/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/popupmenu.h" #include "actorspritemanager.h" #include "being.h" #include "dropshortcut.h" #include "guild.h" #include "flooritem.h" #include "graphics.h" #include "item.h" #include "itemshortcut.h" #include "localplayer.h" #include "log.h" #include "map.h" #include "party.h" #include "playerinfo.h" #include "playerrelations.h" #include "spellmanager.h" #include "gui/buy.h" #include "gui/chat.h" #include "gui/inventorywindow.h" #include "gui/itemamount.h" #include "gui/outfitwindow.h" #include "gui/sell.h" #include "gui/socialwindow.h" #include "gui/textcommandeditor.h" #include "gui/textdialog.h" #include "gui/trade.h" #include "gui/viewport.h" #include "gui/widgets/browserbox.h" #include "gui/widgets/button.h" #include "gui/widgets/chattab.h" #include "gui/widgets/whispertab.h" #include "net/adminhandler.h" #include "net/beinghandler.h" #include "net/buysellhandler.h" #include "net/guildhandler.h" #include "net/inventoryhandler.h" #include "net/net.h" #include "net/npchandler.h" #include "net/partyhandler.h" #include "gui/shortcutwindow.h" #include "net/tradehandler.h" #include "resources/itemdb.h" #include "resources/iteminfo.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include <cassert> std::string tradePartnerName(""); PopupMenu::PopupMenu(): Popup("PopupMenu"), mBeingId(0), mFloorItem(0), mItem(0), mItemId(0), mMapItem(0), mTab(0), mSpell(0), mDialog(0), mNick("") { mBrowserBox = new BrowserBox; mBrowserBox->setPosition(4, 4); mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND); mBrowserBox->setOpaque(false); mBrowserBox->setLinkHandler(this); add(mBrowserBox); } void PopupMenu::showPopup(int x, int y, Being *being) { if (!being || !player_node) return; mBeingId = being->getId(); mNick = being->getName(); mBrowserBox->clearRows(); const std::string &name = mNick; mBrowserBox->addRow(name); switch (being->getType()) { case ActorSprite::PLAYER: { // Players can be traded with. mBrowserBox->addRow(_("@@trade|Trade@@")); // TRANSLATORS: Attacking a player. mBrowserBox->addRow(_("@@attack|Attack@@")); // TRANSLATORS: Whispering a player. mBrowserBox->addRow(_("@@whisper|Whisper@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@heal|Heal@@")); mBrowserBox->addRow("##3---"); switch (player_relations.getRelation(name)) { case PlayerRelation::NEUTRAL: mBrowserBox->addRow(_("@@friend|Befriend@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::FRIEND: mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::DISREGARDED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::IGNORED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::ERASED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); break; default: break; } mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@follow|Follow@@")); mBrowserBox->addRow(_("@@imitation|Imitation@@")); if (player_node->isInParty()) { if (player_node->getParty()) { if (player_node->getParty()->getName() != being->getPartyName()) { mBrowserBox->addRow( _("@@party|Invite to party@@")); } else { mBrowserBox->addRow( _("@@kick party|Kick from party@@")); } mBrowserBox->addRow("##3---"); } } Guild *guild1 = being->getGuild(); Guild *guild2 = player_node->getGuild(); if (guild2) { if (guild1) { if (guild1->getId() == guild2->getId()) { mBrowserBox->addRow( _("@@guild-kick|Kick from guild@@")); mBrowserBox->addRow( _("@@guild-pos|Change pos in guild >@@")); } } else { mBrowserBox->addRow(_("@@guild|Invite to guild@@")); } } if (player_node->isGM()) { mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@admin-kick|Kick player@@")); } mBrowserBox->addRow(_("@@nuke|Nuke@@")); mBrowserBox->addRow(_("@@move|Move@@")); mBrowserBox->addRow(_("@@undress|Undress@@")); if (player_relations.getDefault() & PlayerRelation::TRADE) { mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@buy|Buy@@")); mBrowserBox->addRow(_("@@sell|Sell@@")); } } break; case ActorSprite::NPC: // NPCs can be talked to (single option, candidate for removal // unless more options would be added) mBrowserBox->addRow(_("@@talk|Talk@@")); mBrowserBox->addRow(_("@@buy|Buy@@")); mBrowserBox->addRow(_("@@sell|Sell@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@move|Move@@")); break; case