/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/manaserv/itemhandler.h" #include "actorspritemanager.h" #include "net/manaserv/protocol.h" #include "net/manaserv/messagein.h" #include "game.h" #include "map.h" #include "logger.h" namespace ManaServ { ItemHandler::ItemHandler() { static const uint16_t _messages[] = { GPMSG_ITEMS, GPMSG_ITEM_APPEAR, 0 }; handledMessages = _messages; } void ItemHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case GPMSG_ITEM_APPEAR: case GPMSG_ITEMS: { while (msg.getUnreadLength()) { int itemId = msg.readInt16(); int x = msg.readInt16(); int y = msg.readInt16(); int id = (x << 16) | y; // dummy id if (itemId) { if (Game *game = Game::instance()) { if (Map *map = game->getCurrentMap()) { actorSpriteManager->createItem(id, itemId, x / map->getTileWidth(), y / map->getTileHeight(), 0, 1, 0, 0); } else { logger->log( "ItemHandler: An item wasn't created " "because of Game/Map not initialized..."); } } } else if (FloorItem *item = actorSpriteManager->findItem(id)) { actorSpriteManager->destroy(item); } } } break; default: break; } } } // namespace ManaServ