/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/tabs/setup_quick.h" #include "gamemodifiers.h" #include "gui/models/namesmodel.h" #include "gui/widgets/containerplacer.h" #include "gui/widgets/layouthelper.h" #include "gui/widgets/setupquickitem.h" #include "gui/widgets/scrollarea.h" #include "utils/delete2.h" #include "utils/gettext.h" #include "debug.h" Setup_Quick::Setup_Quick(const Widget2 *const widget) : SetupTabScroll(widget), mMoveTypeList(new NamesModel), mCrazyMoveTypeList(new NamesModel) { // TRANSLATORS: quick tab in settings setName(_("Quick")); LayoutHelper h(this); ContainerPlacer place = h.getPlacer(0, 0); place(0, 0, mScroll, 10, 10); new SetupQuickItem("", this, "moveTypeEvent", &GameModifiers::getMoveTypeString, &GameModifiers::changeMoveType); new SetupQuickItem("", this, "crazyMoveTypeEvent", &GameModifiers::getCrazyMoveTypeString, &GameModifiers::changeCrazyMoveType); new SetupQuickItem("", this, "moveToTargetTypeEvent", &GameModifiers::getMoveToTargetTypeString, &GameModifiers::changeMoveToTargetType); new SetupQuickItem("", this, "followModeEvent", &GameModifiers::getFollowModeString, &GameModifiers::changeFollowMode); new SetupQuickItem("", this, "attackWeaponTypeEvent", &GameModifiers::getAttackWeaponTypeString, &GameModifiers::changeAttackWeaponType); new SetupQuickItem("", this, "attackTypeEvent", &GameModifiers::getAttackTypeString, &GameModifiers::changeAttackType); new SetupQuickItem("", this, "magicAttackTypeEvent", &GameModifiers::getMagicAttackTypeString, &GameModifiers::changeMagicAttackType); new SetupQuickItem("", this, "pvpAttackTypeEvent", &GameModifiers::getPvpAttackTypeString, &GameModifiers::changePvpAttackType); new SetupQuickItem("", this, "quickDropCounterEvent", &GameModifiers::getQuickDropCounterString, &GameModifiers::changeQuickDropCounter); new SetupQuickItem("", this, "pickUpTypeEvent", &GameModifiers::getPickUpTypeString, &GameModifiers::changePickUpType); new SetupQuickItem("", this, "mapDrawTypeEvent", &GameModifiers::getMapDrawTypeString, &GameModifiers::changeMapDrawType); new SetupQuickItem("", this, "imitationModeEvent", &GameModifiers::getImitationModeString, &GameModifiers::changeImitationMode); new SetupQuickItem("", this, "CameraModeEvent", &GameModifiers::getCameraModeString, &GameModifiers::changeCameraMode); new SetupQuickItem("", this, "awayModeEvent", &GameModifiers::getAwayModeString, &GameModifiers::changeAwayMode); new SetupQuickItem("", this, "targetingTypeEvent", &GameModifiers::getTargetingTypeString, &GameModifiers::changeTargetingType); setDimension(Rect(0, 0, 550, 350)); } Setup_Quick::~Setup_Quick() { delete2(mMoveTypeList) delete2(mCrazyMoveTypeList) }