/* * The ManaPlus Client * Copyright (C) 2013-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef INPUT_MULTITOUCHMANAGER_H #define INPUT_MULTITOUCHMANAGER_H #include <map> #include "localconsts.h" #ifdef USE_SDL2 union SDL_Event; #endif struct MultiTouchEvent { bool active; float x; float y; }; typedef std::map<int, MultiTouchEvent> MultiTouchEventsMap; typedef std::map<int, MultiTouchEventsMap> MultiTouchDevicesMap; class MultiTouchManager final { public: MultiTouchManager(); ~MultiTouchManager(); A_DELETE_COPY(MultiTouchManager) void init(); #ifdef USE_SDL2 void updateFinger(const SDL_Event &event, const bool active); void handleFingerDown(const SDL_Event &event); void handleFingerUp(const SDL_Event &event); void checkDevice(const long touchId, const long fingerId); #endif private: MultiTouchDevicesMap mEvents; }; extern MultiTouchManager multiTouchManager; #endif // INPUT_MULTITOUCHMANAGER_H