/*
* The ManaPlus Client
* Copyright (C) 2007-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2012 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/widgets/itemshortcutcontainer.h"
#include "configuration.h"
#include "graphics.h"
#include "inventory.h"
#include "item.h"
#include "itemshortcut.h"
#include "spellshortcut.h"
#include "keyboardconfig.h"
#include "localplayer.h"
#include "playerinfo.h"
#include "spellmanager.h"
#include "textcommand.h"
#include "gui/inventorywindow.h"
#include "gui/itempopup.h"
#include "gui/palette.h"
#include "gui/skilldialog.h"
#include "gui/spellpopup.h"
#include "gui/theme.h"
#include "gui/viewport.h"
#include "resources/image.h"
#include "resources/iteminfo.h"
#include "utils/stringutils.h"
#include "debug.h"
ItemShortcutContainer::ItemShortcutContainer(unsigned number):
ShortcutContainer(),
mItemClicked(false),
mItemMoved(nullptr),
mNumber(number)
{
addMouseListener(this);
addWidgetListener(this);
mItemPopup = new ItemPopup;
mSpellPopup = new SpellPopup;
mBackgroundImg = Theme::getImageFromTheme("item_shortcut_bgr.png");
if (itemShortcut[mNumber])
mMaxItems = itemShortcut[mNumber]->getItemCount();
else
mMaxItems = 0;
if (mBackgroundImg)
{
mBackgroundImg->setAlpha(Client::getGuiAlpha());
mBoxHeight = mBackgroundImg->getHeight();
mBoxWidth = mBackgroundImg->getWidth();
}
else
{
mBoxHeight = 1;
mBoxWidth = 1;
}
setForegroundColor(Theme::getThemeColor(Theme::TEXT));
mEquipedColor = Theme::getThemeColor(Theme::ITEM_EQUIPPED);
mUnEquipedColor = Theme::getThemeColor(Theme::ITEM_NOT_EQUIPPED);
}
ItemShortcutContainer::~ItemShortcutContainer()
{
if (mBackgroundImg)
{
mBackgroundImg->decRef();
mBackgroundImg = nullptr;
}
delete mItemPopup;
mItemPopup = nullptr;
delete mSpellPopup;
mSpellPopup = nullptr;
}
void ItemShortcutContainer::draw(gcn::Graphics *graphics)
{
if (!itemShortcut[mNumber])
return;
mAlpha = Client::getGuiAlpha();
if (Client::getGuiAlpha() != mAlpha)
{
if (mBackgroundImg)
mBackgroundImg->setAlpha(mAlpha);
}
Graphics *g = static_cast(graphics);
graphics->setFont(getFont());
for (unsigned i = 0; i < mMaxItems; i++)
{
const int itemX = (i % mGridWidth) * mBoxWidth;
const int itemY = (i / mGridWidth) * mBoxHeight;
if (mBackgroundImg)
g->drawImage(mBackgroundImg, itemX, itemY);
// Draw item keyboard shortcut.
std::string key = keyboard.getKeyValueString(
keyboard.KEY_SHORTCUT_1 + i);
graphics->setColor(getForegroundColor());
g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
const int itemId = itemShortcut[mNumber]->getItem(i);
const int itemColor = itemShortcut[mNumber]->getItemColor(i);
if (itemId < 0)
continue;
// this is item
if (itemId < SPELL_MIN_ID)
{
if (!PlayerInfo::getInventory())
continue;
Item *item = PlayerInfo::getInventory()->findItem(
itemId, itemColor);
if (item)
{
// Draw item icon.
Image* image = item->getImage();
if (image)
{
std::string caption;
if (item->getQuantity() > 1)
caption = toString(item->getQuantity());
else if (item->isEquipped())
caption = "Eq.";
image->setAlpha(1.0f);
g->drawImage(image, itemX, itemY);
if (item->isEquipped())
g->setColor(mEquipedColor);
else
g->setColor(mUnEquipedColor);
g->drawText(caption, itemX + mBoxWidth / 2,
itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
}
}
}
else if (itemId < SKILL_MIN_ID && spellManager) // this is magic shortcut
{
TextCommand *spell = spellManager->getSpellByItem(itemId);
if (spell)
{
if (!spell->isEmpty())
{
Image* image = spell->getImage();
if (image)
{
image->setAlpha(1.0f);
g->drawImage(image, itemX, itemY);
}
}
g->drawText(spell->getSymbol(), itemX + 2,
itemY + mBoxHeight / 2, gcn::Graphics::LEFT);
}
}
else if (skillDialog)
{
SkillInfo *skill = skillDialog->getSkill(itemId - SKILL_MIN_ID);
if (skill)
{
g->drawText(skill->shortName, itemX + 2,
itemY + mBoxHeight / 2, gcn::Graphics::LEFT);
}
}
}
if (mItemMoved)
{
// Draw the item image being dragged by the cursor.
