From 84189722a64c0794fbd918b4e6412908be2b7394 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 21 Aug 2013 16:34:40 +0300 Subject: separate SDLGraphics and SDLImageHelper to 1.2 and 2. add missing sdlshared.h --- src/CMakeLists.txt | 4 + src/Makefile.am | 4 + src/resources/sdl2imagehelper.cpp | 167 ++++++ src/resources/sdl2imagehelper.h | 100 ++++ src/resources/sdlimagehelper.cpp | 15 +- src/resources/sdlimagehelper.h | 6 + src/sdl2graphics.cpp | 1150 +++++++++++++++++++++++++++++++++++++ src/sdl2graphics.h | 168 ++++++ src/sdlgraphics.cpp | 4 + src/sdlgraphics.h | 6 + src/sdlshared.h | 36 ++ 11 files changed, 1648 insertions(+), 12 deletions(-) create mode 100644 src/resources/sdl2imagehelper.cpp create mode 100644 src/resources/sdl2imagehelper.h create mode 100644 src/sdl2graphics.cpp create mode 100644 src/sdl2graphics.h create mode 100644 src/sdlshared.h (limited to 'src') diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 160660a0f..783715a46 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -488,6 +488,8 @@ SET(SRCS resources/resource.h resources/resourcemanager.cpp resources/resourcemanager.h + resources/sdl2imagehelper.cpp + resources/sdl2imagehelper.h resources/sdlimagehelper.cpp resources/sdlimagehelper.h resources/sdlmusic.cpp @@ -688,6 +690,8 @@ SET(SRCS rotationalparticle.h safeopenglgraphics.cpp safeopenglgraphics.h + sdl2graphics.cpp + sdl2graphics.h sdlgraphics.cpp sdlgraphics.h shopitem.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 685b8f63b..10844410c 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -498,6 +498,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ resources/resource.h \ resources/resourcemanager.cpp \ resources/resourcemanager.h \ + resources/sdl2imagehelper.cpp \ + resources/sdl2imagehelper.h \ resources/sdlimagehelper.cpp \ resources/sdlimagehelper.h \ resources/sdlmusic.cpp \ @@ -698,6 +700,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ rotationalparticle.h \ safeopenglgraphics.cpp\ safeopenglgraphics.h \ + sdl2graphics.cpp \ + sdl2graphics.h \ sdlgraphics.cpp \ sdlgraphics.h \ shopitem.cpp \ diff --git a/src/resources/sdl2imagehelper.cpp b/src/resources/sdl2imagehelper.cpp new file mode 100644 index 000000000..07f6603e4 --- /dev/null +++ b/src/resources/sdl2imagehelper.cpp @@ -0,0 +1,167 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifdef USE_SDL2 + +#include "resources/sdlimagehelper.h" + +#include "resources/dye.h" +#include "resources/resourcemanager.h" + +#include "client.h" +#include "logger.h" +#include "main.h" + +#include "resources/image.h" + +#include +#include + +#include "debug.h" + +bool SDLImageHelper::mEnableAlphaCache = false; + +Image *SDLImageHelper::load(SDL_RWops *const rw, Dye const &dye) const +{ + SDL_Surface *const tmpImage = loadPng(rw); + if (!tmpImage) + { + logger->log("Error, image load failed: %s", IMG_GetError()); + return nullptr; + } + + SDL_PixelFormat rgba; + rgba.palette = nullptr; + rgba.BitsPerPixel = 32; + rgba.BytesPerPixel = 4; + +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + rgba.Rmask = 0x000000FF; + rgba.Gmask = 0x0000FF00; + rgba.Bmask = 0x00FF0000; + rgba.Amask = 0xFF000000; +#else + rgba.Rmask = 0xFF000000; + rgba.Gmask = 0x00FF0000; + rgba.Bmask = 0x0000FF00; + rgba.Amask = 0x000000FF; +#endif + + SDL_Surface *const surf = SDL_ConvertSurface( + tmpImage, &rgba, SDL_SWSURFACE); + SDL_FreeSurface(tmpImage); + + uint32_t *pixels = static_cast(surf->pixels); + const int type = dye.getType(); + + switch (type) + { + case 1: + { + const DyePalette *const pal = dye.getSPalete(); + if (pal) + pal->replaceSColor(pixels, surf->w * surf->h); + break; + } + case 2: + { + const DyePalette *const pal = dye.getAPalete(); + if (pal) + pal->replaceAColor(pixels, surf->w * surf->h); + break; + } + case 0: + default: + { + dye.normalDye(pixels, surf->w * surf->h); + break; + } + } + + Image *const image = load(surf); + SDL_FreeSurface(surf); + return image; +} + +Image *SDLImageHelper::load(SDL_Surface *const tmpImage) const +{ + return _SDLload(tmpImage); +} + +Image *SDLImageHelper::createTextSurface(SDL_Surface *const tmpImage, + const int width A_UNUSED, + const int height A_UNUSED, + const float alpha) const +{ + if (!tmpImage) + return nullptr; + + Image *img; + bool hasAlpha = false; + uint8_t *alphaChannel = nullptr; + SDL_Surface *image = SDLDuplicateSurface(tmpImage); + + img = new Image(image, hasAlpha, alphaChannel); + img->mAlpha = alpha; + return img; +} + +SDL_Surface* SDLImageHelper::SDLDuplicateSurface(SDL_Surface *const tmpImage) +{ + if (!tmpImage || !tmpImage->format) + return nullptr; + + return SDL_ConvertSurface(tmpImage, tmpImage->format, SDL_SWSURFACE); +} + +Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const +{ + if (!tmpImage) + return nullptr; + + return new Image(tmpImage, false, nullptr); +} + +int SDLImageHelper::useOpenGL() const +{ + return 0; +} + +SDL_Surface *SDLImageHelper::create32BitSurface(int width, int height) const +{ +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0xff000000; + const int gmask = 0x00ff0000; + const int bmask = 0x0000ff00; + const int amask = 0x000000ff; +#else + const int rmask = 0x000000ff; + const int gmask = 0x0000ff00; + const int bmask = 0x00ff0000; + const int amask = 0xff000000; +#endif + + return SDL_CreateRGBSurface(SDL_SWSURFACE, + width, height, 32, rmask, gmask, bmask, amask); +} + +#endif // USE_SDL2 diff --git a/src/resources/sdl2imagehelper.h b/src/resources/sdl2imagehelper.h new file mode 100644 index 000000000..e0629aea3 --- /dev/null +++ b/src/resources/sdl2imagehelper.h @@ -0,0 +1,100 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef RESOURCES_SDL2IMAGEHELPER_H +#define RESOURCES_SDL2IMAGEHELPER_H + +#ifdef USE_SDL2 + +#include "localconsts.h" + +#include "resources/imagehelper.h" + +#include + +class Dye; +class Image; + +/** + * Defines a class for loading and storing images. + */ +class SDLImageHelper final : public ImageHelper +{ + friend class Image; + + public: + SDLImageHelper() + { } + + A_DELETE_COPY(SDLImageHelper) + + virtual ~SDLImageHelper() + { } + + /** + * Loads an image from an SDL_RWops structure and recolors it. + * + * @param rw The SDL_RWops to load the image from. + * @param dye The dye used to recolor the image. + * + * @return NULL if an error occurred, a valid pointer + * otherwise. + */ + Image *load(SDL_RWops *const rw, + Dye const &dye) const override A_WARN_UNUSED; + + /** + * Loads an image from an SDL surface. + */ + Image *load(SDL_Surface *const tmpImage) const override A_WARN_UNUSED; + + Image *createTextSurface(SDL_Surface *const tmpImage, + const int width, const int height, + const float alpha) + const override A_WARN_UNUSED; + + static void SDLSetEnableAlphaCache(const bool n) + { mEnableAlphaCache = n; } + + static bool SDLGetEnableAlphaCache() A_WARN_UNUSED + { return mEnableAlphaCache; } + + /** + * Tells if the image was loaded using OpenGL or SDL + * @return true if OpenGL, false if SDL. + */ + int useOpenGL() const override A_WARN_UNUSED; + + static SDL_Surface* SDLDuplicateSurface(SDL_Surface *const tmpImage) + A_WARN_UNUSED; + + SDL_Surface *create32BitSurface(int width, int height) const override; + + protected: + /** SDL_Surface to SDL_Surface Image loader */ + Image *_SDLload(SDL_Surface *tmpImage) const A_WARN_UNUSED; + + static bool mEnableAlphaCache; +}; + +#endif // USE_SDL2 +#endif // RESOURCES_SDL2IMAGEHELPER_H diff --git a/src/resources/sdlimagehelper.cpp b/src/resources/sdlimagehelper.cpp index 8f9d8b396..ca8978ded 100644 --- a/src/resources/sdlimagehelper.cpp +++ b/src/resources/sdlimagehelper.cpp @@ -20,6 +20,8 @@ * along with this program. If not, see . */ +#ifndef USE_SDL2 + #include "resources/sdlimagehelper.h" #include "resources/dye.h" @@ -51,10 +53,8 @@ Image *SDLImageHelper::load(SDL_RWops *const rw, Dye const &dye) const rgba.palette = nullptr; rgba.BitsPerPixel = 32; rgba.BytesPerPixel = 4; -#ifndef USE_SDL2 rgba.colorkey = 0; rgba.alpha = 255; -#endif #if SDL_BYTEORDER == SDL_BIG_ENDIAN rgba.Rmask = 0x000000FF; @@ -119,10 +119,6 @@ Image *SDLImageHelper::createTextSurface(SDL_Surface *const tmpImage, Image *img; bool hasAlpha = false; -#ifdef USE_SDL2 - uint8_t *alphaChannel = nullptr; - SDL_Surface *image = SDLDuplicateSurface(tmpImage); -#else const int sz = tmpImage->w * tmpImage->h; // The alpha channel to be filled with alpha values @@ -176,7 +172,6 @@ Image *SDLImageHelper::createTextSurface(SDL_Surface *const tmpImage, delete [] alphaChannel; return nullptr; } -#endif img = new Image(image, hasAlpha, alphaChannel); img->mAlpha = alpha; @@ -197,10 +192,6 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const return nullptr; bool hasAlpha = false; -#ifdef USE_SDL2 - uint8_t *alphaChannel = nullptr; - SDL_Surface *image = tmpImage; -#else bool converted = false; if (tmpImage->format->BitsPerPixel != 32) @@ -280,7 +271,6 @@ Image *SDLImageHelper::_SDLload(SDL_Surface *tmpImage) const if (converted) SDL_FreeSurface(tmpImage); -#endif return new Image(image, hasAlpha, alphaChannel); } @@ -306,3 +296,4 @@ SDL_Surface *SDLImageHelper::create32BitSurface(int width, int height) const