/*
* The ManaPlus Client
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "net/eathena/guildrecv.h"
#include "configuration.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "gui/windows/chatwindow.h"
#include "gui/windows/socialwindow.h"
#include "gui/widgets/tabs/chat/guildtab.h"
#include "net/ea/guildrecv.h"
#include "net/messagein.h"
#include "net/eathena/guildhandler.h"
#include "debug.h"
namespace EAthena
{
void GuildRecv::processGuildUpdateCoords(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("account id");
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
if (Ea::taGuild)
{
GuildMember *const m = Ea::taGuild->getMember(id);
if (m)
{
m->setX(x);
m->setY(y);
}
}
}
void GuildRecv::processGuildPositionInfo(Net::MessageIn &msg)
{
const int guildId = msg.readInt32("guild id");
const int emblem = msg.readInt32("elblem id");
PlayerInfo::setGuildPositionFlags(
static_cast(msg.readInt32("mode")));
msg.readUInt8("guild master");
msg.readInt32("unused");
std::string guildName = msg.readString(24, "guild name");
Guild *const g = Guild::getGuild(CAST_S16(guildId));
if (!g)
return;
g->setName(guildName);
g->setEmblemId(emblem);
if (!Ea::taGuild)
Ea::taGuild = g;
if (!guildTab && chatWindow)
{
guildTab = new GuildTab(chatWindow);
if (config.getBoolValue("showChatHistory"))
guildTab->loadFromLogFile("#Guild");
if (localPlayer)
localPlayer->addGuild(Ea::taGuild);
guildHandler->memberList();
}
if (localPlayer)
{
localPlayer->setGuild(g);
localPlayer->setGuildName(g->getName());
}
}
void GuildRecv::processGuildMemberLogin(Net::MessageIn &msg)
{
const BeingId accountId = msg.readBeingId("account id");
const int charId = msg.readInt32("char id");
const int online = msg.readInt32("flag");
const GenderT gender = Being::intToGender(CAST_U8(
msg.readInt16("sex")));
msg.readInt16("hair");
msg.readInt16("hair color");
if (Ea::taGuild)
{
GuildMember *const m = Ea::taGuild->getMember(accountId, charId);
if (m)
{
m->setOnline(online);
if (online)
m->setGender(gender);
if (guildTab)
guildTab->showOnline(m->getName(), fromBool(online, Online));
if (socialWindow)
socialWindow->updateGuildCounter();
}
}
}
void GuildRecv::processGuildExpulsion(Net::MessageIn &msg)
{
const std::string nick = msg.readString(24, "name");
msg.readString(40, "message");
Ea::GuildRecv::processGuildExpulsionContinue(nick);
}
void GuildRecv::processGuildExpulsionList(Net::MessageIn &msg)
{
const int length = msg.readInt16("len");
if (length < 4)
return;
const int count = (length - 4) / 64;
for (int i = 0; i < count; i++)
{
msg.readString(24, "name");
msg.readString(40, "message");
}
}
void GuildRecv::processGuildEmblem(Net::MessageIn &msg)
{
UNIMPLIMENTEDPACKET;
msg.readBeingId("being id");
msg.readInt32("guild id");
msg.readInt16("emblem id");
}
} // namespace EAthena