/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef FLOORITEM_H #define FLOORITEM_H #include "being/actorsprite.h" #include "resources/cursor.h" class ItemInfo; /** * An item lying on the floor. */ class FloorItem final : public ActorSprite { public: /** * Constructor. * * @param id the unique ID of this item instance * @param itemId the item ID * @param x the x position in tiles * @param y the y position in tiles * @param amount the item amount * @param color the item color */ FloorItem(const int id, const int itemId, const int x, const int y, const int amount, const unsigned char color); A_DELETE_COPY(FloorItem) void postInit(Map *const map, int subX, int subY); ActorType::Type getType() const override final A_WARN_UNUSED { return ActorType::FLOOR_ITEM; } void draw(Graphics *const graphics, const int offsetX, const int offsetY) const override final; /** * Returns the item ID. */ int getItemId() const A_WARN_UNUSED { return mItemId; } /** * Returns the item info for this floor item. Useful for adding an item * link for the floor item to chat. */ const ItemInfo &getInfo() const A_WARN_UNUSED; std::string getName() const A_WARN_UNUSED; int getTileX() const override final A_WARN_UNUSED { return mX; } int getTileY() const override final A_WARN_UNUSED { return mY; } void incrementPickup() { mPickupCount ++; } unsigned getPickupCount() const A_WARN_UNUSED { return mPickupCount; } unsigned char getColor() const A_WARN_UNUSED { return mColor; } bool getShowMsg() const A_WARN_UNUSED { return mShowMsg; } void setShowMsg(const bool n) { mShowMsg = n; } void disableHightlight() { mHighlight = false; } Cursor::Cursor getHoverCursor() const A_WARN_UNUSED { return mCursor; } private: int mItemId; int mX, mY; int mDropTime; int mAmount; unsigned int mPickupCount; Cursor::Cursor mCursor; unsigned char mColor; bool mShowMsg; bool mHighlight; }; #endif // FLOORITEM_H