ActorSprite::MONSTER: { // Monsters can be attacked mBrowserBox->addRow(_("@@attack|Attack@@")); if (player_node->isGM()) mBrowserBox->addRow(_("@@admin-kick|Kick@@")); } break; default: /* Other beings aren't interesting... */ return; } mBrowserBox->addRow(_("@@name|Add name to chat@@")); //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showPopup(int x, int y, std::list<Being*> &beings) { mBrowserBox->clearRows(); mBrowserBox->addRow("Players"); std::list<Being*>::iterator it, it_end; for (it = beings.begin(), it_end = beings.end(); it != it_end; it++) { Being *being = *it; if (!being->getName().empty()) { mBrowserBox->addRow(strprintf(_("@@player_%u|%s >@@"), being->getId(), being->getName().c_str())); } } mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showPlayerPopup(int x, int y, std::string nick) { if (nick.empty() || !player_node) return; mNick = nick; mBeingId = 0; mBrowserBox->clearRows(); const std::string &name = mNick; mBrowserBox->addRow(name); mBrowserBox->addRow(_("@@whisper|Whisper@@")); mBrowserBox->addRow("##3---"); switch (player_relations.getRelation(name)) { case PlayerRelation::NEUTRAL: mBrowserBox->addRow(_("@@friend|Befriend@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::FRIEND: mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::DISREGARDED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::IGNORED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::ERASED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); break; default: break; } mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@follow|Follow@@")); mBrowserBox->addRow(_("@@imitation|Imitation@@")); Guild *guild2 = player_node->getGuild(); if (guild2) { if (guild2->getMember(mNick)) { mBrowserBox->addRow(_("@@guild-kick|Kick from guild@@")); mBrowserBox->addRow(_("@@guild-pos|Change pos in guild >@@")); } else { mBrowserBox->addRow(_("@@guild|Invite to guild@@")); } } mBrowserBox->addRow("##3---"); if (player_relations.getDefault() & PlayerRelation::TRADE) { mBrowserBox->addRow(_("@@buy|Buy@@")); mBrowserBox->addRow(_("@@sell|Sell@@")); } mBrowserBox->addRow(_("@@name|Add name to chat@@")); //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) { if (!floorItem) return; mFloorItem = floorItem; ItemInfo info = floorItem->getInfo(); mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) std::string name = info.getName(); mBrowserBox->addRow(name); mBrowserBox->addRow(_("@@pickup|Pick up@@")); mBrowserBox->addRow(_("@@chat|Add to chat@@")); //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showPopup(int x, int y, MapItem *mapItem) { if (!mapItem) return; mMapItem = mapItem; mBrowserBox->clearRows(); mBrowserBox->addRow(_("Map Item")); mBrowserBox->addRow(_("@@rename map|Rename@@")); mBrowserBox->addRow(_("@@remove map|Remove@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showOutfitsPopup(int x, int y) { mBrowserBox->clearRows(); mBrowserBox->addRow(_("Outfits")); mBrowserBox->addRow(_("@@load old outfits|Load old outfits@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showSpellPopup(int x, int y, TextCommand *cmd) { if (!cmd) return; mBrowserBox->clearRows(); mSpell = cmd; mBrowserBox->addRow(_("Spells")); mBrowserBox->addRow(_("@@load old spells|Load old spells@@")); mBrowserBox->addRow(_("@@edit spell|Edit spell@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@cancel|Cancel@@")); showPopup(x, y); } void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) { if (!tab || !actorSpriteManager || !player_node) return; mTab = tab; mBrowserBox->clearRows(); if (tab->getType() == ChatTab::TAB_WHISPER) mBrowserBox->addRow(_("@@chat close|Close@@")); mBrowserBox->addRow(strprintf("@@chat clear|%s@@", _("Clear"))); mBrowserBox->addRow("##3---"); if (tab->getAllowHighlight()) { mBrowserBox->addRow(strprintf("@@disable highlight|%s@@", _("Disable highlight"))); mBrowserBox->addRow("##3---"); } else { mBrowserBox->addRow(strprintf("@@enable highlight|%s@@", _("Enable highlight"))); mBrowserBox->addRow("##3---"); } if (tab->getType() == ChatTab::TAB_PARTY) { mBrowserBox->addRow(_("@@leave party|Leave@@")); mBrowserBox->addRow("##3---"); } if (tab->getType() == ChatTab::TAB_WHISPER) { WhisperTab *wTab = static_cast<WhisperTab*>(tab); std::string name = wTab->getNick(); Being* being = actorSpriteManager->findBeingByName( name, Being::PLAYER); if (being) { mBeingId = being->getId(); mNick = being->getName(); mBrowserBox->addRow(_("@@trade|Trade@@")); mBrowserBox->addRow(_("@@attack|Attack@@")); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@heal|Heal@@")); mBrowserBox->addRow("##3---"); switch (player_relations.getRelation(name)) { case PlayerRelation::NEUTRAL: mBrowserBox->addRow(_("@@friend|Befriend@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::FRIEND: mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::DISREGARDED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::IGNORED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@erase|Erase@@")); break; case PlayerRelation::ERASED: mBrowserBox->addRow(_("@@unignore|Unignore@@")); mBrowserBox->addRow(_("@@disregard|Disregard@@")); mBrowserBox->addRow(_("@@ignore|Completely ignore@@")); break; default: break; } mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@follow|Follow@@")); mBrowserBox->addRow(_("@@imitation|Imitation@@")); mBrowserBox->addRow(_("@@move|Move@@")); mBrowserBox->addRow(_("@@undress|Undress@@")); if (player_relations.getDefault() & PlayerRelation::TRADE) { mBrowserBox->addRow("##3---"); mBrowserBox->addRow(_("@@buy|Buy@@")); mBrowserBox->addRow(_("@@sell|Sell@@")); } mBrowserBox->addRow("##3---"); if (player_node->isInParty()) { if (player_node->getParty()) { if (!player_node->getParty()->isMember(wTab->getNick())) { mBrowserBox->addRow(_("@@party|Invite to party@@")); } else { mBrowserBox->addRow( _("@@kick party|Kick from party@@")); } mBrowserBox->addRow("##3---"); } } Guild *guild1 = being->getGuild(); Guild *guild2 = player_node->getGuild(); if (guild2) { if (guild1) { if (guild1->getId() == guild2->getId()) { mBrowserBox->addRow( _("@@guild-kick|Kick from guild@@")); mBrowserBox->addRow( _("@@guild-pos|Change pos in guild >@@")); } } else { mBrowserBox->addRow(_("@@guild|Invite to guild@@")); } } } } mBrowserBox->addRow(strprintf(_("@@cancel|Cancel@@"))); showPopup(x, y); } void PopupMenu::showChangePos(int x, int y) { mBrowserBox->clearRows(); mBrowserBox->addRow(_("Change guild position")); if (!player_node) return; const Guild *guild = player_node->getGuild(); if (guild) { PositionsMap map = guild->getPositions(); PositionsMap::iterator itr = map.begin(); PositionsMap::iterator itr_end = map.end(); for (; itr != itr_end; ++itr) { mBrowserBox->addRow(strprintf(_("@@guild-pos-%d|%s@@"), itr->first, itr->second.c_str())); } mBrowserBox->addRow(strprintf(_("@@cancel|Cancel@@"))); showPopup(x, y); } else { mBeingId = 0; mFloorItem = 0; mItem = 0; mMapItem = 0; mNick = ""; setVisible(false); } } void PopupMenu::handleLink(const std::string &link, gcn::MouseEvent *event _UNUSED_) { if (!actorSpriteManager) return; Being *being = actorSpriteManager->findBeing(mBeingId); // Talk To action if (link == "talk" && being && being->canTalk()) { being->talkTo(); } // Trade action else if (link == "trade" && being && being->getType() == ActorSprite::PLAYER) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); if (tradeWindow) tradeWindow->clear(); } else if (link == "buy" && being && mBeingId != 0) { if (being->getType() == Being::NPC) Net::getNpcHandler()->buy(mBeingId); else if (being->getType() == Being::PLAYER) Net::getBuySellHandler()->requestSellList(being->getName()); } else if (link == "buy" && !mNick.empty()) { Net::getBuySellHandler()->requestSellList(mNick); } else if (link == "sell" && being && mBeingId != 0) { if (being->getType() == Being::NPC) Net::getNpcHandler()->sell(mBeingId); else if (being->getType() == Being::PLAYER) Net::getBuySellHandler()->requestBuyList(being->getName()); } else if (link == "sell" && !mNick.empty()) { Net::getBuySellHandler()->requestBuyList(mNick); } // Attack action else if (link == "attack" && being) { if (player_node) player_node->attack(being, true); } else if (link == "heal" && being && being->getType() != Being::MONSTER) { actorSpriteManager->heal(player_node, being); } else if (link == "unignore" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); } else