/* * The ManaPlus Client * Copyright (C) 2013-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "navigationmanager.h" #include "enums/resources/map/blockmask.h" #include "resources/map/map.h" #include "resources/map/metatile.h" #include "resources/map/walklayer.h" #include "debug.h" static const int blockWalkMask = (BlockMask::WALL | BlockMask::AIR | BlockMask::WATER); #ifndef DYECMD namespace { struct Cell final { Cell(const int x0, const int y0) : x(x0), y(y0) { } A_DEFAULT_COPY(Cell) int x; int y; }; } // namespace #endif // DYECMD NavigationManager::NavigationManager() { } NavigationManager::~NavigationManager() { } #ifndef DYECMD Resource *NavigationManager::loadWalkLayer(const Map *const map) { if (map == nullptr) return nullptr; const int width = map->getWidth(); const int height = map->getHeight(); if (width < 2 || height < 2) return nullptr; WalkLayer *const walkLayer = new WalkLayer(width, height); const MetaTile *const tiles = map->getMetaTiles(); int *const data = walkLayer->getData(); if ((tiles == nullptr) || (data == nullptr)) return walkLayer; int x = 0; int y = 0; int num = 1; while (findWalkableTile(x, y, width, height, tiles, data)) { fillNum(x, y, width, height, num, tiles, data); num ++; } return walkLayer; } void NavigationManager::fillNum(int x, int y, const int width, const int height, const int num, const MetaTile *const tiles, int *const data) { STD_VECTOR cells; cells.push_back(Cell(x, y)); while (!cells.empty()) { const Cell cell = cells.back(); cells.pop_back(); int ptr; x = cell.x; y = cell.y; data[x + width * y] = num; if (x > 0) { ptr = (x - 1) + width * y; if (data[ptr] == 0) { if ((tiles[ptr].blockmask & blockWalkMask) == 0) cells.push_back(Cell(x - 1, y)); else data[ptr] = -num; } } if (x < width - 1) { ptr = (x + 1) + width * y; if (data[ptr] == 0) { if ((tiles[ptr].blockmask & blockWalkMask) == 0) cells.push_back(Cell(x + 1, y)); else data[ptr] = -num; } } if (y > 0) { ptr = x + width * (y - 1); if (data[ptr] == 0) { if ((tiles[ptr].blockmask & blockWalkMask) == 0) cells.push_back(Cell(x, y - 1)); else data[ptr] = -num; } } if (y < height - 1) { ptr = x + width * (y + 1); if (data[ptr] == 0) { if ((tiles[ptr].blockmask & blockWalkMask) == 0) cells.push_back(Cell(x, y + 1)); else data[ptr] = -num; } } } } bool NavigationManager::findWalkableTile(int &x1, int &y1, const int width, const int height, const MetaTile *const tiles, const int *const data) { for (int y = 0; y < height; y ++) { const int y2 = y * width; for (int x = 0; x < width; x ++) { const int ptr = x + y2; if (((tiles[ptr].blockmask & blockWalkMask) == 0) && data[ptr] == 0) { x1 = x; y1 = y; return true; } } } return false; } #endif // DYECMD