/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/chatwindow.h" #include "actorspritemanager.h" #include "client.h" #include "commandhandler.h" #include "configuration.h" #include "game.h" #include "guild.h" #include "inputmanager.h" #include "keyevent.h" #include "localplayer.h" #include "party.h" #include "playerinfo.h" #include "spellshortcut.h" #include "sound.h" #include "gui/gui.h" #include "gui/setup.h" #include "gui/sdlfont.h" #include "gui/sdlinput.h" #include "gui/theme.h" #include "gui/viewport.h" #include "gui/widgets/battletab.h" #include "gui/widgets/dropdown.h" #include "gui/widgets/itemlinkhandler.h" #include "gui/widgets/layouthelper.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/textfield.h" #include "gui/widgets/tradetab.h" #include "gui/widgets/whispertab.h" #include "net/chathandler.h" #include "net/playerhandler.h" #include "net/net.h" #include "utils/copynpaste.h" #include "utils/gettext.h" #include "resources/resourcemanager.h" #include <guichan/focushandler.hpp> #include <guichan/focuslistener.hpp> #include <sstream> #include <sys/stat.h> #include "debug.h" /** * The chat input hides when it loses focus. It is also invisible by default. */ class ChatInput final : public TextField, public gcn::FocusListener { public: ChatInput(ChatWindow *const window, TabbedArea *const tabs): TextField("", false), FocusListener(), mWindow(window), mChatTabs(tabs) { setVisible(false); addFocusListener(this); } /** * Called if the chat input loses focus. It will set itself to * invisible as result. */ void focusLost(const gcn::Event &event A_UNUSED) { processVisible(false); if (chatWindow) chatWindow->updateVisibility(); } void processVisible(const bool n) { if (!mWindow || isVisible() == n) return; setVisible(n); if (config.getBoolValue("hideChatInput")) mWindow->adjustTabSize(); } private: ChatWindow *mWindow; TabbedArea *mChatTabs; }; const char *COLOR_NAME[14] = { N_("default"), N_("black"), N_("red"), N_("green"), N_("blue"), N_("gold"), N_("yellow"), N_("pink"), N_("purple"), N_("grey"), N_("brown"), N_("rainbow 1"), N_("rainbow 2"), N_("rainbow 3"), }; class ColorListModel final : public gcn::ListModel { public: virtual ~ColorListModel() { } virtual int getNumberOfElements() { return 14; } virtual std::string getElementAt(int i) { if (i >= getNumberOfElements() || i < 0) return _("???"); return gettext(COLOR_NAME[i]); } }; static const char *const ACTION_COLOR_PICKER = "color picker"; ChatWindow::ChatWindow(): Window(_("Chat"), false, nullptr, "chat.xml"), ActionListener(), KeyListener(), mItemLinkHandler(new ItemLinkHandler), mChatTabs(new TabbedArea), mChatInput(new ChatInput(this, mChatTabs)), mTmpVisible(false), mReturnToggles(config.getBoolValue("ReturnToggles")), mColorListModel(new ColorListModel), mColorPicker(new DropDown(mColorListModel)), mChatColor(config.getIntValue("chatColor")), mChatHistoryIndex(0), mGMLoaded(false), mHaveMouse(false), mAutoHide(false), mShowBattleEvents(false) { listen(CHANNEL_NOTICES); listen(CHANNEL_ATTRIBUTES); setWindowName("Chat"); if (setupWindow) setupWindow->registerWindowForReset(this); setShowTitle(false); setResizable(true); setDefaultVisible(true); setSaveVisible(true); setStickyButtonLock(true); setDefaultSize(600, 123, ImageRect::LOWER_LEFT); setMinWidth(150); setMinHeight(90); setTitleBarHeight(getPadding() + getTitlePadding()); mChatTabs->enableScrollButtons(true); mChatTabs->setFollowDownScroll(true); mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); mColorPicker->setActionEventId(ACTION_COLOR_PICKER); mColorPicker->addActionListener(this); mColorPicker->setSelected(mChatColor); add(mChatTabs); add(mChatInput); add(mColorPicker); loadWindowState(); mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2*getPadding() - 8 - 16, getPadding()); // Add key listener to chat input to be able to respond to up/down mChatInput->addKeyListener(this); mCurHist = mHistory.end(); mRainbowColor = 0; mColorPicker->setVisible(config.getBoolValue("showChatColorsList")); fillCommands(); if (player_node && player_node->isGM()) loadGMCommands(); initTradeFilter(); loadCustomList(); parseHighlights(); config.addListener("autohideChat", this); config.addListener("showBattleEvents", this); mAutoHide = config.getBoolValue("autohideChat"); mShowBattleEvents = config.getBoolValue("showBattleEvents"); } ChatWindow::~ChatWindow() { config.removeListeners(this); saveState(); config.setValue("ReturnToggles", mReturnToggles); removeAllWhispers(); delete mItemLinkHandler; mItemLinkHandler = nullptr; delete mColorPicker; mColorPicker = nullptr; delete mColorListModel; mColorListModel = nullptr; } void ChatWindow::fillCommands() { mCommands.push_back("/all"); mCommands.push_back("/away "); mCommands.push_back("/closeall"); mCommands.push_back("/clear"); mCommands.push_back("/create "); mCommands.push_back("/close"); mCommands.push_back("/cacheinfo"); mCommands.push_back("/erase "); mCommands.push_back("/follow "); mCommands.push_back("/heal "); mCommands.push_back("/ignoreall"); mCommands.push_back("/help"); mCommands.push_back("/announce "); mCommands.push_back("/where"); mCommands.push_back("/who"); mCommands.push_back("/msg "); mCommands.push_back("/mail "); mCommands.push_back("/whisper "); mCommands.push_back("/w "); mCommands.push_back("/query "); mCommands.push_back("/ignore "); mCommands.push_back("/unignore "); mCommands.push_back("/join "); mCommands.push_back("/list"); mCommands.push_back("/party"); mCommands.push_back("/createparty "); mCommands.push_back("/createguild "); mCommands.push_back("/me "); mCommands.push_back("/toggle"); mCommands.push_back("/present"); mCommands.push_back("/quit"); mCommands.push_back("/move "); mCommands.push_back("/target "); mCommands.push_back("/invite "); mCommands.push_back("/leave"); mCommands.push_back("/kick "); mCommands.push_back("/item"); mCommands.push_back("/imitation"); mCommands.push_back("/exp"); mCommands.push_back("/ping"); mCommands.push_back("/outfit "); mCommands.push_back("/emote "); mCommands.push_back("/navigate "); mCommands.push_back("/priceload"); mCommands.push_back("/pricesave"); mCommands.push_back("/trade "); mCommands.push_back("/friend "); mCommands.push_back("/befriend "); mCommands.push_back("/disregard "); mCommands.push_back("/neutral "); mCommands.push_back("/raw "); mCommands.push_back("/disconnect"); mCommands.push_back("/undress "); mCommands.push_back("/attack"); mCommands.push_back("/dirs"); mCommands.push_back("/info"); mCommands.push_back("/wait"); mCommands.push_back("/uptime"); mCommands.push_back("/addattack "); mCommands.push_back("/addpriorityattack "); mCommands.push_back("/removeattack "); mCommands.push_back("/addignoreattack "); mCommands.push_back("/blacklist "); mCommands.push_back("/enemy "); mCommands.push_back("/serverignoreall"); mCommands.push_back("/serverunignoreall"); mCommands.push_back("/dumpg"); mCommands.push_back("/dumpt"); mCommands.push_back("/dumpogl"); mCommands.push_back("/pseudoaway "); mCommands.push_back("<PLAYER>"); mCommands.push_back("<MONSTER>"); mCommands.push_back("<PEOPLE>"); mCommands.push_back("<PARTY>"); mCommands.push_back("/setdrop "); mCommands.push_back("/url "); mCommands.push_back("/open "); } void ChatWindow::loadGMCommands() { if (mGMLoaded) return; const char *const fileName = "gmcommands.txt"; const ResourceManager *const resman = ResourceManager::getInstance(); StringVect list; resman->loadTextFile(fileName, list); StringVectCIter it = list.begin(); const StringVectCIter it_end = list.end(); while (it != it_end) { const std::string str = *it; if (!str.empty()) mCommands.push_back(str); ++ it; } mGMLoaded = true; } void ChatWindow::resetToDefaultSize() { Window::resetToDefaultSize(); } void ChatWindow::adjustTabSize() { const gcn::Rectangle area = getChildrenArea(); mChatInput->setPosition(mChatInput->getFrameSize(), area.height - mChatInput->getHeight() - mChatInput->getFrameSize()); mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize()); mChatTabs->setWidth(area.width - 2 * mChatTabs->getFrameSize()); const int height = area.height - 2 * mChatTabs->getFrameSize() - (mChatInput->getHeight() + mChatInput->getFrameSize() * 2); if (mChatInput->isVisible() || !config.getBoolValue("hideChatInput")) mChatTabs->setHeight(height); else