if (link == "unignore" && !mNick.empty()) { player_relations.setRelation(mNick, PlayerRelation::NEUTRAL); } else if (link == "ignore" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); } else if (link == "ignore" && !mNick.empty()) { player_relations.setRelation(mNick, PlayerRelation::IGNORED); } else if (link == "erase" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::ERASED); } else if (link == "erase" && !mNick.empty()) { player_relations.setRelation(mNick, PlayerRelation::ERASED); } else if (link == "disregard" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); } else if (link == "disregard" && !mNick.empty()) { player_relations.setRelation(mNick, PlayerRelation::DISREGARDED); } else if (link == "friend" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } else if (link == "friend" && !mNick.empty()) { player_relations.setRelation(mNick, PlayerRelation::FRIEND); } // Guild action else if (link == "guild" && !mNick.empty()) { if (player_node) { const Guild *guild = player_node->getGuild(); if (guild) Net::getGuildHandler()->invite(guild->getId(), mNick); } } else if (link == "nuke" && being) { actorSpriteManager->addBlock(being->getId()); actorSpriteManager->destroy(being); } // Follow Player action else if (link == "follow" && !mNick.empty()) { if (player_node) player_node->setFollow(mNick); } else if (link == "imitation" && !mNick.empty()) { if (player_node) player_node->setImitate(mNick); } // Pick Up Floor Item action else if ((link == "pickup") && mFloorItem) { if (player_node) player_node->pickUp(mFloorItem); } // Look To action else if (link == "look") { } else if (link == "use" && mItem) { if (mItem->isEquipment()) { if (mItem->isEquipped()) Net::getInventoryHandler()->unequipItem(mItem); else Net::getInventoryHandler()->equipItem(mItem); } else { Net::getInventoryHandler()->useItem(mItem); } } else if (link == "use" && mItemId) { if (mItemId < SPELL_MIN_ID) { Inventory *inv = PlayerInfo::getInventory(); if (inv) { Item *item = inv->findItem(mItemId); if (item) { if (item->isEquipment()) { if (item->isEquipped()) Net::getInventoryHandler()->unequipItem(item); else Net::getInventoryHandler()->equipItem(item); } else { Net::getInventoryHandler()->useItem(item); } } } } else if (spellManager) { spellManager->useItem(mItemId); } } else if (link == "chat") { if (chatWindow) { if (mItem) chatWindow->addItemText(mItem->getInfo().getName()); else if (mFloorItem) chatWindow->addItemText(mFloorItem->getInfo().getName()); } } else if (link == "whisper" && !mNick.empty() && chatWindow) { if (chatWindow) { if (config.getBoolValue("whispertab")) chatWindow->localChatInput("/q " + mNick); else chatWindow->addInputText("/w \"" + mNick + "\" "); } } else if (link == "move" && being) { if (player_node) player_node->navigateTo(being->getTileX(), being->getTileY()); } else if (link == "split" && mItem) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit, inventoryWindow, mItem); } else if (link == "drop" && mItem) { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, inventoryWindow, mItem); } else if (link == "store" && mItem) { ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, inventoryWindow, mItem); } else if (link == "store 10" && mItem) { int cnt = 10; if (cnt > mItem->getQuantity()) cnt = mItem->getQuantity(); Net::getInventoryHandler()->moveItem(Inventory::INVENTORY, mItem->getInvIndex(), cnt, Inventory::STORAGE); } else if (link == "store half" && mItem) { Net::getInventoryHandler()->moveItem(Inventory::INVENTORY, mItem->getInvIndex(), mItem->getQuantity() / 2, Inventory::STORAGE); } else if (link == "store all" && mItem) { Net::getInventoryHandler()->moveItem(Inventory::INVENTORY, mItem->getInvIndex(), mItem->getQuantity(), Inventory::STORAGE); } else if (link == "retrieve" && mItem) { ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, mWindow, mItem); } else if (link == "retrieve 10" && mItem) { int cnt = 10; if (cnt > mItem->getQuantity()) cnt = mItem->getQuantity(); Net::getInventoryHandler()->moveItem(Inventory::STORAGE, mItem->getInvIndex(), cnt, Inventory::INVENTORY); } else if (link == "retrieve