG_NPC_SELL_RESPONSE, 0x00cb); packet(SMSG_NPC_INT_INPUT, 0x0142); /**< Integer input */ packet(SMSG_NPC_STR_INPUT, 0x01d4); /**< String input */ packet(SMSG_PLAYER_CHAT, 0x008e); /**< Player talks */ packet(SMSG_WHISPER, 0x0097); /**< Whisper Recieved */ packet(SMSG_WHISPER_RESPONSE, 0x0098); packet(SMSG_GM_CHAT, 0x009a); /**< GM announce */ packet(SMSG_WALK_RESPONSE, 0x0087); // Receiving a request to trade packet(SMSG_TRADE_REQUEST, 0x00e5); packet(SMSG_TRADE_RESPONSE, 0x00e7); packet(SMSG_TRADE_ITEM_ADD, 0x00e9); packet(SMSG_TRADE_ITEM_ADD_RESPONSE, 0x01b1); /**< Not standard eAthena! */ packet(SMSG_TRADE_OK, 0x00ec); packet(SMSG_TRADE_CANCEL, 0x00ee); packet(SMSG_TRADE_COMPLETE, 0x00f0); packet(SMSG_PARTY_CREATE, 0x00fa); packet(SMSG_PARTY_INFO, 0x00fb); packet(SMSG_PARTY_INVITE_RESPONSE, 0x00fd); packet(SMSG_PARTY_INVITED, 0x00fe); packet(SMSG_PARTY_SETTINGS, 0x0101); packet(SMSG_PARTY_MOVE, 0x0104); packet(SMSG_PARTY_LEAVE, 0x0105); packet(SMSG_PARTY_UPDATE_HP, 0x0106); packet(SMSG_PARTY_UPDATE_COORDS, 0x0107); packet(SMSG_PARTY_MESSAGE, 0x0109); packet(SMSG_PLAYER_STORAGE_ITEMS, 0x01f0); /**< Item list for storage */ packet(SMSG_PLAYER_STORAGE_EQUIP, 0x00a6); /**< Equipment list for storage */ packet(SMSG_PLAYER_STORAGE_STATUS, 0x00f2); /**< Slots used and total slots */ packet(SMSG_PLAYER_STORAGE_ADD, 0x00f4); /**< Add item/equip to storage */ // Remove item/equip from storage packet(SMSG_PLAYER_STORAGE_REMOVE, 0x00f6); packet(SMSG_PLAYER_STORAGE_CLOSE, 0x00f8); /**< Storage access closed */ packet(SMSG_ADMIN_KICK_ACK, 0x00cd); packet(SMSG_GUILD_CREATE_RESPONSE, 0x0167); packet(SMSG_GUILD_POSITION_INFO, 0x016c); packet(SMSG_GUILD_MEMBER_LOGIN, 0x016d); packet(SMSG_GUILD_MASTER_OR_MEMBER, 0x014e); packet(SMSG_GUILD_BASIC_INFO, 0x01b6); packet(SMSG_GUILD_ALIANCE_INFO, 0x014c); packet(SMSG_GUILD_MEMBER_LIST, 0x0154); packet(SMSG_GUILD_POS_NAME_LIST, 0x0166); packet(SMSG_GUILD_POS_INFO_LIST, 0x0160); packet(SMSG_GUILD_POSITION_CHANGED, 0x0174); packet(SMSG_GUILD_MEMBER_POS_CHANGE, 0x0156); packet(SMSG_GUILD_EMBLEM_DATA, 0x0152); packet(SMSG_GUILD_SKILL_INFO, 0x0162); packet(SMSG_GUILD_NOTICE, 0x016f); packet(SMSG_GUILD_INVITE, 0x016a); packet(SMSG_GUILD_INVITE_ACK, 0x0169); packet(SMSG_GUILD_LEAVE, 0x015a); packet(SMSG_GUILD_EXPULSION, 0x015c); packet(SMSG_GUILD_EXPULSION_LIST, 0x0163); packet(SMSG_GUILD_MESSAGE, 0x017f); packet(SMSG_GUILD_SKILL_UP, 0x010e); packet(SMSG_GUILD_REQ_ALLIANCE, 0x0171); packet(SMSG_GUILD_REQ_ALLIANCE_ACK, 0x0173); packet(SMSG_GUILD_DEL_ALLIANCE, 0x0184); packet(SMSG_GUILD_OPPOSITION_ACK, 0x0181); packet(SMSG_GUILD_BROKEN, 0x015e); packet(SMSG_MVP_EFFECT, 0x010c); /********************************** * Packets from client to server * **********************************/ packet(CMSG_SERVER_VERSION_REQUEST, 0x7530); // Custom change password packet packet(CMSG_CHAR_PASSWORD_CHANGE, 0x0061); packet(CMSG_CHAR_SERVER_CONNECT, 0x0065); packet(CMSG_CHAR_SELECT, 0x0066); packet(CMSG_CHAR_CREATE, 0x0067); packet(CMSG_CHAR_DELETE, 0x0068); packet(CMSG_MAP_SERVER_CONNECT, 0x0072); packet(CMSG_MAP_PING, 0x007e); /**< Send to server with tick */ packet(CMSG_MAP_LOADED, 0x007d); packet(CMSG_CLIENT_QUIT, 0x018A); packet(CMSG_CHAT_MESSAGE, 0x008c); packet(CMSG_CHAT_WHISPER, 0x0096); packet(CMSG_CHAT_WHO, 0x00c1); packet(CMSG_SKILL_LEVELUP_REQUEST, 