/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WINDOWS_CHARCREATEDIALOG_H #define GUI_WINDOWS_CHARCREATEDIALOG_H #include "enums/being/gender.h" #include "gui/widgets/window.h" #include "listeners/actionlistener.h" #include "listeners/keylistener.h" class Being; class Button; class CharSelectDialog; class Label; class PlayerBox; class Slider; class TabStrip; class TextField; /** * Character creation dialog. * * \ingroup Interface */ class CharCreateDialog final : public Window, public ActionListener, public KeyListener { public: /** * Constructor. */ CharCreateDialog(CharSelectDialog *const parent, const int slot); A_DELETE_COPY(CharCreateDialog) /** * Destructor. */ ~CharCreateDialog() override final; void action(const ActionEvent &event) override final; /** * Unlocks the dialog, enabling the create character button again. */ void unlock(); void setAttributes(const StringVect &labels, int available, const int min, const int max); void setDefaultGender(const GenderT gender); void logic() override final; void updatePlayer(); void keyPressed(KeyEvent &event) override final; private: int getDistributedPoints() const A_WARN_UNUSED; void updateSliders(); void setButtonsPosition(const int w, const int h); /** * Returns the name of the character to create. */ std::string getName() const A_WARN_UNUSED; /** * Communicate character creation to the server. */ void attemptCharCreate(); void updateHair(); void updateRace(); void updateLook(); CharSelectDialog *mCharSelectDialog; TextField *mNameField A_NONNULLPOINTER; Label *mNameLabel A_NONNULLPOINTER; Button *mNextHairColorButton A_NONNULLPOINTER; Button *mPrevHairColorButton A_NONNULLPOINTER; Label *mHairColorLabel A_NONNULLPOINTER; Label *mHairColorNameLabel A_NONNULLPOINTER; Button *mNextHairStyleButton A_NONNULLPOINTER; Button *mPrevHairStyleButton A_NONNULLPOINTER; Label *mHairStyleLabel A_NONNULLPOINTER; Label *mHairStyleNameLabel A_NONNULLPOINTER; Button *mNextRaceButton; Button *mPrevRaceButton; Label *mRaceLabel; Label *mRaceNameLabel; Button *mNextLookButton; Button *mPrevLookButton; Label *mLookLabel; Label *mLookNameLabel; Button *mActionButton; Button *mRotateButton; STD_VECTOR mAttributeSlider; STD_VECTOR mAttributeLabel; STD_VECTOR mAttributeValue; Label *mAttributesLeft; Button *mCreateButton; Button *mCancelButton; Being *mPlayer; PlayerBox *mPlayerBox; TabStrip *mGenderStrip; int mMaxPoints; int mUsedPoints; int mRace; int mLook; int mMinLook; int mMaxLook; int mMinRace; int mMaxRace; int mHairStyle; int mHairColor; uint32_t mMaxY; int mSlot; GenderT mDefaultGender; GenderT mGender; unsigned int maxHairColor; unsigned int minHairColor; unsigned int maxHairStyle; unsigned int minHairStyle; unsigned int mAction; unsigned int mDirection; bool mShowHiddenGender; }; #endif // GUI_WINDOWS_CHARCREATEDIALOG_H