/* * The ManaPlus Client * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef INPUT_KEY_H #define INPUT_KEY_H #include "localconsts.h" // windows.h defines DELETE which breaks this file as we have a constant named // DELETE, hence we undefine DELETE if it is defined and hope people don't use // that windows define with Guichan. #if defined (_WIN32) && defined(DELETE) #undef DELETE #endif // defined (_WIN32) && defined(DELETE) /** * Represents a key or a character. */ class Key final { public: /** * Constructor. * * @param value The ascii or enum value for the key. */ explicit Key(const int value); A_DEFAULT_COPY(Key) /** * Checks if a key is a character. * * @return True if the key is a letter, number or whitespace, * false otherwise. */ bool isCharacter() const A_WARN_UNUSED; /** * Checks if a key is a number. * * @return True if the key is a number (0-9), * false otherwise. */ bool isNumber() const A_WARN_UNUSED; /** * Checks if a key is a letter. * * @return True if the key is a letter (a-z,A-Z), * false otherwise. */ bool isLetter() const A_WARN_UNUSED; /** * Gets the value of the key. If an ascii value exists it * will be returned. Otherwise an enum value will be returned. * * @return the value of the key. */ int getValue() const A_WARN_UNUSED; /** * Compares two keys. * * @param key The key to compare this key with. * @return True if the keys are equal, false otherwise. */ bool operator==(const Key& key) const; /** * Compares two keys. * * @param key The key to compare this key with. * @return True if the keys are not equal, false otherwise. */ bool operator!=(const Key& key) const; protected: /** * Holds the value of the key. It may be an ascii value * or an enum value. */ int mValue; }; #endif // INPUT_KEY_H