mChatTabs->setHeight(height + mChatInput->getHeight()); const ChatTab *const tab = getFocused(); if (tab) { gcn::Widget *const content = tab->mScrollArea; if (content) { content->setSize(mChatTabs->getWidth() - 2 * content->getFrameSize(), mChatTabs->getContainerHeight() - 2 * content->getFrameSize()); content->logic(); } } mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2*getPadding() - 8 - 16, getPadding()); // if (mColorPicker->isVisible()) // mChatTabs->setRightMargin(mColorPicker->getWidth() - 8); } void ChatWindow::widgetResized(const gcn::Event &event) { Window::widgetResized(event); adjustTabSize(); } /* void ChatWindow::logic() { Window::logic(); Tab *tab = getFocused(); if (tab != mCurrentTab) mCurrentTab = tab; } */ ChatTab *ChatWindow::getFocused() const { return static_cast<ChatTab*>(mChatTabs->getSelectedTab()); } void ChatWindow::clearTab(ChatTab *const tab) const { if (tab) tab->clearText(); } void ChatWindow::clearTab() { clearTab(getFocused()); } void ChatWindow::prevTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); if (tab <= 0) tab = mChatTabs->getNumberOfTabs(); tab--; mChatTabs->setSelectedTabByPos(tab); } void ChatWindow::nextTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); tab++; if (tab == mChatTabs->getNumberOfTabs()) tab = 0; mChatTabs->setSelectedTabByPos(tab); } void ChatWindow::closeTab() const { if (!mChatTabs) return; const int idx = mChatTabs->getSelectedTabIndex(); Tab *const tab = mChatTabs->getTabByIndex(idx); if (!tab) return; WhisperTab *const whisper = dynamic_cast<WhisperTab* const>(tab); if (!whisper) return; whisper->handleCommand("close", ""); } void ChatWindow::defaultTab() { if (mChatTabs) mChatTabs->setSelectedTabByPos(static_cast<unsigned>(0)); } void ChatWindow::action(const gcn::ActionEvent &event) { if (event.getId() == "chatinput") { std::string message = mChatInput->getText(); if (!message.empty()) { // If message different from previous, put it in the history if (mHistory.empty() || message != mHistory.back()) mHistory.push_back(message); // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatInput(addColors(message)); // Clear the text from the chat input mChatInput->setText(""); } if (message.empty() || !mReturnToggles) { // Remove focus and hide input if (mFocusHandler) mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) setVisible(false); } } else if (event.getId() == ACTION_COLOR_PICKER) { if (mColorPicker) { mChatColor = mColorPicker->getSelected(); config.setValue("chatColor", mChatColor); } } if (mColorPicker && mColorPicker->isVisible() != config.getBoolValue("showChatColorsList")) { mColorPicker->setVisible(config.getBoolValue( "showChatColorsList")); } } bool ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isVisible()) { setVisible(true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Don't do anything else if the input is already visible and has focus if (mChatInput->isVisible() && mChatInput->isFocused()) return false; // Give focus to the chat input mChatInput->processVisible(true); unHideWindow(); mChatInput->requestFocus(); return true; } bool ChatWindow::isInputFocused() const { return mChatInput->isFocused(); } void ChatWindow::removeTab(ChatTab *const tab) { mChatTabs->removeTab(tab); } void ChatWindow::addTab(ChatTab *const tab) { if (!tab) return; mChatTabs->addTab(tab, tab->mScrollArea); // Update UI logic(); } void ChatWindow::removeWhisper(const std::string &nick) { std::string tempNick = nick; toLower(tempNick); mWhispers.erase(tempNick); } void ChatWindow::removeAllWhispers() { std::list<ChatTab*> tabs; for (TabMap::iterator iter = mWhispers.begin(), iter_end = mWhispers.end(); iter != iter_end; ++ iter) { tabs.push_back(iter->second); } for (std::list<ChatTab*>::iterator it = tabs.begin(); it != tabs.end(); ++it) { delete *it; } mWhispers.clear(); } void ChatWindow::ignoreAllWhispers() { for (TabMap::iterator iter = mWhispers.begin(); iter != mWhispers.end(); ++ iter) { const WhisperTab *const tab = dynamic_cast<const WhisperTab* const>( iter->second); if (tab && player_relations.getRelation(tab->getNick()) != PlayerRelation::IGNORED) { player_relations.setRelation(tab->getNick(), PlayerRelation::IGNORED); } delete (iter->second); iter->second = nullptr; } } void ChatWindow::chatInput(const std::string &message) const { ChatTab *tab = nullptr; std::string msg = message; trim(msg); if (config.getBoolValue("allowCommandsInChatTabs") && msg.length() > 1 && ((msg.at(0) == '#' && msg.at(1) != '#') || msg.at(0) == '@') && localChatTab) { tab = localChatTab; } else { tab = getFocused(); } if (tab) tab->chatInput(msg); Game::instance()->setValidSpeed(); } void ChatWindow::localChatInput(const std::string &msg) { if (localChatTab) localChatTab->chatInput(msg); else chatInput(msg); } void ChatWindow::doPresent() const { if (!actorSpriteManager) return; const ActorSprites &actors = actorSpriteManager->getAll(); std::string response = ""; int playercount = 0; for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); it != it_end; ++it) { if ((*it)->getType() == ActorSprite::PLAYER) { if (!response.empty()) response += ", "; response += static_cast<Being*>(*it)->getName(); ++playercount; } } std::string log = strprintf(_("Present: %s; %d players are present."), response.c_str(), playercount); if (getFocused()) getFocused()->chatLog(log, BY_SERVER); } void ChatWindow::scroll(const int amount) const { if (!isVisible()) return; ChatTab *const tab = getFocused(); if (tab) tab->scroll(amount); } void ChatWindow::mousePressed(gcn::MouseEvent &event) { if (event.getButton() == gcn::MouseEvent::RIGHT) { if (viewport) { gcn::Tab *const tab = mChatTabs->getSelectedTab(); if (tab) { ChatTab *const cTab = dynamic_cast<ChatTab*>(tab); if (cTab) viewport->showChatPopup(cTab); } } } Window::mousePressed(event); if (event.isConsumed()) return; if (event.getButton() == gcn::MouseEvent::LEFT) { const ChatTab *const tab = getFocused(); if (tab) mMoved = !isResizeAllowed(event); } mDragOffsetX = event.getX(); mDragOffsetY = event.getY(); } void ChatWindow::mouseDragged(gcn::MouseEvent &event) { Window::mouseDragged(event); if (event.isConsumed()) return; if (canMove() && isMovable() && mMoved) { int newX = std::max(0, getX() + event.getX() - mDragOffsetX); int newY = std::max(0, getY() + event.getY() - mDragOffsetY); newX = std::min(mainGraphics->mWidth - getWidth(), newX); newY = std::min(mainGraphics->mHeight - getHeight(), newY); setPosition(newX, newY); } } /* void ChatWindow::mouseReleased(gcn::MouseEvent &event A_UNUSED) { } */ void ChatWindow::keyPressed(gcn::KeyEvent &event) { const int key = event.getKey().getValue(); const int actionId = static_cast<KeyEvent*>(&event)->getActionId(); if (actionId == static_cast<int>(Input::KEY_GUI_DOWN)) { if (mCurHist != mHistory.end()) { // Move forward through the history const HistoryIterator prevHist = mCurHist++; if (mCurHist != mHistory.end()) { mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(static_cast<unsigned>( mChatInput->getText().length())); } else { mChatInput->setText(""); mCurHist = prevHist; } } else if (!mChatInput->getText().empty()) { mChatInput->setText(""); } } else if (actionId == static_cast<int>(Input::KEY_GUI_UP) && mCurHist != mHistory.begin() && !mHistory.empty()) { // Move backward through the history --mCurHist; mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(static_cast<unsigned>( mChatInput->getText().length())); } else if (actionId == static_cast<int>(Input::KEY_GUI_INSERT) && mChatInput->getText() != "") { // Add the current message to the history and clear the text if (mHistory.empty() || mChatInput->getText() != mHistory.back()) mHistory.push_back(mChatInput->getText()); mCurHist = mHistory.end(); mChatInput->setText(""); } else if (actionId == static_cast<int>(Input::KEY_GUI_TAB) && mChatInput->getText() != "") { autoComplete(); return; } else if (actionId == static_cast<int>(Input::KEY_GUI_CANCEL) && mChatInput->isVisible()) { mChatInput->processVisible(false); } else if (actionId == static_cast<int>(Input::KEY_CHAT_PREV_HISTORY) && mChatInput->isVisible()) { const ChatTab *const tab = getFocused(); if (tab && tab->hasRows()) { if (!mChatHistoryIndex) { mChatHistoryIndex = static_cast<unsigned>( tab->getRows().size()); mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex --; } unsigned int f = 0; const std::list<std::string> &rows = tab->getRows(); for (std::list<std::string>::const_iterator it = rows.begin(), it_end = rows.end(); it != it_end; ++ it, f ++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(static_cast<unsigned>( mChatInput->getText().length())); } } else if (actionId == static_cast<int>(Input::KEY_CHAT_NEXT_HISTORY) && mChatInput->isVisible()) { ChatTab *const tab = getFocused(); if (tab && tab->hasRows()) { const size_t tabSize = tab->getRows().size(); if (mChatHistoryIndex + 1 < tabSize) { mChatHistoryIndex ++; } else if (mChatHistoryIndex < tabSize) { mChatHistoryIndex ++; mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex = 0; } unsigned int f = 0; for (std::list<std::string>::const_iterator it = tab->getRows().begin(), it_end = tab->getRows().end(); it != it_end; ++it, f++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(static_cast<unsigned>( mChatInput->getText().length())); } } std::string temp; switch (key) { case Key::F2: temp = "\u2318"; break; case Key::F3: temp = "\u263A"; break; case Key::F4: temp = "\u2665"; break; case Key::F5: temp = "\u266A"; break; case Key::F6: temp = "\u266B"; break; case Key::F7: temp = "\u26A0"; break; case Key::F8: temp = "\u2622"; break; case Key::F9: temp = "\u262E"; break; case Key::F10: temp = "\u2605"; break; case Key::F11: temp = "\u2618"; break; case Key::F12: temp = "\u2592"; break; default: break; } if (temp != "") addInputText(temp, false); } void ChatWindow::processEvent(Channels channel, const DepricatedEvent &event) { if (channel == CHANNEL_NOTICES) { if (event.getName() == EVENT_SERVERNOTICE && localChatTab) localChatTab->chatLog(event.getString("message"), BY_SERVER); } else if (channel == CHANNEL_ATTRIBUTES) { if (!mShowBattleEvents) return; if (event.getName() == EVENT_UPDATEATTRIBUTE) { switch (event.getInt("id")) { case PlayerInfo::EXP: { if (event.getInt("oldValue") > event.getInt("newValue")) break; const int change = event.getInt("newValue") - event.getInt("oldValue"); if (change != 0) battleChatLog("+" + toString(change) + " xp"); break; } case PlayerInfo::LEVEL: battleChatLog("Level: " + toString( event.getInt("newValue"))); break; default: break; }; } else if (event.getName() == EVENT_UPDATESTAT) { if (!config.getBoolValue("showJobExp")) return; const int id = event.getInt("id"); if (id == Net::getPlayerHandler()->getJobLocation()) { const std::pair<int, int> exp = PlayerInfo::getStatExperience( static_cast<PlayerInfo::Attribute>(id)); if (event.getInt("oldValue1") > exp.first || !event.getInt("oldValue2")) { return; } const int change = exp.first - event.getInt("oldValue1"); if (change != 0) battleChatLog("+" + toString(change) + " job"); } } } } void ChatWindow::addInputText(const std::string &text, const bool space) { const int caretPos = mChatInput->getCaretPosition(); const std::string inputText = mChatInput->getText(); std::ostringstream ss; ss << inputText.substr(0, caretPos) << text; if (space) ss << " "; ss << inputText.substr(caretPos); mChatInput->setText(ss.str()); mChatInput->setCaretPosition(caretPos + static_cast<int>( text.length()) + static_cast<int>(space)); requestChatFocus(); } void ChatWindow::addItemText(const std::string &item) { std::ostringstream text; text << "[" << item << "]"; addInputText(text.str()); } void ChatWindow::setVisible(bool visible) { Window::setVisible(visible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; } void ChatWindow::addWhisper(const std::string &nick, const std::string &mes, const Own own) { if (mes.empty() || !player_node) return; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); if (tempNick.compare(playerName) == 0) return; WhisperTab *tab = nullptr; const TabMap::const_iterator i = mWhispers.find(tempNick); if (i != mWhispers.end()) { tab = i->second; } else if (config.getBoolValue("whispertab")) { tab = addWhisperTab(nick); if (tab) saveState(); } if (tab) { if (own == BY_PLAYER) { tab->chatInput(mes); } else if (own == BY_SERVER) { tab->chatLog(mes); } else { if (tab->getRemoveNames()) { std::string msg = mes; std::string nick2; const