return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, rmask, gmask, bmask, amask); } +#endif // USE_SDL2 diff --git a/src/resources/sdlimagehelper.h b/src/resources/sdlimagehelper.h index 291345164..0aa3001b0 100644 --- a/src/resources/sdlimagehelper.h +++ b/src/resources/sdlimagehelper.h @@ -23,6 +23,11 @@ #ifndef RESOURCES_SDLIMAGEHELPER_H #define RESOURCES_SDLIMAGEHELPER_H +#ifdef USE_SDL2 +#include "sdl2imagehelper.h" + +#else + #include "localconsts.h" #include "resources/imagehelper.h" @@ -94,4 +99,5 @@ class SDLImageHelper final : public ImageHelper static bool mEnableAlphaCache; }; +#endif // USE_SDL2 #endif // RESOURCES_SDLIMAGEHELPER_H diff --git a/src/sdl2graphics.cpp b/src/sdl2graphics.cpp new file mode 100644 index 000000000..18b8b8e2e --- /dev/null +++ b/src/sdl2graphics.cpp @@ -0,0 +1,1150 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifdef USE_SDL2 + +#include "sdl2graphics.h" + +#include "main.h" + +#include "configuration.h" +#include "graphicsmanager.h" +#include "graphicsvertexes.h" +#include "logger.h" + +#include "resources/imagehelper.h" + +#include + +#include + +#include "debug.h" + +int MSDL_gfxBlitRGBA(SDL_Surface *src, SDL_Rect *srcrect, + SDL_Surface *dst, SDL_Rect *dstrect) +{ + return SDL_gfxBlitRGBA(src, srcrect, dst, dstrect); +} + +#if SDL_BYTEORDER == SDL_LIL_ENDIAN +static unsigned int *cR = nullptr; +static unsigned int *cG = nullptr; +static unsigned int *cB = nullptr; +#endif + +SDLGraphics::SDLGraphics() : + Graphics(), + mBlitMode(BLIT_NORMAL), + mOldPixel(0), + mOldAlpha(0) +{ +} + +SDLGraphics::~SDLGraphics() +{ +} + +bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY, + int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor A_UNUSED) +{ + FUNC_BLOCK("Graphics::drawRescaledImage", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return false; + if (!image->mSDLSurface) + return false; + + Image *const tmpImage = image->SDLgetScaledImage( + desiredWidth, desiredHeight); + + if (!tmpImage) + return false; + if (!tmpImage->mSDLSurface) + return false; + + dstX += mClipStack.top().xOffset; + dstY += mClipStack.top().yOffset; + + srcX += image->mBounds.x; + srcY += image->mBounds.y; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast(dstX); + dstRect.y = static_cast(dstY); + srcRect.x = static_cast(srcX); + srcRect.y = static_cast(srcY); + srcRect.w = static_cast(width); + srcRect.h = static_cast(height); + + const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, + &srcRect, mTarget, &dstRect) < 0); + + delete tmpImage; + + return returnValue; +} + +bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, + int dstX, int dstY, const int width, + const int height, const bool useColor A_UNUSED) +{ + FUNC_BLOCK("Graphics::drawImage2", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image || !image->mSDLSurface) + return false; + + dstX += mClipStack.top().xOffset; + dstY += mClipStack.top().yOffset; + + srcX += image->mBounds.x; + srcY += image->mBounds.y; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast(dstX); + dstRect.y = static_cast(dstY); + srcRect.x = static_cast(srcX); + srcRect.y = static_cast(srcY); + srcRect.w = static_cast(width); + srcRect.h = static_cast(height); + + if (mBlitMode == BLIT_NORMAL) + { + return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, + mTarget, &dstRect) < 0); + } + else + { + return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect, + mTarget, &dstRect) < 0); + } +} + +void SDLGraphics::drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h) +{ + FUNC_BLOCK("Graphics::drawImagePattern", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return; + if (!image->mSDLSurface) + return; + + const int iw = image->mBounds.w; + const int ih = image->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = image->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = image->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast(dstX); + dstRect.y = static_cast(dstY); + srcRect.x = static_cast(srcX); + srcRect.y = static_cast(srcY); + srcRect.w = static_cast(dw); + srcRect.h = static_cast(dh); + + SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); + } + } +} + +void SDLGraphics::drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight) +{ + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return; + if (!image->mSDLSurface) + return; + + if (scaledHeight == 0 || scaledWidth == 0) + return; + + Image *const tmpImage = image->SDLgetScaledImage( + scaledWidth, scaledHeight); + if (!tmpImage) + return; + + const int iw = tmpImage->mBounds.w; + const int ih = tmpImage->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = tmpImage->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = tmpImage->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast(dstX); + dstRect.y = static_cast(dstY); + srcRect.x = static_cast(srcX); + srcRect.y = static_cast(srcY); + srcRect.w = static_cast(dw); + srcRect.h = static_cast(dh); + + SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, + mTarget, &dstRect); + } + } + + delete tmpImage; +} + +void SDLGraphics::calcImagePattern(ImageVertexes* const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ + // Check that preconditions for blitting are met. + if (!vert || !mTarget || !image || !image->mSDLSurface) + return; + + const int iw = image->mBounds.w; + const int ih = image->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = image->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = image->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + DoubleRect *const r = new DoubleRect(); + SDL_Rect &dstRect = r->dst; + SDL_Rect &srcRect = r->src; + dstRect.x = static_cast(dstX); + dstRect.y = static_cast(dstY); + srcRect.x = static_cast(srcX); + srcRect.y = static_cast(srcY); + srcRect.w = static_cast(dw); + srcRect.h = static_cast(dh); + + if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, + mTarget, &dstRect) == 1) + { + vert->sdl.push_back(r); + } + else + { + delete r; + } + } + } +} + +void SDLGraphics::calcImagePattern(ImageCollection* const vertCol, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ + ImageVertexes *vert = nullptr; + if (vertCol->currentImage != image) + { + vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + } + else + { + vert = vertCol->currentVert; + } + + calcImagePattern(vert, image, x, y, w, h); +} + +void SDLGraphics::calcTile(ImageVertexes *const vert, + const Image *const image, + int x, int y) const +{ + vert->image = image; + calcTileSDL(vert, x, y); +} + +void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const +{ + // Check that preconditions for blitting are met. + if (!vert || !vert->image || !vert->image->mSDLSurface) + return; + + const Image *const image = vert->image; + + x += mClipStack.top().xOffset; + y += mClipStack.top().yOffset; + + DoubleRect *rect = new DoubleRect(); + + rect->dst.x = static_cast(x); + rect->dst.y = static_cast(y); + rect->src.x = static_cast(image->mBounds.x); + rect->src.y = static_cast(image->mBounds.y); + rect->src.w = static_cast(image->mBounds.w); + rect->src.h = static_cast(image->mBounds.h); + if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, + mTarget, &rect->dst) == 1) + { + vert->sdl.push_back(rect); + } + else + { + delete rect; + } +} + +void SDLGraphics::calcTile(ImageCollection *const vertCol, + const Image *const image, + int x, int y) +{ + if (vertCol->currentImage != image) + { + ImageVertexes *const vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + calcTileSDL(vert, x, y); + } + else + { + calcTileSDL(vertCol->currentVert, x, y); + } +} + +void SDLGraphics::drawTile(const ImageCollection *const vertCol) +{ + const ImageVertexesVector &draws = vertCol->draws; + const ImageCollectionCIter it_end = draws.end(); + for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it) + { + const ImageVertexes *const vert = *it; + const Image *const img = vert->image; + const DoubleRects *const rects = &vert->sdl; + DoubleRects::const_iterator it2 = rects->begin(); + const DoubleRects::const_iterator it2_end = rects->end(); + while (it2 != it2_end) + { + SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, + mTarget, &(*it2)->dst); + ++ it2; + } + } +} + +void SDLGraphics::drawTile(const ImageVertexes *const vert) +{ + // vert and img must be != 0 + const Image *const img = vert->image; + const DoubleRects *const rects = &vert->sdl; + DoubleRects::const_iterator it = rects->begin(); + const DoubleRects::const_iterator it_end = rects->end(); + while (it != it_end) + { + SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst); + ++ it; + } +} + +void SDLGraphics::updateScreen() +{ + BLOCK_START("Graphics::updateScreen") + if (mDoubleBuffer) + { + SDL_Flip(mTarget); + } + else + { + SDL_UpdateRects(mTarget, 1, &mRect); +// SDL_UpdateRect(mTarget, 0, 0, 0, 0); + } + BLOCK_END("Graphics::updateScreen") +} + +SDL_Surface *SDLGraphics::getScreenshot() +{ +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0xff000000; + const int gmask = 0x00ff0000; + const int bmask = 0x0000ff00; +#else + const int rmask = 0x000000ff; + const int gmask = 0x0000ff00; + const int bmask = 0x00ff0000; +#endif + const