Image* image = mItemMoved->getImage();
if (image)
{
const int tPosX = mCursorPosX - (image->mBounds.w / 2);
const int tPosY = mCursorPosY - (image->mBounds.h / 2);
g->drawImage(image, tPosX, tPosY);
g->drawText(toString(mItemMoved->getQuantity()),
tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
gcn::Graphics::CENTER);
}
}
}
void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
{
if (!itemShortcut[mNumber])
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (!mItemMoved && mItemClicked)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = itemShortcut[mNumber]->getItem(index);
const int itemColor = itemShortcut[mNumber]->getItemColor(index);
if (itemId < 0)
return;
if (itemId < SPELL_MIN_ID)
{
if (!PlayerInfo::getInventory())
return;
Item *item = PlayerInfo::getInventory()->findItem(
itemId, itemColor);
if (item)
{
mItemMoved = item;
itemShortcut[mNumber]->removeItem(index);
}
}
else if (itemId < SKILL_MIN_ID && spellManager)
{
TextCommand *spell = spellManager->getSpellByItem(itemId);
if (spell)
itemShortcut[mNumber]->removeItem(index);
}
else
{
itemShortcut[mNumber]->removeItem(index);
}
}
if (mItemMoved)
{
mCursorPosX = event.getX();
mCursorPosY = event.getY();
}
}
}
void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
if (!itemShortcut[mNumber])
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
// Stores the selected item if theirs one.
if (itemShortcut[mNumber]->isItemSelected() &&
inventoryWindow && (inventoryWindow->isVisible() ||
itemShortcut[mNumber]->getSelectedItem() >= SPELL_MIN_ID))
{
itemShortcut[mNumber]->setItem(index);
itemShortcut[mNumber]->setItemSelected(-1);
if (spellShortcut)
spellShortcut->setItemSelected(-1);
}
else if (itemShortcut[mNumber]->getItem(index))
{
mItemClicked = true;
}
}
else if (event.getButton() == gcn::MouseEvent::RIGHT)
{
if (viewport && itemShortcut[mNumber])
{
viewport->showItemPopup(itemShortcut[mNumber]->getItem(index),
itemShortcut[mNumber]->getItemColor(index));
}
}
}
void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
if (!itemShortcut[mNumber])
return;
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (itemShortcut[mNumber]->isItemSelected())
itemShortcut[mNumber]->setItemSelected(-1);
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
{
mItemMoved = nullptr;
return;
}
if (mItemMoved)
{
itemShortcut[mNumber]->setItems(index,
mItemMoved->getId(), mItemMoved->getColor());
mItemMoved = nullptr;
}
else if (itemShortcut[mNumber]->getItem(index) && mItemClicked)
{
itemShortcut[mNumber]->useItem(index);
}
if (mItemClicked)
mItemClicked = false;
}
}
// Show ItemTooltip
void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
if (!itemShortcut[mNumber])
return;
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
return;
const int itemId = itemShortcut[mNumber]->getItem(index);
const int itemColor = itemShortcut[mNumber]->getItemColor(index);
if (itemId < 0)
return;
if (itemId < SPELL_MIN_ID)
{
mSpellPopup->setVisible(false);
if (!PlayerInfo::getInventory())
return;
Item *item = PlayerInfo::getInventory()->findItem(itemId, itemColor);
if (item && viewport)
{
mItemPopup->setItem(item);
mItemPopup->position(viewport->getMouseX(), viewport->getMouseY());
}
else
{
mItemPopup->setVisible(false);
}
}
else if (itemId < SKILL_MIN_ID && spellManager)
{
mItemPopup->setVisible(false);
TextCommand *spell = spellManager->getSpellByItem(itemId);
if (spell && viewport)
{
mSpellPopup->setItem(spell);
mSpellPopup->view(viewport->getMouseX(), viewport->getMouseY());
}
else
{
mSpellPopup->setVisible(false);
}
}
else if (skillDialog)
{
mItemPopup->setVisible(false);
}
}
// Hide ItemTooltip
void ItemShortcutContainer::mouseExited(gcn::MouseEvent &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
if (mSpellPopup)
mSpellPopup->setVisible(false);
}
void ItemShortcutContainer::widgetHidden(const gcn::Event &event A_UNUSED)
{
if (mItemPopup)
mItemPopup->setVisible(false);
if (mSpellPopup)
mSpellPopup->setVisible(false);
}