/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WINDOWS_SETUPWINDOW_H #define GUI_WINDOWS_SETUPWINDOW_H #include "gui/widgets/window.h" #include "listeners/actionlistener.h" class Button; class Label; class SetupTab; class TabbedArea; /** * The setup dialog. Displays several tabs for configuring different aspects * of the game. * * \ingroup GUI */ class SetupWindow final : public Window, public ActionListener { public: SetupWindow(); A_DELETE_COPY(SetupWindow) ~SetupWindow() override final; void postInit() override final; void action(const ActionEvent &event) override final; void setInGame(const bool inGame); void externalUpdate(); void externalUnload(); void registerWindowForReset(Window *const window); void unregisterWindowForReset(const Window *const window); void hideWindows(); void clearWindowsForReset() { mWindowsToReset.clear(); } void doCancel(); void activateTab(const std::string &name); void setVisible(Visible visible) override final; void widgetResized(const Event &event) override final; private: void unloadAdditionalTabs(); void unloadTab(SetupTab *const page); std::list mTabs; std::list mWindowsToReset; STD_VECTOR mButtons; SetupTab *mModsTab; SetupTab *mQuickTab; Button *mResetWindows; TabbedArea *mPanel A_NONNULLPOINTER; Label *mVersion A_NONNULLPOINTER; int mButtonPadding; }; extern SetupWindow* setupWindow; #endif // GUI_WINDOWS_SETUPWINDOW_H