size_t idx = mes.find(":"); if (idx != std::string::npos && idx > 0) { nick2 = msg.substr(0, idx); msg = msg.substr(idx + 1); nick2 = removeColors(nick2); nick2 = trim(nick2); if (config.getBoolValue("removeColors")) msg = removeColors(msg); msg = trim(msg); tab->chatLog(nick2, msg); } else { if (config.getBoolValue("removeColors")) msg = removeColors(msg); tab->chatLog(msg, BY_SERVER); } } else { tab->chatLog(nick, mes); } player_node->afkRespond(tab, nick); } } else if (localChatTab) { if (own == BY_PLAYER) { Net::getChatHandler()->privateMessage(nick, mes); localChatTab->chatLog(strprintf(_("Whispering to %s: %s"), nick.c_str(), mes.c_str()), BY_PLAYER); } else { localChatTab->chatLog(nick + " : " + mes, ACT_WHISPER, false); if (player_node) player_node->afkRespond(nullptr, nick); } } } WhisperTab *ChatWindow::addWhisperTab(const std::string &nick, const bool switchTo) { if (!player_node) return nullptr; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); const TabMap::const_iterator i = mWhispers.find(tempNick); WhisperTab *ret; if (tempNick.compare(playerName) == 0) return nullptr; if (i != mWhispers.end()) { ret = i->second; } else { ret = new WhisperTab(nick); if (gui && !player_relations.isGoodName(nick)) ret->setLabelFont(gui->getSecureFont()); mWhispers[tempNick] = ret; if (config.getBoolValue("showChatHistory")) ret->loadFromLogFile(nick); } if (switchTo) mChatTabs->setSelectedTab(ret); return ret; } WhisperTab *ChatWindow::getWhisperTab(const std::string &nick) const { if (!player_node) return nullptr; std::string playerName = player_node->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); const TabMap::const_iterator i = mWhispers.find(tempNick); WhisperTab *ret = nullptr; if (tempNick.compare(playerName) == 0) return nullptr; if (i != mWhispers.end()) ret = i->second; return ret; } std::string ChatWindow::addColors(std::string &msg) { // default color or chat command if (mChatColor == 0 || msg.length() == 0 || msg.at(0) == '#' || msg.at(0) == '/' || msg.at(0) == '@' || msg.at(0) == '!') { return msg; } std::string newMsg(""); const int cMap[] = {1, 4, 5, 2, 3, 6, 7, 9, 0, 8}; // rainbow switch (mChatColor) { case 11: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(mRainbowColor++) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; case 12: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(cMap[mRainbowColor++]) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; case 13: msg = removeColors(msg); for (unsigned int f = 0; f < msg.length(); f ++) { newMsg += "##" + toString(cMap[9-mRainbowColor++]) + msg.at(f); if (mRainbowColor > 9) mRainbowColor = 0; } return newMsg; default: break; } // simple colors return "##" + toString(mChatColor - 1) + msg; } void ChatWindow::autoComplete() { const int caretPos = mChatInput->getCaretPosition(); int startName = 0; const std::string inputText = mChatInput->getText(); bool needSecure(false); std::string name = inputText.substr(0, caretPos); std::string newName(""); for (int f = caretPos - 1; f > -1; f --) { if (isWordSeparator(inputText[f])) { startName = f + 1; name = inputText.substr(f + 1, caretPos - f); break; } } if (caretPos - 1 + 1 == startName) return; const ChatTab *const cTab = static_cast<ChatTab*>( mChatTabs->getSelectedTab()); StringVect nameList; if (cTab) cTab->getAutoCompleteList(nameList); newName = autoComplete(nameList, name); if (!newName.empty()) needSecure = true; if (newName.empty() && actorSpriteManager) { actorSpriteManager->getPlayerNames(nameList, true); newName = autoComplete(nameList, name); if (!newName.empty()) needSecure = true; } if (newName.empty()) newName = autoCompleteHistory(name); if (newName.empty() && spellManager) newName = spellManager->autoComplete(name); if (newName.empty()) newName = autoComplete(name, &mCommands); if (newName.empty() && actorSpriteManager) { actorSpriteManager->getMobNames(nameList); newName = autoComplete(nameList, name); } if (newName.empty()) newName = autoComplete(name, &mCustomWords); if (!newName.empty()) { if (!startName && needSecure && (newName[0] == '/' || newName[0] == '@' || newName[0] == '#')) { newName = "_" + newName; } mChatInput->setText(inputText.substr(0, startName) + newName + inputText.substr(caretPos, inputText.length() - caretPos)); const int len = caretPos - static_cast<int>(name.length()) + static_cast<int>(newName.length()); if (startName > 0) mChatInput->setCaretPosition(len + 1); else mChatInput->setCaretPosition(len); } } std::string ChatWindow::autoComplete(StringVect &names, std::string partName) const { StringVectCIter i = names.begin(); const StringVectCIter i_end = names.end(); toLower(partName); std::string newName(""); while (i != i_end) { if (!i->empty()) { std::string name = *i; toLower(name); const size_t pos = name.find(partName, 0); if (pos == 0) { if (newName != "") { newName = findSameSubstringI(*i, newName); } else { newName = *i; } } } ++i; } return newName; } std::string ChatWindow::autoComplete(std::string partName, History *const words) const { if (!words) return ""; Commands::const_iterator i = words->begin(); const Commands::const_iterator i_end = words->end(); StringVect nameList; while (i != i_end) { std::string line = *i; if (line.find(partName, 0) == 0) nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } /* void ChatWindow::moveTabLeft(ChatTab *tab) { mChatTabs->moveLeft(tab); } void ChatWindow::moveTabRight(ChatTab *tab) { mChatTabs->moveRight(tab); } */ std::string ChatWindow::autoCompleteHistory(std::string partName) { History::const_iterator i = mHistory.begin(); const History::const_iterator i_end = mHistory.end(); StringVect nameList; while (i != i_end) { std::string line = *i; unsigned int f = 0; while (f < line.length() && !isWordSeparator(line.at(f))) f++; line = line.substr(0, f); if (line != "") nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } void ChatWindow::resortChatLog(std::string line, Own own, const bool ignoreRecord, const bool tryRemoveColors) { if (own == -1) own = BY_SERVER; if (tradeChatTab) { if (findI(line, mTradeFilter) != std::string::npos) { // logger->log("trade: " + line); tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } const size_t idx = line.find(": \302\202"); if (idx != std::string::npos) { line = line.erase(idx + 2, 2); tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } const size_t idx1 = line.find("@@"); if (idx1 != std::string::npos) { const size_t idx2 = line.find("|", idx1); if (idx2 != std::string::npos) { const size_t idx3 = line.find("@@", idx2); if (idx3 != std::string::npos) { if (line.find("http", idx1) != idx1 + 2) { tradeChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); return; } } } } } if (localChatTab) localChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::battleChatLog(std::string line, Own own, const bool ignoreRecord, const bool tryRemoveColors) const { if (own == -1) own = BY_SERVER; if (battleChatTab) battleChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); else if (debugChatTab) debugChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::initTradeFilter() { std::string tradeListName = Client::getServerConfigDirectory() + "/tradefilter.txt"; std::ifstream tradeFile; struct stat statbuf; if (!stat(tradeListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { tradeFile.open(tradeListName.c_str(), std::ios::in); if (tradeFile.is_open()) { char line[100]; while (tradeFile.getline(line, 100)) { std::string str = line; if (!str.empty()) mTradeFilter.push_back(str); } } tradeFile.close(); } } void ChatWindow::updateOnline(std::set<std::string> &onlinePlayers) { const Party *party = nullptr; const Guild *guild = nullptr; if (player_node) { party = player_node->getParty(); guild = player_node->getGuild(); } for (TabMap::const_iterator iter = mWhispers.begin(), iter_end = mWhispers.end(); iter != iter_end; ++iter) { if (!iter->second) return; WhisperTab *const tab = static_cast<WhisperTab*>(iter->second); if (!tab) continue; if (onlinePlayers.find(tab->getNick()) != onlinePlayers.end()) { tab->setWhisperTabColors(); } else { const std::string nick = tab->getNick(); if (actorSpriteManager) { const Being *const being = actorSpriteManager->findBeingByName( nick, ActorSprite::PLAYER); if (being) { tab->setWhisperTabColors(); continue; } } if (party) { const PartyMember *const pm = party->getMember(nick); if (pm && pm->getOnline()) { tab->setWhisperTabColors(); continue; } } if (guild) { const GuildMember *const gm = guild->getMember(nick); if (gm && gm->getOnline()) { tab->setWhisperTabColors(); continue; } } tab->setWhisperTabOfflineColors(); } } } void ChatWindow::loadState() { int num = 0; while (num < 50) { std::string nick = serverConfig.getValue( "chatWhisper" + toString(num), ""); if (nick.empty()) break; const int flags = serverConfig.getValue( "chatWhisperFlags" + toString(num), 1); ChatTab *const tab = addWhisperTab(nick); if (tab) { tab->setAllowHighlight(flags & 1); tab->setRemoveNames((flags & 2) / 2); tab->setNoAway((flags & 4) / 4); } num ++; } } void ChatWindow::saveState() { int num = 0; for (TabMap::const_iterator iter = mWhispers.begin(), iter_end = mWhispers.end(); iter != iter_end && num < 50; ++iter) { if (!iter->second) return; const WhisperTab *const tab = static_cast<WhisperTab*>(iter->second); if (!tab) continue; serverConfig.setValue("chatWhisper" + toString(num), tab->getNick()); serverConfig.setValue("chatWhisperFlags" + toString(num), static_cast<int>(tab->getAllowHighlight()) + (2 * static_cast<int>(tab->getRemoveNames())) + (4 * static_cast<int>(tab->getNoAway()))); num ++; } while (num < 50) { serverConfig.deleteKey("chatWhisper" + toString(num)); serverConfig.deleteKey("chatWhisperFlags" + toString(num)); num ++; } } std::string ChatWindow::doReplace(const std::string &msg) const { std::string str = msg; replaceSpecialChars(str); return str; } void ChatWindow::loadCustomList() { std::ifstream listFile; struct stat statbuf; std::string listName = Client::getServerConfigDirectory() + "/customwords.txt"; if (!stat(listName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { listFile.open(listName.c_str(), std::ios::in); if (listFile.is_open()) { char line[101]; while (listFile.getline(line, 100)) { std::string str = line; if (!str.empty()) mCustomWords.push_back(str); } } listFile.close(); } } void ChatWindow::addToAwayLog(std::string line) { if (!player_node || !player_node->getAway()) return; if (mAwayLog.size() > 20) mAwayLog.pop_front(); if (findI(line, mHighlights) != std::string::npos) mAwayLog.push_back("##9away:" + line); } void ChatWindow::displayAwayLog() { if (!localChatTab) return; std::list<std::string>::iterator i = mAwayLog.begin(); const std::list<std::string>::iterator i_end = mAwayLog.end(); while (i != i_end) { localChatTab->addNewRow(*i); ++i; } } void ChatWindow::parseHighlights() { mHighlights.clear(); if (!player_node) return; splitToStringVector(mHighlights, config.getStringValue( "highlightWords"), ','); mHighlights.push_back(player_node->getName()); } bool ChatWindow::findHighlight(const std::string &str) { return findI(str, mHighlights) != std::string::npos; } void ChatWindow::copyToClipboard(const int x, const int y) const { const ChatTab *const tab = getFocused(); if (!tab) return; const BrowserBox *const text = tab->mTextOutput; if (!text) return; std::string str = text->getTextAtPos(x, y); sendBuffer(str); } void ChatWindow::optionChanged(const std::string &name) { if (name == "autohideChat") mAutoHide = config.getBoolValue("autohideChat"); else if (name == "showBattleEvents") mShowBattleEvents = config.getBoolValue("showBattleEvents"); } void ChatWindow::mouseMoved(gcn::MouseEvent &event) { mHaveMouse = true; Window::mouseMoved(event); } void ChatWindow::mouseEntered(gcn::MouseEvent& mouseEvent) { mHaveMouse = true; Window::mouseEntered(mouseEvent); } void ChatWindow::mouseExited(gcn::MouseEvent& mouseEvent) { updateVisibility(); Window::mouseExited(mouseEvent); } void ChatWindow::draw(gcn::Graphics* graphics) { if (!mAutoHide || mHaveMouse) Window::draw(graphics); } void ChatWindow::updateVisibility() { int mouseX = 0; int mouseY = 0; int x = 0; int y = 0; SDL_GetMouseState(&mouseX, &mouseY); getAbsolutePosition(x, y); if (mChatInput->isVisible()) { mHaveMouse = true; } else { mHaveMouse = mouseX >= x && mouseX <= x + getWidth() && mouseY >= y && mouseY <= y + getHeight(); } } void ChatWindow::unHideWindow() { mHaveMouse = true; }