/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/widgets/playerbox.h" #include "settings.h" #include "being/being.h" #include "gui/gui.h" #include "gui/skin.h" #include "render/graphics.h" #include "resources/image/image.h" #include "debug.h" PlayerBox::PlayerBox(Widget2 *const widget, Being *const being, const std::string &skin, const std::string &selectedSkin) : Widget(widget), MouseListener(), mBeing(being), mAlpha(1.0), mBackground(), mSelectedBackground(), mSkin(nullptr), mSelectedSkin(nullptr), mOffsetX(-mapTileSize / 2), mOffsetY(-mapTileSize), mDrawBackground(false), mSelected(false) { init(skin, selectedSkin); } PlayerBox::PlayerBox(Widget2 *const widget, const std::string &skin, const std::string &selectedSkin) : Widget(widget), MouseListener(), mBeing(nullptr), mAlpha(1.0), mBackground(), mSelectedBackground(), mSkin(nullptr), mSelectedSkin(nullptr), mOffsetX(-mapTileSize / 2), mOffsetY(-mapTileSize), mDrawBackground(false), mSelected(false) { init(skin, selectedSkin); } PlayerBox::~PlayerBox() { if (gui != nullptr) gui->removeDragged(this); Theme::unloadRect(mBackground, 0, 8); Theme::unloadRect(mSelectedBackground, 0, 8); mBeing = nullptr; } void PlayerBox::init(std::string name, std::string selectedName) { mAllowLogic = false; setFrameSize(2); addMouseListener(this); if (theme != nullptr) { if (name.empty()) name = "playerbox.xml"; mSkin = theme->loadSkinRect(mBackground, name, "playerbox_background.xml", 0, 8); if (mSkin != nullptr) { mDrawBackground = (mSkin->getOption("drawbackground") != 0); mOffsetX = mSkin->getOption("offsetX", -mapTileSize / 2); mOffsetY = mSkin->getOption("offsetY", -mapTileSize); mFrameSize = mSkin->getOption("frameSize", 2); } if (selectedName.empty()) selectedName = "playerboxselected.xml"; mSelectedSkin = theme->loadSkinRect(mSelectedBackground, selectedName, "playerbox_background.xml", 0, 8); } else { for (int f = 0; f < 9; f ++) mBackground.grid[f] = nullptr; for (int f = 0; f < 9; f ++) mSelectedBackground.grid[f] = nullptr; } } void PlayerBox::draw(Graphics *const graphics) { BLOCK_START("PlayerBox::draw") if (mBeing != nullptr) { const int bs = mFrameSize; const int x = mDimension.width / 2 + bs + mOffsetX; const int y = mDimension.height - bs + mOffsetY; mBeing->drawBasic(graphics, x, y); } if (settings.guiAlpha != mAlpha) { const float alpha = settings.guiAlpha; for (int a = 0; a < 9; a++) { if (mBackground.grid[a] != nullptr) mBackground.grid[a]->setAlpha(alpha); } } BLOCK_END("PlayerBox::draw") } void PlayerBox::safeDraw(Graphics *const graphics) { PlayerBox::draw(graphics); } void PlayerBox::drawFrame(Graphics *const graphics) { BLOCK_START("PlayerBox::drawFrame") if (mDrawBackground) { const int bs = mFrameSize * 2; const int w = mDimension.width + bs; const int h = mDimension.height + bs; if (!mSelected) graphics->drawImageRect(0, 0, w, h, mBackground); else graphics->drawImageRect(0, 0, w, h, mSelectedBackground); } BLOCK_END("PlayerBox::drawFrame") } void PlayerBox::safeDrawFrame(Graphics *const graphics) { BLOCK_START("PlayerBox::drawFrame") if (mDrawBackground) { const int bs = mFrameSize * 2; const int w = mDimension.width + bs; const int h = mDimension.height + bs; if (!mSelected) graphics->drawImageRect(0, 0, w, h, mBackground); else graphics->drawImageRect(0, 0, w, h, mSelectedBackground); } BLOCK_END("PlayerBox::drawFrame") } void PlayerBox::mouseReleased(MouseEvent& event) { if (event.getButton() == MouseButton::LEFT) { if (!mActionEventId.empty()) distributeActionEvent(); event.consume(); } }