/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/skillmodel.h" #include "configuration.h" #include "effectmanager.h" #include "itemshortcut.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "gui/setup.h" #include "gui/shortcutwindow.h" #include "gui/textpopup.h" #include "gui/viewport.h" #include "gui/widgets/label.h" #include "gui/widgets/layouthelper.h" #include "gui/widgets/listbox.h" #include "gui/widgets/progressbar.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/tab.h" #include "net/net.h" #include "net/playerhandler.h" #include "net/skillhandler.h" #include "resources/image.h" #include "resources/resourcemanager.h" #include "utils/dtor.h" #include "utils/gettext.h" #include #include #include #include "debug.h" SkillModel::SkillModel() : mSkills(), mVisibleSkills() { } SkillInfo *SkillModel::getSkillAt(const int i) const { if (i < 0 || i >= static_cast(mVisibleSkills.size())) return nullptr; return mVisibleSkills.at(i); } std::string SkillModel::getElementAt(int i) { if (getSkillAt(i)) return getSkillAt(i)->data->name; else return std::string(); } void SkillModel::updateVisibilities() { mVisibleSkills.clear(); FOR_EACH (SkillList::const_iterator, it, mSkills) { if ((*it) && (*it)->visible) mVisibleSkills.push_back((*it)); } }