half" && mItem) { Net::getInventoryHandler()->moveItem(Inventory::STORAGE, mItem->getInvIndex(), mItem->getQuantity() / 2, Inventory::INVENTORY); } else if (link == "retrieve all" && mItem) { Net::getInventoryHandler()->moveItem(Inventory::STORAGE, mItem->getInvIndex(), mItem->getQuantity(), Inventory::INVENTORY); } else if (link == "party" && being && being->getType() == ActorSprite::PLAYER) { Net::getPartyHandler()->invite(being); } else if (link == "kick party" && being && being->getType() == Being::PLAYER) { Net::getPartyHandler()->kick(being); } else if (link == "name" && !mNick.empty()) { const std::string &name = mNick; if (chatWindow) chatWindow->addInputText(name); } else if (link == "admin-kick" && being && (being->getType() == ActorSprite::PLAYER || being->getType() == ActorSprite::MONSTER)) { Net::getAdminHandler()->kick(being->getId()); } else if (link == "chat close" && mTab) { mTab->handleCommand("close", ""); } else if (link == "leave party" && mTab) { Net::getPartyHandler()->leave(); } else if (link == "chat clear" && mTab) { if (chatWindow) chatWindow->clearTab(); } else if (link == "remove map" && mMapItem) { if (viewport) { Map *map = viewport->getCurrentMap(); if (map) { SpecialLayer *specialLayer = map->getSpecialLayer(); if (specialLayer) { const int x = mMapItem->getX(); const int y = mMapItem->getY(); specialLayer->setTile(x, y, MapItem::EMPTY); if (socialWindow) socialWindow->removePortal(x, y); } } } } else if (link == "rename map" && mMapItem) { mRenameListener.setMapItem(mMapItem); mDialog = new TextDialog(_("Rename map sign "), _("Name: ")); mRenameListener.setDialog(mDialog); mDialog->setText(mMapItem->getComment()); mDialog->setActionEventId("ok"); mDialog->addActionListener(&mRenameListener); } else if (link == "load old outfits") { if (outfitWindow) outfitWindow->load(true); } else if (link == "load old spells") { if (spellManager) { spellManager->load(true); spellManager->save(); } } else if (link == "load old item shortcuts") { if (itemShortcutWindow) { int num = itemShortcutWindow->getTabIndex(); if (num >= 0 && num < SHORTCUT_TABS && itemShortcut[num]) { itemShortcut[num]->load(true); itemShortcut[num]->save(); } } } else if (link == "load old drop shortcuts") { if (dropShortcut) { dropShortcut->load(true); dropShortcut->save(); } } else if (link == "edit spell" && mSpell) { new TextCommandEditor(mSpell); } else if (link == "undress" && being) { Net::getBeingHandler()->undress(being); } else if (link == "guild-kick" && !mNick.empty()) { if (player_node) { const Guild *guild = player_node->getGuild(); if (guild) Net::getGuildHandler()->kick(guild->getMember(mNick)); } } else if (link == "enable highlight" && mTab) { mTab->setAllowHighlight(true); } else if (link == "disable highlight" && mTab) { mTab->setAllowHighlight(false); } else if (link == "guild-pos" && !mNick.empty()) { showChangePos(getX(), getY()); return; } else if (!link.find("guild-pos-")) { if (player_node) { int num = atoi(link.substr(10).c_str()); const Guild *guild = player_node->getGuild(); if (guild) { Net::getGuildHandler()->changeMemberPostion( guild->getMember(mNick), num); } } } else if (!link.find("player_")) { mBeingId = atoi(link.substr(7).c_str()); Being *being = actorSpriteManager->findBeing(mBeingId); if (being) { showPopup(getX(), getY(), being); return; } } // Unknown actions else if (link != "cancel") { logger->log("PopupMenu: Warning, unknown action '%s'", link.c_str()); } setVisible(false); mBeingId = 0; mFloorItem = 0; mItem = 0; mItemId = 0; mMapItem = 0; mNick = ""; } void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, bool isInventory) { if (!item) return; mItem = item; mWindow = parent; mBrowserBox->clearRows(); int cnt = item->getQuantity(); if (isInventory) { if (item->isEquipment()) { if (item->isEquipped()) mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip"))); else mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip"))); } else mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use"))); if (cnt > 1) mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop..."))); else mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop"))); if (Net::getInventoryHandler()->canSplit(item)) mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); if (InventoryWindow::isStorageActive()) { mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); if (cnt > 1) { if (cnt > 10) { mBrowserBox->addRow(strprintf("@@store 10|%s@@", _("Store 10"))); } mBrowserBox->addRow(strprintf("@@store half|%s@@", _("Store half"))); mBrowserBox->addRow(strprintf("@@store all|%s@@", _("Store all"))); } } } // Assume in storage for now // TODO: make this whole system more flexible, if needed else { mBrowserBox->addRow(strprintf("@@retrieve|%s@@", _("Retrieve"))); if (cnt > 1) { if (cnt > 10) { mBrowserBox->addRow(strprintf("@@retrieve 10|%s@@", _("Retrieve 10"))); } mBrowserBox->addRow(strprintf("@@retrieve half|%s@@", _("Retrieve half"))); mBrowserBox->addRow(strprintf("@@retrieve all|%s@@", _("Retrieve all"))); } } mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::showItemPopup(int x, int y, int itemId) { Inventory *inv = PlayerInfo::getInventory(); if (!inv) return; Item *item = inv->findItem(itemId); if (item) { showItemPopup(x, y, item); } else { mItem = 0; mItemId = itemId; mBrowserBox->clearRows(); mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@load old item shortcuts|%s@@", _("Load old item shortcuts"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } } void PopupMenu::showItemPopup(int x, int y, Item *item) { mItem = item; if (item) mItemId = item->getId(); else mItemId = 0; mBrowserBox->clearRows(); if (item) { if (item->isEquipment()) { if (item->isEquipped()) mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip"))); else mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip"))); } else { mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use"))); } if (item->getQuantity() > 1) mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop..."))); else mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop"))); if (Net::getInventoryHandler()->canSplit(item)) mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); if (InventoryWindow::isStorageActive()) mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); mBrowserBox->addRow("##3---"); } mBrowserBox->addRow(strprintf("@@load old item shortcuts|%s@@", _("Load old item shortcuts"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::showDropPopup(int x, int y, Item *item) { mItem = item; mBrowserBox->clearRows(); if (item) { if (item->isEquipment()) { if (item->isEquipped()) mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip"))); else mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip"))); } else mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use"))); if (item->getQuantity() > 1) mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop..."))); else mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop"))); if (Net::getInventoryHandler()->canSplit(item)) mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); if (InventoryWindow::isStorageActive()) mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); mBrowserBox->addRow("##3---"); } mBrowserBox->addRow(strprintf("@@load old drop shortcuts|%s@@", _("Load old drop shortcuts"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::showPopup(int x _UNUSED_, int y _UNUSED_, Button *button) { if (!button) return; } void PopupMenu::showPopup(int x, int y) { setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8); if (graphics->getWidth() < (x + getWidth() + 5)) x = graphics->getWidth() - getWidth(); if (graphics->getHeight() < (y + getHeight() + 5)) y = graphics->getHeight() - getHeight(); setPosition(x, y); setVisible(true); requestMoveToTop(); } void RenameListener::action(const gcn::ActionEvent &event) { if (event.getId() == "ok" && mMapItem && viewport && mDialog) { Map *map = viewport->getMap(); if (!map) return; SpecialLayer *sl = map->getSpecialLayer(); MapItem *item = 0; if (sl) { item = sl->getTile(mMapItem->getX(), mMapItem->getY()); if (!item) { sl->setTile(mMapItem->getX(), mMapItem->getY(), mMapItem->getType()); item = sl->getTile(mMapItem->getX(), mMapItem->getY()); } item->setComment(mDialog->getText()); } item = map->findPortalXY(mMapItem->getX(), mMapItem->getY()); if (item) item->setComment(mDialog->getText()); if (socialWindow) socialWindow->updatePortalNames(); } mDialog = 0; }