/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_INPUT_HPP #define GCN_INPUT_HPP #include "guichan/platform.hpp" namespace gcn { class KeyInput; class MouseInput; /** * Abstract class for providing functions for user input. * * Guichan contains implementations of Input for common * libraries like the Allegro library, the HGE library, * and the SDL library. * To make Guichan usable with other libraries, an Input * class must be implemented. * * @see AllegroInput, HGEInput, OpenLayerInput, * SDLInput */ class GCN_CORE_DECLSPEC Input { public: /** * Destructor. */ virtual ~Input(){ } /** * Checks if the key queue is empty, or not. * * @return True if the key queue is empty, * false otherwise. */ virtual bool isKeyQueueEmpty() = 0; /** * Dequeues the key input queue. * * @return The first key input in the key input queue. */ virtual KeyInput dequeueKeyInput() = 0; /** * Checks if the mouse queue is empyt, or not. * * @return True if the mouse queue is empty, * false otherwise. */ virtual bool isMouseQueueEmpty() = 0; /** * Dequeues the mouse input queue. * * @return The first mouse input in the mouse input queue. */ virtual MouseInput dequeueMouseInput() = 0; /** * Polls all exsisting input. Called when input should * be polled. The function exists for compatibility reason * where some libraries need to poll input at a certain * logic rate. */ virtual void _pollInput() = 0; }; } #endif // end GCN_INPUT_HPP