/* * The ManaPlus Client * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_MERCENARYHANDLER_H #define NET_MERCENARYHANDLER_H #include "enums/simpletypes/beingid.h" #include "enums/simpletypes/keep.h" #include #include "localconsts.h" namespace Net { class MercenaryHandler notfinal { public: MercenaryHandler() { } A_DELETE_COPY(MercenaryHandler) virtual ~MercenaryHandler() { } virtual void fire() const = 0; virtual void moveToMaster() const = 0; virtual void move(const int x, const int y) const = 0; virtual void attack(const BeingId targetId, const Keep keep) const = 0; virtual void talk(const std::string &restrict text) const = 0; virtual void emote(const uint8_t emoteId) const = 0; virtual void setDirection(const unsigned char type) const = 0; }; } // namespace Net extern Net::MercenaryHandler *mercenaryHandler; #endif // NET_MERCENARYHANDLER_H