int amask = 0x00000000; + + SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, + mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask); + + if (screenshot) + SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr); + + return screenshot; +} + +bool SDLGraphics::drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height) +{ + for (int y = y1; y < y2; y += height) + drawLine(x1, y, x2, y); + + for (int x = x1; x < x2; x += width) + drawLine(x, y1, x, y2); + + return true; +} + +bool SDLGraphics::calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect) +{ + ImageVertexes *vert = nullptr; + Image *const image = imgRect.grid[4]; + if (vertCol->currentImage != image) + { + vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + } + else + { + vert = vertCol->currentVert; + } + + return calcImageRect(vert, x, y, w, h, + imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8], + imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3], + imgRect.grid[4]); +} + +int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src, + SDL_Rect *const srcrect, + const SDL_Surface *const dst, + SDL_Rect *dstrect) const +{ + SDL_Rect fulldst; + int srcx, srcy, w, h; + + // Make sure the surfaces aren't locked + if (!src || !dst) + return -1; + + if (src->locked || dst->locked) + return -1; + + // If the destination rectangle is nullptr, use the entire dest surface + if (!dstrect) + { + fulldst.x = 0; + fulldst.y = 0; + dstrect = &fulldst; + } + + // clip the source rectangle to the source surface + if (srcrect) + { + srcx = srcrect->x; + w = srcrect->w; + if (srcx < 0) + { + w += srcx; + dstrect->x -= static_cast(srcx); + srcx = 0; + } + int maxw = src->w - srcx; + if (maxw < w) + w = maxw; + + srcy = srcrect->y; + h = srcrect->h; + if (srcy < 0) + { + h += srcy; + dstrect->y -= static_cast(srcy); + srcy = 0; + } + int maxh = src->h - srcy; + if (maxh < h) + h = maxh; + } + else + { + srcx = 0; + srcy = 0; + w = src->w; + h = src->h; + } + + // clip the destination rectangle against the clip rectangle + { + const SDL_Rect *const clip = &dst->clip_rect; + int dx = clip->x - dstrect->x; + if (dx > 0) + { + w -= dx; + dstrect->x += static_cast(dx); + srcx += dx; + } + dx = dstrect->x + w - clip->x - clip->w; + if (dx > 0) + w -= dx; + + int dy = clip->y - dstrect->y; + if (dy > 0) + { + h -= dy; + dstrect->y += static_cast(dy); + srcy += dy; + } + dy = dstrect->y + h - clip->y - clip->h; + if (dy > 0) + h -= dy; + } + + if (w > 0 && h > 0) + { + if (srcrect) + { + srcrect->x = static_cast(srcx); + srcrect->y = static_cast(srcy); + srcrect->w = static_cast(w); + srcrect->h = static_cast(h); + } + dstrect->w = static_cast(w); + dstrect->h = static_cast(h); + + return 1; +// return SDL_LowerBlit(src, &sr, dst, dstrect); + } + dstrect->w = dstrect->h = 0; + return 0; +} + +void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) +{ + FUNC_BLOCK("Graphics::fillRectangle", 1) + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + gcn::Rectangle area = rectangle; + area.x += top.xOffset; + area.y += top.yOffset; + + if (!area.isIntersecting(top)) + return; + + if (mAlpha) + { + const int x1 = area.x > top.x ? area.x : top.x; + const int y1 = area.y > top.y ? area.y : top.y; + const int x2 = area.x + area.width < top.x + top.width ? + area.x + area.width : top.x + top.width; + const int y2 = area.y + area.height < top.y + top.height ? + area.y + area.height : top.y + top.height; + int x, y; + + SDL_LockSurface(mTarget); + + const int bpp = mTarget->format->BytesPerPixel; + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast(mColor.r), static_cast(mColor.g), + static_cast(mColor.b)); + + switch (bpp) + { + case 1: + for (y = y1; y < y2; y++) + { + uint8_t *const p = static_cast(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + *(p + x) = static_cast(pixel); + } + break; + case 2: + for (y = y1; y < y2; y++) + { + uint8_t *const p0 = static_cast(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *const p = p0 + x * 2; + *reinterpret_cast(p) = gcn::SDLAlpha16( + static_cast(pixel), + *reinterpret_cast(p), + static_cast(mColor.a), mTarget->format); + } + } + break; + case 3: + { + const int ca = 255 - mColor.a; + const int cr = mColor.r * mColor.a; + const int cg = mColor.g * mColor.a; + const int cb = mColor.b * mColor.a; + + for (y = y1; y < y2; y++) + { + uint8_t *const p0 = static_cast(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *const p = p0 + x * 3; +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + p[2] = static_cast((p[2] * ca + cb) >> 8); + p[1] = static_cast((p[1] * ca + cg) >> 8); + p[0] = static_cast((p[0] * ca + cr) >> 8); +#else + p[0] = static_cast((p[0] * ca + cb) >> 8); + p[1] = static_cast((p[1] * ca + cg) >> 8); + p[2] = static_cast((p[2] * ca + cr) >> 8); +#endif + } + } + break; + } + case 4: + { +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned pb = (pixel & 0xff) * mColor.a; + const unsigned pg = (pixel & 0xff00) * mColor.a; + const unsigned pr = (pixel & 0xff0000) * mColor.a; + const unsigned a1 = (255 - mColor.a); + + for (y = y1; y < y2; y++) + { + uint8_t *const p0 = static_cast(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *p = p0 + x * 4; + uint32_t dst = *reinterpret_cast(p); + const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; + const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; + const unsigned int r = (pr + + (dst & 0xff0000) * a1) >> 8; + + *reinterpret_cast(p) = ((b & 0xff) + | (g & 0xff00) | (r & 0xff0000)); + } + } +#else + if (!cR) + { + cR = new unsigned int[0x100]; + cG = new unsigned int[0x100]; + cB = new unsigned int[0x100]; + mOldPixel = 0; + mOldAlpha = mColor.a; + } + + const SDL_PixelFormat * const format = mTarget->format; + const unsigned rMask = format->Rmask; + const unsigned gMask = format->Gmask; + const unsigned bMask = format->Bmask; +// const unsigned aMask = format->Amask; + unsigned rShift = rMask / 0xff; + unsigned gShift = gMask / 0xff; + unsigned bShift = bMask / 0xff; + if (!rShift) + rShift = 1; + if (!gShift) + gShift = 1; + if (!bShift) + bShift = 1; + if (pixel != mOldPixel || mColor.a != mOldAlpha) + { + const unsigned pb = (pixel & bMask) * mColor.a; + const unsigned pg = (pixel & gMask) * mColor.a; + const unsigned pr = (pixel & rMask) * mColor.a; + const unsigned a0 = (255 - mColor.a); + + const unsigned int a1 = a0 * bShift; + const unsigned int a2 = a0 * gShift; + const unsigned int a3 = a0 * rShift; + + for (int f = 0; f <= 0xff; f ++) + { + cB[f] = ((pb + f * a1) >> 8) & bMask; + cG[f] = ((pg + f * a2) >> 8) & gMask; + cR[f] = ((pr + f * a3) >> 8) & rMask; + } + + mOldPixel = pixel; + mOldAlpha = mColor.a; + } + + for (y = y1; y < y2; y++) + { + uint32_t *const p0 = reinterpret_cast( + static_cast(mTarget->pixels) + + y * mTarget->pitch); + for (x = x1; x < x2; x++) + { + uint32_t *const p = p0 + x; + const uint32_t dst = *p; + *p = cB[dst & bMask / bShift] + | cG[(dst & gMask) / gShift] + | cR[(dst & rMask) / rShift]; + } + } +#endif + break; + } + default: + break; + } + + SDL_UnlockSurface(mTarget); + } + else + { + SDL_Rect rect; + rect.x = static_cast(area.x); + rect.y = static_cast(area.y); + rect.w = static_cast(area.width); + rect.h = static_cast(area.height); + + const uint32_t color = SDL_MapRGBA(mTarget->format, + static_cast(mColor.r), + static_cast(mColor.g), + static_cast(mColor.b), + static_cast(mColor.a)); + SDL_FillRect(mTarget, &rect, color); + } +} + +void SDLGraphics::_beginDraw() +{ + pushClipArea(gcn::Rectangle(0, 0, mTarget->w, mTarget->h)); +} + +void SDLGraphics::_endDraw() +{ + popClipArea(); +} + +bool SDLGraphics::pushClipArea(gcn::Rectangle area) +{ + SDL_Rect rect; + const bool result = gcn::Graphics::pushClipArea(area); + + const gcn::ClipRectangle &carea = mClipStack.top(); + rect.x = static_cast(carea.x); + rect.y = static_cast(carea.y); + rect.w = static_cast(carea.width); + rect.h = static_cast(carea.height); + SDL_SetClipRect(mTarget, &rect); + + return result; +} + +void SDLGraphics::popClipArea() +{ + gcn::Graphics::popClipArea(); + + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle &carea = mClipStack.top(); + SDL_Rect rect; + rect.x = static_cast(carea.x); + rect.y = static_cast(carea.y); + rect.w = static_cast(carea.width); + rect.h = static_cast(carea.height); + + SDL_SetClipRect(mTarget, &rect); +} + +void SDLGraphics::drawPoint(int x, int y) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + x += top.xOffset; + y += top.yOffset; + + if (!top.isPointInRect(x, y)) + return; + + if (mAlpha) + SDLputPixelAlpha(mTarget, x, y, mColor); + else + SDLputPixel(mTarget, x, y, mColor); +} + +void SDLGraphics::drawHLine(int x1, int y, int x2) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + const int xOffset = top.xOffset; + x1 += xOffset; + y += top.yOffset; + x2 += xOffset; + + const int topY = top.y; + if (y < topY || y >= topY + top.height) + return; + + if (x1 > x2) + { + x1 ^= x2; + x2 ^= x1; + x1 ^= x2; + } + + const int topX = top.x; + if (topX > x1) + { + if (topX > x2) + return; + + x1 = topX; + } + + const int sumX = topX + top.width; + if (sumX <= x2) + { + if (sumX <= x1) + return; + + x2 = sumX -1; + } + + const int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + uint8_t *p = static_cast(mTarget->pixels) + + y * mTarget->pitch + x1 * bpp; + + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast(mColor.r), + static_cast(mColor.g), + static_cast(mColor.b)); + switch (bpp) + { + case 1: + for (; x1 <= x2; ++x1) + *(p++) = static_cast(pixel); + break; + + case 2: + { + uint16_t* q = reinterpret_cast(p); + for (; x1 <= x2; ++x1) + *(q++) = pixel; + break; + } + + case 3: + { + const uint8_t b0 = static_cast((pixel >> 16) & 0xff); + const uint8_t b1 = static_cast((pixel >> 8) & 0xff); + const uint8_t b2 = static_cast(pixel & 0xff); +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + for (; x1 <= x2; ++x1) + { + p[0] = b0; + p[1] = b1; + p[2] = b2; + p += 3; + } +#else + for (; x1 <= x2; ++x1) + { + p[0] = b2; + p[1] = b1; + p[2] = b0; + p += 3; + } +#endif + break; + } + + case 4: + { + uint32_t *q = reinterpret_cast(p); + if (mAlpha) + { + unsigned char a = static_cast(mColor.a); + unsigned char a1 = 255 - a; + const int b0 = (pixel & 0xff) * a; + const int g0 = (pixel & 0xff00) * a; + const int r0 = (pixel & 0xff0000) * a; + for (; x1 <= x2; ++x1) + { + const unsigned int b = (b0 + (*q & 0xff) * a1) >> 8; + const unsigned int g = (g0 + (*q & 0xff00) * a1) >> 8; + const unsigned int r = (r0 + (*q & 0xff0000) * a1) >> 8; + *q = (b & 0xff) | (g & 0xff00) | (r & 0xff0000); + + q++; + } + } + else + { + for (; x1 <= x2; ++x1) + *(q++) = pixel; + } + break; + } + default: + break; + } // end switch + + SDL_UnlockSurface(mTarget); +} + +void SDLGraphics::drawVLine(int x, int y1, int y2) +{ + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + const int yOffset = top.yOffset; + x += top.xOffset; + y1 += yOffset; + y2 += yOffset; + + if (x < top.x || x >= top.x + top.width) + return; + + if (y1 > y2) + { + y1 ^= y2; + y2 ^= y1; + y1 ^= y2; + } + + if (top.y > y1) + { + if (top.y > y2) + return; + + y1 = top.y; + } + + const int sumY = top.y + top.height; + if (sumY <= y2) + { + if (sumY <= y1) + return; + + y2 = sumY - 1; + } + + const int bpp = mTarget->format->BytesPerPixel; + + SDL_LockSurface(mTarget); + + uint8_t *p = static_cast(mTarget->pixels) + + y1 * mTarget->pitch + x * bpp; + + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast(mColor.r), + static_cast(mColor.g), + static_cast(mColor.b)); + + const int pitch = mTarget->pitch; + switch (bpp) + { + case 1: + for (; y1 <= y2; ++y1) + { + *p = static_cast(pixel); + p += pitch; + } + break; + + case 2: + for (; y1 <= y2; ++ y1) + { + *reinterpret_cast(p) + = static_cast(pixel); + p += pitch; + } + break; + + case 3: + { + const uint8_t b0 = static_cast((pixel >> 16) & 0xff); + const uint8_t b1 = static_cast((pixel >> 8) & 0xff); + const uint8_t b2 = static_cast(pixel & 0xff); +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + for (; y1 <= y2; ++y1) + { + p[0] = b0; + p[1] = b1; + p[2] = b2; + p += pitch; + } +#else + for (; y1 <= y2; ++y1) + { + p[0] = b2; + p[1] = b1; + p[2] = b0; + p += pitch; + } +#endif + break; + } + + case 4: + { + if (mAlpha) + { + unsigned char a = static_cast(mColor.a); + unsigned char a1 = 255 - a; + const int b0 = (pixel & 0xff) * a; + const int g0 = (pixel & 0xff00) * a; + const int r0 = (pixel & 0xff0000) * a; + for (; y1 <= y2; ++y1) + { + const unsigned int dst = *reinterpret_cast(p); + const unsigned int b = (b0 + (dst & 0xff) * a1) >> 8; + const unsigned int g = (g0 + (dst & 0xff00) * a1) >> 8; + const unsigned int r = (r0 + (dst & 0xff0000) * a1) >> 8; + *reinterpret_cast(p) = + (b & 0xff) | (g & 0xff00) | (r & 0xff0000); + + p += pitch; + } + } + else + { + for (; y1 <= y2; ++y1) + { + *reinterpret_cast(p) = pixel; + p += pitch; + } + } + break; + } + + default: + break; + } // end switch + + SDL_UnlockSurface(mTarget); +} + +void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle) +{ + const int x1 = rectangle.x; + const int x2 = x1 + rectangle.width - 1; + const int y1 = rectangle.y; + const int y2 = y1 + rectangle.height - 1; + + drawHLine(x1, y1, x2); + drawHLine(x1, y2, x2); + + drawVLine(x1, y1, y2); + drawVLine(x2, y1, y2); +} + +void SDLGraphics::drawLine(int x1, int y1, int x2, int y2) +{ + if (x1 == x2) + { + drawVLine(x1, y1, y2); + return; + } + if (y1 == y2) + { + drawHLine(x1, y1, x2); + return; + } + + // other cases not implimented +} + +bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, + const bool fs, const bool hwaccel, + const bool resize, const bool noFrame) +{ + setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); + + if (!