/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_IMAGE_HPP #define GCN_IMAGE_HPP #include #include "guichan/platform.hpp" namespace gcn { class Color; class ImageLoader; /** * Holds an image. To be able to use this class you must first set an * ImageLoader in Image by calling * @code Image::setImageLoader(myImageLoader) @endcode * The function is static. If this is not done, the constructor taking a * filename will throw an exception. The ImageLoader you use must be * compatible with the Graphics object you use. * * EXAMPLE: If you use SDLGraphics you should use SDLImageLoader. * Otherwise your program might crash in a most bizarre way. * @see AllegroImageLoader, HGEImageLoader, OpenLayerImageLoader, * OpenGLAllegroImageLoader, OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ class GCN_CORE_DECLSPEC Image { public: /** * Constructor. */ Image(); /** * Destructor. */ virtual ~Image(); /** * Loads an image by using the class' image laoder. All image loaders implemented * in Guichan return a newly instantiated image which must be deleted in * order to avoid a memory leak. * * NOTE: The functions getPixel and putPixel are only guaranteed to work * before an image has been converted to display format. * * @param filename The file to load. * @param convertToDisplayFormat True if the image should be converted * to display, false otherwise. * @since 0.5.0 */ static Image* load(const std::string& filename, bool convertToDisplayFormat = true); /** * Gets the image loader used for loading images. * * @return The image loader used for loading images. * @see setImageLoader, AllegroImageLoader, HGEImageLoader, * OpenLayerImageLoader, OpenGLAllegroImageLoader, * OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ static ImageLoader* getImageLoader(); /** * Sets the ImageLoader to be used for loading images. * * IMPORTANT: The image loader is static and MUST be set before * loading images! * * @param imageLoader The image loader to be used for loading images. * @see getImageLoader, AllegroImageLoader, HGEImageLoader, * OpenLayerImageLoader, OpenGLAllegroImageLoader, * OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ static void setImageLoader(ImageLoader* imageLoader); /** * Frees an image. * * @since 0.5.0 */ virtual void free() = 0; /** * Gets the width of the image. * * @return The width of the image. * * @since 0.1.0 */ virtual int getWidth() const = 0; /** * Gets the height of the image. * * @return The height of the image. * * @since 0.1.0 */ virtual int getHeight() const = 0; /** * Gets the color of a pixel at coordinate (x, y) in the image. * * IMPORTANT: Only guaranteed to work before the image has been * converted to display format. * * @param x The x coordinate. * @param y The y coordinate. * @return The color of the pixel. * * @since 0.5.0 */ virtual Color getPixel(int x, int y) = 0; /** * Puts a pixel with a certain color at coordinate (x, y). * * @param x The x coordinate. * @param y The y coordinate. * @param color The color of the pixel to put. * @since 0.5.0 */ virtual void putPixel(int x, int y, const Color& color) = 0; /** * Converts the image, if possible, to display format. * * IMPORTANT: Only guaranteed to work before the image has been * converted to display format. * @since 0.5.0 */ virtual void convertToDisplayFormat() = 0; protected: /** * Holds the image loader to be used when loading images. */ static ImageLoader* mImageLoader; }; } #endif // end GCN_IMAGE_HPP