/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/windows/botcheckerwindow.h"
#include "gui/widgets/button.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/label.h"
#include "gui/widgets/guitable.h"
#include "actormanager.h"
#include "configuration.h"
#include "being/localplayer.h"
#include "utils/gettext.h"
#include
#include "debug.h"
const int COLUMNS_NR = 5; // name plus listbox
const int NAME_COLUMN = 0;
const int TIME_COLUMN = 1;
const int ROW_HEIGHT = 12;
// The following column widths really shouldn't be hardcoded but should
// scale with the size of the widget... excep
// that, right now, the widget doesn't exactly scale either.
const int NAME_COLUMN_WIDTH = 185;
const int TIME_COLUMN_WIDTH = 70;
#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
class UsersTableModel final : public TableModel,
public Widget2
{
public:
explicit UsersTableModel(const Widget2 *const widget) :
TableModel(),
Widget2(widget),
mPlayers(0),
mWidgets()
{
playersUpdated();
}
A_DELETE_COPY(UsersTableModel)
~UsersTableModel()
{
freeWidgets();
}
int getRows() const
{
return static_cast(mPlayers.size());
}
int getColumns() const
{
return COLUMNS_NR;
}
int getRowHeight() const
{
return ROW_HEIGHT;
}
int getColumnWidth(const int index) const
{
if (index == NAME_COLUMN)
return NAME_COLUMN_WIDTH;
else
return TIME_COLUMN_WIDTH;
}
void playersUpdated()
{
signalBeforeUpdate();
freeWidgets();
mPlayers.clear();
if (actorManager && botCheckerWindow
&& botCheckerWindow->mEnabled)
{
std::set beings = actorManager->getAll();
FOR_EACH (ActorSprites::iterator, i, beings)
{
Being *const being = dynamic_cast(*i);
if (being && being->getType() == Being::PLAYER
&& being != player_node && being->getName() != "")
{
mPlayers.push_back(being);
}
}
}
const unsigned int curTime = cur_time;
const unsigned int sz = mPlayers.size();
// set up widgets
for (unsigned int r = 0; r < sz; ++r)
{
if (!mPlayers.at(r))
continue;
const Being *const player = mPlayers.at(r);
gcn::Widget *widget = new Label(this, player->getName());
mWidgets.push_back(widget);
if (player->getAttackTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getAttackTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
if (player->getTalkTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getTalkTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
if (player->getMoveTime() != 0)
{
widget = new Label(this, toString(curTime
- player->getMoveTime()));
}
else
{
widget = new Label(this, toString(curTime
- player->getTestTime()).append("?"));
}
mWidgets.push_back(widget);
std::string str;
bool talkBot = false;
bool moveBot = false;
bool attackBot = false;
bool otherBot = false;
if (curTime - player->getTestTime() > 2 * 60)
{
const int attack = curTime - (player->getAttackTime()
? player->getAttackTime()
: player->getTestTime());
const int talk = curTime - (player->getTalkTime()
? player->getTalkTime()
: player->getTestTime()) - attack;
const int move = curTime - (player->getMoveTime()
? player->getMoveTime()
: player->getTestTime()) - attack;
const int other = curTime - (player->getOtherTime()
? player->getMoveTime()
: player->getOtherTime()) - attack;
if (attack < 2 * 60)
attackBot = true;
// attacking but not talking more than 2 minutes
if (talk > 2 * 60)
{
talkBot = true;
str.append(toString((talk) / 60)).append(" ");
}
// attacking but not moving more than 2 minutes
if (move > 2 * 60)
{
moveBot = true;
str.append(toString((move) / 60));
}
// attacking but not other activity more than 2 minutes
if (move > 2 * 60 && other > 2 * 60)
otherBot = true;
}
if (str.length() > 0)
{
if (attackBot && talkBot && moveBot && otherBot)
str = "bot!! " + str;
else if (attackBot && talkBot && moveBot)
str = "bot! " + str;
else if (talkBot && moveBot)
str = "bot " + str;
else if (talkBot || moveBot)
str = "bot? " + str;
}
else
{
str = "ok";
}
widget = new Label(this, str);
mWidgets.push_back(widget);
}
signalAfterUpdate();
}
void updateModelInRow(const int row A_UNUSED) const
{
}
gcn::Widget *getElementAt(const int row, const int column) const
{
return mWidgets[WIDGET_AT(row, column)];
}
void freeWidgets()
{
for (std::vector::const_iterator it = mWidgets.begin();
it != mWidgets.end(); ++it)
{
delete *it;
}
