From d3af59b8eedae98a49367e2ac37f2ab1b79c0557 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 12 Jun 2013 23:38:04 +0300 Subject: remove npc dialog wrapper. --- src/net/ea/npchandler.cpp | 2 +- src/net/ea/npchandler.h | 6 +----- src/net/eathena/npchandler.cpp | 8 +++----- src/net/tmwa/npchandler.cpp | 8 +++----- 4 files changed, 8 insertions(+), 16 deletions(-) (limited to 'src') diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp index 427415f51..78a46f630 100644 --- a/src/net/ea/npchandler.cpp +++ b/src/net/ea/npchandler.cpp @@ -55,7 +55,7 @@ void NpcHandler::clearDialogs() const NpcDialogs::iterator it_end = mNpcDialogs.end(); while (it != it_end) { - delete (*it).second.dialog; + delete (*it).second; ++ it; } mNpcDialogs.clear(); diff --git a/src/net/ea/npchandler.h b/src/net/ea/npchandler.h index c87cb0ce3..9fe07f531 100644 --- a/src/net/ea/npchandler.h +++ b/src/net/ea/npchandler.h @@ -66,11 +66,7 @@ class NpcHandler : public Net::NpcHandler void processNpcStrInput(Net::MessageIn &msg); protected: - typedef struct - { - NpcDialog* dialog; - } Wrapper; - typedef std::map NpcDialogs; + typedef std::map NpcDialogs; NpcDialogs mNpcDialogs; NpcDialog *mDialog; }; diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp index 4730067fd..fc5744bfd 100644 --- a/src/net/eathena/npchandler.cpp +++ b/src/net/eathena/npchandler.cpp @@ -133,7 +133,7 @@ void NpcHandler::closeDialog(const int npcId) const NpcDialogs::iterator it = mNpcDialogs.find(npcId); if (it != mNpcDialogs.end()) { - NpcDialog *const dialog = (*it).second.dialog; + NpcDialog *const dialog = (*it).second; if (dialog) dialog->close(); if (dialog == mDialog) @@ -227,14 +227,12 @@ int NpcHandler::getNpc(Net::MessageIn &msg, const bool haveLength) mDialog->saveCamera(); if (player_node) player_node->stopWalking(false); - Wrapper wrap; - wrap.dialog = mDialog; - mNpcDialogs[npcId] = wrap; + mNpcDialogs[npcId] = mDialog; } } else { - NpcDialog *const dialog = diag->second.dialog; + NpcDialog *const dialog = diag->second; if (mDialog && mDialog != dialog) mDialog->restoreCamera(); mDialog = dialog; diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index fa9647b9d..36eca01aa 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -132,7 +132,7 @@ void NpcHandler::closeDialog(const int npcId) const NpcDialogs::iterator it = mNpcDialogs.find(npcId); if (it != mNpcDialogs.end()) { - NpcDialog *const dialog = (*it).second.dialog; + NpcDialog *const dialog = (*it).second; if (dialog) dialog->close(); if (dialog == mDialog) @@ -236,14 +236,12 @@ int NpcHandler::getNpc(Net::MessageIn &msg, const bool haveLength) mDialog->saveCamera(); if (player_node) player_node->stopWalking(false); - Wrapper wrap; - wrap.dialog = mDialog; - mNpcDialogs[npcId] = wrap; + mNpcDialogs[npcId] = mDialog; } } else { - NpcDialog *const dialog = diag->second.dialog; + NpcDialog *const dialog = diag->second; if (mDialog && mDialog != dialog) mDialog->restoreCamera(); mDialog = dialog; -- cgit v1.2.3-60-g2f50