/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MAIN_H
#define MAIN_H

/**
 * \mainpage
 *
 * \section General General information
 *
 * During the game, the current Map is displayed by the main Viewport, which
 * is the bottom-most widget in the WindowContainer. Aside the viewport, the
 * window container keeps track of all the \link Window Windows\endlink
 * displayed during the game. It is the <i>top</i> widget for Guichan.
 *
 * A Map is composed of several layers of \link Image Images\endlink (tiles),
 * a layer with collision information and \link Sprite Sprites\endlink. The
 * sprites define the visible part of \link Being Beings\endlink and
 * \link FloorItem FloorItems\endlink, they are drawn from top to bottom
 * by the map, interleaved with the tiles in the fringe layer.
 *
 * The client supports two servers, \link EAthena eAthena\endlink (the TMW
 * version) and the \link EvolServ server\endlink. To achieve this, the
 * \link Net network communication layer\endlink is abstracted in many
 * different interfaces, which have different implementations for each server.
 */

#define SMALL_VERSION "1.4.8.30"
#define CHECK_VERSION "01.04.08.30"

#ifdef HAVE_CONFIG_H
#include "../config.h"
#elif defined WIN32
#include "winver.h"
#else
#define PACKAGE_VERSION SMALL_VERSION;
#endif

#if defined __APPLE__
#define PACKAGE_OS "Mac OS X"
#elif defined(__ANDROID__) || defined(ANDROID)
#define PACKAGE_OS "Android"
#elif defined __FreeBSD__ || defined __DragonFly__
#define PACKAGE_OS "FreeBSD"
#elif defined __NetBSD__
#define PACKAGE_OS "NetBSD"
#elif defined __OpenBSD__
#define PACKAGE_OS "OpenBSD"
#elif defined __linux__ || defined __linux
#define PACKAGE_OS "Linux"
#elif defined __GNU__
#define PACKAGE_OS "GNU Hurd"
#elif defined __HAIKU__
#define PACKAGE_OS "Haiku"
#elif defined WIN32 || defined _WIN32 || defined __WIN32__ || defined __NT__ \
    || defined WIN64 || defined _WIN64 || defined __WIN64__ \
    || defined __MINGW32__ || defined _MSC_VER
#define PACKAGE_OS "Windows"
#elif defined __native_client__
#define PACKAGE_OS "nacl"
#else
#define PACKAGE_OS "Other"
#endif


#define ENABLEDEBUGLOG 1
// define DEBUG_LEAKS 1
// define DEBUG_CONFIG 1
// define DEBUG_FONT 1
// define DEBUG_FONT_COUNTERS 1
// define DEBUG_ALPHA_CACHE 1
// define DEBUG_OPENGL_LEAKS 1

#ifdef USE_SDL2
#define SDL_NAME "SDL2"
#else
#define SDL_NAME "SDL1.2"
#endif
#define PACKAGE_EXTENDED_VERSION "ManaPlus (" PACKAGE_OS \
"; %s; " SDL_NAME "; 4144 v" SMALL_VERSION ")"
#define PACKAGE_VERSION_4144 "ManaPlus 4144-" SMALL_VERSION ""

#define FULL_VERSION "ManaPlus " SMALL_VERSION " " PACKAGE_OS ", " SDL_NAME

#ifdef ANDROID
#ifdef PKG_DATADIR
#undef PKG_DATADIR
#endif
#ifdef LOCALEDIR
#undef LOCALEDIR
#endif
#define LOCALEDIR "locale"
#endif

#ifndef PKG_DATADIR
#define PKG_DATADIR ""
#endif

#endif  // MAIN_H