mWidgets.clear();
}
protected:
std::vector mPlayers;
std::vector mWidgets;
};
BotCheckerWindow::BotCheckerWindow():
// TRANSLATORS: bot checker window header
Window(_("Bot Checker"), false, nullptr, "botchecker.xml"),
ActionListener(),
mTableModel(new UsersTableModel(this)),
mTable(new GuiTable(this, mTableModel)),
playersScrollArea(new ScrollArea(this, mTable, true,
"bochecker_background.xml")),
mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)),
mPlayerTitleTable(new GuiTable(this, mPlayerTableTitleModel)),
// TRANSLATORS: bot checker window button
mIncButton(new Button(this, _("Reset"), "reset", this)),
mLastUpdateTime(0),
mNeedUpdate(false),
mEnabled(false)
{
const int w = 500;
const int h = 250;
setSaveVisible(true);
mTable->setOpaque(false);
mTable->setLinewiseSelection(true);
mTable->setWrappingEnabled(true);
mTable->setActionEventId("skill");
mTable->addActionListener(this);
mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
for (int f = 0; f < 4; f++)
{
mPlayerTableTitleModel->fixColumnWidth(
TIME_COLUMN + f, TIME_COLUMN_WIDTH);
}
mPlayerTitleTable->setHeight(1);
mPlayerTitleTable->setBackgroundColor(getThemeColor(
Theme::TABLE_BACKGROUND));
mPlayerTitleTable->setSelectable(false);
// TRANSLATORS: bot checker window table header
mPlayerTableTitleModel->set(0, 0, new Label(this, _("Name")));
// TRANSLATORS: bot checker window table header
mPlayerTableTitleModel->set(0, 1, new Label(this, _("Attack")));
// TRANSLATORS: bot checker window table header
mPlayerTableTitleModel->set(0, 2, new Label(this, _("Talk")));
// TRANSLATORS: bot checker window table header
mPlayerTableTitleModel->set(0, 3, new Label(this, _("Move")));
// TRANSLATORS: bot checker window table header
mPlayerTableTitleModel->set(0, 4, new Label(this, _("Result")));
mPlayerTitleTable->setLinewiseSelection(true);
setWindowName("BotCheckerWindow");
setCloseButton(true);
setStickyButtonLock(true);
setDefaultSize(w, h, ImageRect::CENTER);
playersScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
mIncButton->adjustSize();
const int pad4 = mPadding * 4;
int y = mPadding;
mPlayerTitleTable->setPosition(mPadding, y);
mPlayerTitleTable->setWidth(w - pad4);
mPlayerTitleTable->setHeight(20);
y += 20 + mPadding;
playersScrollArea->setPosition(mPadding, y);
playersScrollArea->setWidth(w - pad4);
const int scrollHeight = h - y - mTitleBarHeight - mPadding * 3
- mIncButton->getHeight();
playersScrollArea->setHeight(scrollHeight);
y += scrollHeight + mPadding;
mIncButton->setPosition(mPadding, y);
add(mPlayerTitleTable);
add(playersScrollArea);
add(mIncButton);
center();
setWidth(w);
setHeight(h);
loadWindowState();
enableVisibleSound(true);
config.addListener("enableBotCheker", this);
mEnabled = config.getBoolValue("enableBotCheker");
}
BotCheckerWindow::~BotCheckerWindow()
{
config.removeListener("enableBotCheker", this);
CHECKLISTENERS
}
void BotCheckerWindow::slowLogic()
{
BLOCK_START("BotCheckerWindow::slowLogic")
if (mEnabled && mTableModel)
{
const unsigned int nowTime = cur_time;
if (nowTime - mLastUpdateTime > 5 && mNeedUpdate)
{
mTableModel->playersUpdated();
mNeedUpdate = false;
mLastUpdateTime = nowTime;
}
else if (nowTime - mLastUpdateTime > 15)
{
mTableModel->playersUpdated();
mNeedUpdate = false;
mLastUpdateTime = nowTime;
}
}
BLOCK_END("BotCheckerWindow::slowLogic")
}
void BotCheckerWindow::action(const ActionEvent &event)
{
if (event.getId() == "reset")
{
reset();
mNeedUpdate = true;
}
}
void BotCheckerWindow::update()
{
}
void BotCheckerWindow::updateList()
{
if (mTableModel)
mNeedUpdate = true;
}
void BotCheckerWindow::reset()
{
if (actorManager)
{
std::set beings = actorManager->getAll();
FOR_EACH (ActorSprites::iterator, i, beings)
{
Being *const being = dynamic_cast(*i);
if (being && being->getType() == Being::PLAYER
&& being != player_node && being->getName() != "")
{
being->resetCounters();
}
}
}
}
void BotCheckerWindow::optionChanged(const std::string &name)
{
if (name == "enableBotCheker")
mEnabled = config.getBoolValue("enableBotCheker");
}
#ifdef USE_PROFILER
void BotCheckerWindow::logicChildren()
{
BLOCK_START("BotCheckerWindow::logicChildren")
BasicContainer::logicChildren();
BLOCK_END("BotCheckerWindow::logicChildren")
}
#endif