/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OUTFITWINDOW_H #define OUTFITWINDOW_H #include "gui/widgets/window.h" #include #include #ifdef __GNUC__ #define A_PURE __attribute__ ((pure)) #else #define A_PURE #endif #define OUTFITS_COUNT 100 #define OUTFIT_ITEM_COUNT 12 class Button; class CheckBox; class Item; class Label; class OutfitWindow : public Window, gcn::ActionListener { public: /** * Constructor. */ OutfitWindow(); /** * Destructor. */ ~OutfitWindow(); void action(const gcn::ActionEvent &event); void draw(gcn::Graphics *graphics); void mousePressed(gcn::MouseEvent &event); void mouseDragged(gcn::MouseEvent &event); void mouseReleased(gcn::MouseEvent &event); void load(bool oldConfig = false); void setItemSelected(int itemId) { mItemSelected = itemId; } void setItemSelected(Item *item); bool isItemSelected() { return mItemSelected > 0; } void wearOutfit(int outfit, bool unwearEmpty = true, bool select = false); void copyOutfit(int outfit); void copyOutfit(int src, int dst); void copyFromEquiped(); void copyFromEquiped(int dst); void unequipNotInOutfit(int outfit); int keyToNumber(SDLKey key) const A_PURE; SDLKey numberToKey(int number) const A_PURE; void next(); void previous(); void wearNextOutfit(bool all = false); void wearPreviousOutfit(bool all = false); void wearAwayOutfit(); void unwearAwayOutfit(); void showCurrentOutfit(); std::string keyName(int number) A_PURE; void clearCurrentOutfit(); private: Button *mPreviousButton; Button *mNextButton; Label *mCurrentLabel; CheckBox *mUnequipCheck; CheckBox *mAwayOutfitCheck; Label *mKeyLabel; int getIndexFromGrid(int pointX, int pointY) const; int mBoxWidth; int mBoxHeight; int mCursorPosX, mCursorPosY; int mGridWidth, mGridHeight; bool mItemClicked; Item *mItemMoved; void save(); int mItems[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; unsigned char mItemColors[OUTFITS_COUNT + 1][OUTFIT_ITEM_COUNT]; bool mItemsUnequip[OUTFITS_COUNT]; int mItemSelected; int mItemColorSelected; int mCurrentOutfit; int mAwayOutfit; Image *mBackgroundImg; gcn::Color mBorderColor; gcn::Color mBackgroundColor; static float mAlpha; }; extern OutfitWindow *outfitWindow; #endif