/* * An effects manager * Copyright (C) 2008 Fate * Copyright (C) 2008 Chuck Miller * Copyright (C) 2011-2013 The ManaPlus developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef EFFECT_MANAGER_H #define EFFECT_MANAGER_H #include #include #include #include "localconsts.h" class Being; class Particle; class EffectManager final { public: struct EffectDescription { EffectDescription(const int id0, const std::string &gfx0, const std::string &sfx0, const std::string &sprite0) : id(id0), gfx(gfx0), sfx(sfx0), sprite(sprite0) { } int id; std::string gfx; std::string sfx; std::string sprite; }; EffectManager(); A_DELETE_COPY(EffectManager) ~EffectManager(); /** * Triggers a effect with the id, at * the specified being. */ bool trigger(const int id, Being *const being, const int rotation = 0); Particle *triggerReturn(const int id, Being *const being, const int rotation = 0); /** * Triggers a effect with the id, at * the specified x and y coordinate. */ bool trigger(const int id, const int x, const int y, const int rotation = 0); private: std::vector mEffects; }; extern EffectManager *effectManager; #endif // EFFECT_MANAGER_H