/* * The ManaPlus Client * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GUI_WIDGETS_BASICCONTAINER2_H #define GUI_WIDGETS_BASICCONTAINER2_H #include "gui/widgets/basiccontainer.h" #include "enums/simpletypes/opaque.h" /** * An implementation of a container able to contain other widgets. A widget's * position in the container is relative to the container itself and not the screen. * A container is the most common widget to use as the Gui's top widget as makes the Gui * able to contain more than one widget. * * @see Gui::setTop */ class BasicContainer2 notfinal : public BasicContainer { public: /** * Constructor. A container is opauqe as default, if you want a * none opaque container call setQpaque(false). * * @see setOpaque, isOpaque */ explicit BasicContainer2(const Widget2 *const widget); /** * Destructor. */ ~BasicContainer2() override; A_DEFAULT_COPY(BasicContainer2) /** * Sets the container to be opaque or not. If the container * is opaque its background will be drawn, if it's not opaque * its background will not be drawn, and thus making the container * completely transparent. * * NOTE: This is not the same as to set visibility. A non visible * container will not itself nor will it draw its content. * * @param opaque True if the container should be opaque, false otherwise. * @see isOpaque */ void setOpaque(Opaque opaque) { mOpaque = opaque; } /** * Checks if the container is opaque or not. * * @return True if the container is opaque, false otherwise. * @see setOpaque */ bool isOpaque() const { return mOpaque == Opaque_true; } /** * Adds a widget to the container. * * @param widget The widget to add. * @see remove, clear */ virtual void add(Widget *const widget); /** * Adds a widget to the container and also specifies the widget's * position in the container. The position is relative to the container * and not relative to the screen. * * @param widget The widget to add. * @param x The x coordinate for the widget. * @param y The y coordinate for the widget. * @see remove, clear */ void addXY(Widget *const widget, const int x, const int y); // Inherited from Widget void draw(Graphics *const graphics) override A_NONNULL(2); void safeDraw(Graphics *const graphics) override A_NONNULL(2); protected: /** * True if the container is opaque, false otherwise. */ Opaque mOpaque; }; #endif // GUI_WIDGETS_BASICCONTAINER2_H