(mTarget = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags()))) + return false; + + mRect.w = static_cast(mTarget->w); + mRect.h = static_cast(mTarget->h); + + return videoInfo(); +} + +#endif // USE_SDL2 diff --git a/src/sdl2graphics.h b/src/sdl2graphics.h new file mode 100644 index 000000000..09ca411e2 --- /dev/null +++ b/src/sdl2graphics.h @@ -0,0 +1,168 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef SDL2GRAPHICS_H +#define SDL2GRAPHICS_H + +#ifdef USE_SDL2 + +#include "graphics.h" + +#include "localconsts.h" + +class Image; +class ImageCollection; +class ImageVertexes; +class MapLayer; + +struct SDL_Surface; + +int MSDL_gfxBlitRGBA(SDL_Surface *src, SDL_Rect *srcrect, + SDL_Surface *dst, SDL_Rect *dstrect); + +/** + * A central point of control for graphics. + */ +class SDLGraphics : public Graphics +{ + public: + enum BlitMode + { + BLIT_NORMAL = 0, + BLIT_GFX + }; + + /** + * Constructor. + */ + SDLGraphics(); + + A_DELETE_COPY(SDLGraphics) + + /** + * Destructor. + */ + virtual ~SDLGraphics(); + + void _beginDraw(); + + void _endDraw(); + + bool pushClipArea(gcn::Rectangle rect); + + void popClipArea(); + + virtual bool drawRescaledImage(const Image *const image, int srcX, + int srcY, int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor = false); + + virtual void drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h); + + virtual void drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight); + + virtual void calcImagePattern(ImageVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcImagePattern(ImageCollection *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcTile(ImageVertexes *const vert, + const Image *const image, int x, int y) const; + + virtual void calcTileSDL(ImageVertexes *const vert, + int x, int y) const; + + virtual void calcTile(ImageCollection *const vertCol, + const Image *const image, + int x, int y); + + virtual void drawTile(const ImageVertexes *const vert); + + virtual void drawTile(const ImageCollection *const vertCol); + + virtual void updateScreen(); + + virtual SDL_Surface *getScreenshot() A_WARN_UNUSED; + + virtual bool drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height); + + virtual bool calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect); + + void setBlitMode(const BlitMode mode) + { mBlitMode = mode; } + + BlitMode getBlitMode() const A_WARN_UNUSED + { return mBlitMode; } + + void fillRectangle(const gcn::Rectangle &rect) override; + + void drawRectangle(const gcn::Rectangle &rect) override; + + void drawPoint(int x, int y) override; + + void drawLine(int x1, int y1, int x2, int y2) override; + + bool setVideoMode(const int w, const int h, const int bpp, + const bool fs, const bool hwaccel, + const bool resize, const bool noFrame); + + protected: + virtual bool drawImage2(const Image *const image, + int srcX, int srcY, + int dstX, int dstY, + const int width, const int height, + const bool useColor); + + int SDL_FakeUpperBlit(const SDL_Surface *const src, + SDL_Rect *const srcrect, + const SDL_Surface *const dst, + SDL_Rect *dstrect) const; + + void drawHLine(int x1, int y, int x2); + + void drawVLine(int x, int y1, int y2); + + BlitMode mBlitMode; + uint32_t mOldPixel; + int mOldAlpha; +}; + +#endif // USE_SDL2 +#endif // SDL2GRAPHICS_H diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp index b78efeda6..6505ccdcf 100644 --- a/src/sdlgraphics.cpp +++ b/src/sdlgraphics.cpp @@ -20,6 +20,8 @@ * along with this program. If not, see . */ +#ifndef USE_SDL2 + #include "sdlgraphics.h" #include "main.h" @@ -1144,3 +1146,5 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp, return videoInfo(); } + +#endif // USE_SDL2 diff --git a/src/sdlgraphics.h b/src/sdlgraphics.h index 18a03a46a..9f80f6acb 100644 --- a/src/sdlgraphics.h +++ b/src/sdlgraphics.h @@ -23,6 +23,11 @@ #ifndef SDLGRAPHICS_H #define SDLGRAPHICS_H +#ifdef USE_SDL2 +#include "sdl2graphics.h" + +#else + #include "graphics.h" #include "localconsts.h" @@ -162,4 +167,5 @@ class SDLGraphics : public Graphics int mOldAlpha; }; +#endif // USE_SDL2 #endif // SDLGRAPHICS_H diff --git a/src/sdlshared.h b/src/sdlshared.h new file mode 100644 index 000000000..2c872b404 --- /dev/null +++ b/src/sdlshared.h @@ -0,0 +1,36 @@ +/* + * The ManaPlus Client + * Copyright (C) 2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef SDLSHARED_H +#define SDLSHARED_H + +#ifdef USE_SDL2 + +#define SDLKey SDL_Keycode +#define SDL_GetKeyState SDL_GetKeyboardState +#define SDL_HWSURFACE 0 + +#else + +#define SDL_Window SDL_Surface + +#endif + +#endif -- cgit v1.2.3-60-g2f50