/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef NET_CHARACTER_H
#define NET_CHARACTER_H
#include "being/localplayer.h"
#include "being/playerinfo.h"
#include "utils/delete2.h"
#include "localconsts.h"
namespace Net
{
/**
* A structure to hold information about a character.
*/
struct Character final
{
Character() :
dummy(nullptr),
data(),
slot(0U)
{
}
A_DELETE_COPY(Character)
~Character()
{
delete2(dummy)
}
LocalPlayer *dummy; /**< A dummy representing this character */
PlayerInfoBackend data;
uint16_t slot; /**< The index in the list of characters */
};
typedef std::list Characters;
} // namespace Net
#endif // NET_CHARACTER_H