0x0112); packet(CMSG_STAT_UPDATE_REQUEST, 0x00bb); packet(CMSG_SKILL_USE_BEING, 0x0113); packet(CMSG_SKILL_USE_POSITION, 0x0116); // Variant of 0x116 with 80 char string at end (unsure of use) packet(CMSG_SKILL_USE_POSITION_MORE, 0x0190); packet(CMSG_SKILL_USE_MAP, 0x011b); packet(CMSG_PLAYER_INVENTORY_USE, 0x00a7); packet(CMSG_PLAYER_INVENTORY_DROP, 0x00a2); packet(CMSG_PLAYER_EQUIP, 0x00a9); packet(CMSG_PLAYER_UNEQUIP, 0x00ab); packet(CMSG_ITEM_PICKUP, 0x009f); packet(CMSG_PLAYER_CHANGE_DIR, 0x009b); packet(CMSG_PLAYER_CHANGE_DEST, 0x0085); packet(CMSG_PLAYER_CHANGE_ACT, 0x0089); packet(CMSG_PLAYER_RESTART, 0x00b2); packet(CMSG_PLAYER_EMOTE, 0x00bf); packet(CMSG_PLAYER_STOP_ATTACK, 0x0118); packet(CMSG_WHO_REQUEST, 0x00c1); packet(CMSG_NPC_TALK, 0x0090); packet(CMSG_NPC_NEXT_REQUEST, 0x00b9); packet(CMSG_NPC_CLOSE, 0x0146); packet(CMSG_NPC_LIST_CHOICE, 0x00b8); packet(CMSG_NPC_INT_RESPONSE, 0x0143); packet(CMSG_NPC_STR_RESPONSE, 0x01d5); packet(CMSG_NPC_BUY_SELL_REQUEST, 0x00c5); packet(CMSG_NPC_BUY_REQUEST, 0x00c8); packet(CMSG_NPC_SELL_REQUEST, 0x00c9); packet(CMSG_TRADE_REQUEST, 0x00e4); packet(CMSG_TRADE_RESPONSE, 0x00e6); packet(CMSG_TRADE_ITEM_ADD_REQUEST, 0x00e8); packet(CMSG_TRADE_CANCEL_REQUEST, 0x00ed); packet(CMSG_TRADE_ADD_COMPLETE, 0x00eb); packet(CMSG_TRADE_OK, 0x00ef); packet(CMSG_PARTY_CREATE, 0x00f9); packet(CMSG_PARTY_INVITE, 0x00fc); packet(CMSG_PARTY_INVITED, 0x00ff); packet(CMSG_PARTY_LEAVE, 0x0100); packet(CMSG_PARTY_SETTINGS, 0x0102); packet(CMSG_PARTY_KICK, 0x0103); packet(CMSG_PARTY_MESSAGE, 0x0108); packet(CMSG_MOVE_TO_STORAGE, 0x00f3); /** Move item to storage */ packet(CMSG_MOVE_FROM_STORAGE, 0x00f5); /** Remove item from storage */ packet(CMSG_CLOSE_STORAGE, 0x00f7); /** Request storage close */ packet(CMSG_ADMIN_ANNOUNCE, 0x0099); packet(CMSG_ADMIN_LOCAL_ANNOUNCE, 0x019C); packet(CMSG_ADMIN_HIDE, 0x019D); packet(CMSG_ADMIN_KICK, 0x00CC); packet(CMSG_ADMIN_MUTE, 0x0149); packet(CMSG_GUILD_CHECK_MASTER, 0x014d); packet(CMSG_GUILD_REQUEST_INFO, 0x014f); packet(CMSG_GUILD_REQUEST_EMBLEM, 0x0151); packet(CMSG_GUILD_CHANGE_EMBLEM, 0x0153); packet(CMSG_GUILD_CHANGE_MEMBER_POS, 0x0155); packet(CMSG_GUILD_LEAVE, 0x0159); packet(CMSG_GUILD_EXPULSION, 0x015b); packet(CMSG_GUILD_BREAK, 0x015d); packet(CMSG_GUILD_CHANGE_POS_INFO, 0x0161); packet(CMSG_GUILD_CREATE, 0x0165); packet(CMSG_GUILD_INVITE, 0x0168); packet(CMSG_GUILD_INVITE_REPLY, 0x016b); packet(CMSG_GUILD_CHANGE_NOTICE, 0x016e); packet(CMSG_GUILD_ALLIANCE_REQUEST, 0x0170); packet(CMSG_GUILD_ALLIANCE_REPLY, 0x0172); packet(CMSG_GUILD_MESSAGE, 0x017e); packet(CMSG_GUILD_OPPOSITION, 0x0180); packet(CMSG_GUILD_ALLIANCE_DELETE, 0x0183); packet(CMSG_SOLVE_CHAR_NAME, 0x0193); packet(CMSG_IGNORE_NICK, 0x00cf); packet(SMSG_SOLVE_CHAR_NAME, 0x0194); packet(CMSG_CLIENT_DISCONNECT, 0x7532); packet(SMSG_SKILL_CASTING, 0x013e); packet(SMSG_SKILL_CAST_CANCEL, 0x01b9); packet(SMSG_SKILL_NO_DAMAGE, 0x011a); packet(SMSG_BEING_IP_RESPONSE, 0x020c); packet(SMSG_PVP_MAP_MODE, 0x0199); packet(SMSG_PVP_SET, 0x019a); packet(CMSG_IGNORE_ALL, 0x00d0); packet(SMSG_IGNORE_ALL_RESPONSE, 0x00d2); packet(SMSG_NPC_COMMAND, 0x0212); packet(SMSG_QUEST_SET_VAR, 0x0214); packet(SMSG_QUEST_PLAYER_VARS, 0x0215); packet(SMSG_BEING_MOVE3, 0x0225); packet(SMSG_MAP_MUSIC, 0x0227); packet(SMSG_NPC_CHANGETITLE, 0x0228); #undef packet #endif // NET_TMWA_PROTOCOL_H