/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_GUI_H #define GUI_GUI_H #include "gui/color.h" #include "gui/base/gui.hpp" #include "localconsts.h" class FocusListener; class Graphics; class GuiConfigListener; class ImageSet; class MouseEvent; class MouseInput; class Font; class SDLInput; class Window; /** * \defgroup GUI Core GUI related classes (widgets) */ /** * \defgroup Interface User interface related classes (windows, dialogs) */ /** * Main GUI class. * * \ingroup GUI */ class Gui final : public gcn::Gui { public: /** * Constructor. */ Gui(); A_DELETE_COPY(Gui) /** * Destructor. */ ~Gui(); void postInit(Graphics *const graphics); /** * Performs logic of the GUI. Overridden to track mouse pointer * activity. */ void logic(); void slowLogic(); void clearFonts(); /** * Draws the whole Gui by calling draw functions down in the * Gui hierarchy. It also draws the mouse pointer. */ void draw(); /** * Called when the application window has been resized. */ void videoResized() const; FocusHandler *getFocusHandler() const A_WARN_UNUSED { return mFocusHandler; } /** * Return game font. */ Font *getFont() const A_WARN_UNUSED { return mGuiFont; } /** * Return help font. */ Font *getHelpFont() const A_WARN_UNUSED { return mHelpFont; } /** * Return secure font. */ Font *getSecureFont() const A_WARN_UNUSED { return mSecureFont; } /** * Return npc font. */ Font *getNpcFont() const A_WARN_UNUSED { return mNpcFont; } /** * Return the Font used for "Info Particles", i.e. ones showing, what * you picked up, etc. */ Font *getInfoParticleFont() const A_WARN_UNUSED { return mInfoParticleFont; } /** * Sets whether a custom cursor should be rendered. */ void setUseCustomCursor(const bool customCursor); /** * Sets which cursor should be used. */ void setCursorType(const int index) { mCursorType = index; } void setDoubleClick(const bool b) { mDoubleClick = b; } void updateFonts(); bool handleInput(); bool handleKeyInput2(); void resetClickCount(); MouseEvent *createMouseEvent(Window *const widget) A_WARN_UNUSED; static void getAbsolutePosition(Widget *restrict widget, int &restrict x, int &restrict y); void addGlobalFocusListener(FocusListener* focusListener); void removeGlobalFocusListener(FocusListener* focusListener); void distributeGlobalFocusGainedEvent(const Event &focusEvent); void removeDragged(Widget *widget); int getLastMouseX() const { return mLastMouseX; } int getLastMouseY() const { return mLastMouseY; } static uint32_t getMouseState(int *const x, int *const y); protected: void handleMouseMoved(const MouseInput &mouseInput); void handleMouseReleased(const MouseInput &mouseInput); void handleMousePressed(const MouseInput &mouseInput); void handleMouseInput(); void distributeMouseEvent(Widget* source, int type, int button, int x, int y, bool force = false, bool toSourceOnly = false); private: GuiConfigListener *mConfigListener; Font *mGuiFont; /**< The global GUI font */ Font *mInfoParticleFont; /**< Font for Info Particles */ Font *mHelpFont; /**< Font for Help Window */ Font *mSecureFont; /**< Font for secure labels */ Font *mNpcFont; /**< Font for npc text */ ImageSet *mMouseCursors; /**< Mouse cursor images */ float mMouseCursorAlpha; int mMouseInactivityTimer; int mCursorType; #ifdef ANDROID uint16_t mLastMouseRealX; uint16_t mLastMouseRealY; #endif typedef std::list FocusListenerList; typedef FocusListenerList::iterator FocusListenerIterator; FocusListenerList mFocusListeners; Color mForegroundColor; Color mForegroundColor2; int mTime; bool mCustomCursor; /**< Show custom cursor */ bool mDoubleClick; }; extern Gui *gui; /**< The GUI system */ extern SDLInput *guiInput; /**< GUI input */ /** * Bolded text font */ extern Font *boldFont; #endif // GUI_GUI_H