From 29ef15b2fd5d3b3af1adaa8a4e168f9b791a9ed7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 15 Apr 2012 19:00:38 +0300 Subject: In input settings tab add default button for reset selected action to default value. --- src/gui/setup_input.cpp | 34 +++++++++++++++++++++++++--------- src/gui/setup_input.h | 3 ++- src/inputmanager.cpp | 36 ++++++++++++++++++++++++++++-------- src/inputmanager.h | 6 +++++- 4 files changed, 60 insertions(+), 19 deletions(-) (limited to 'src') diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp index a85a35975..e88098ff3 100644 --- a/src/gui/setup_input.cpp +++ b/src/gui/setup_input.cpp @@ -127,8 +127,11 @@ Setup_Input::Setup_Input(): mUnassignKeyButton->addActionListener(this); mUnassignKeyButton->setEnabled(false); - mMakeDefaultButton = new Button(_("Default"), "makeDefault", this); - mMakeDefaultButton->addActionListener(this); + mResetKeysButton = new Button(_("Reset all keys"), "resetkeys", this); + mResetKeysButton->addActionListener(this); + + mDefaultButton = new Button(_("Default"), "default", this); + mDefaultButton->addActionListener(this); mTabs = new TabStrip(config.getIntValue("fontSize") + 10); mTabs->addActionListener(this); @@ -144,11 +147,12 @@ Setup_Input::Setup_Input(): LayoutHelper h(this); ContainerPlacer place = h.getPlacer(0, 0); - place(0, 0, mTabs, 4); - place(0, 1, scrollArea, 4, 5).setPadding(2); - place(0, 6, mMakeDefaultButton); + place(0, 0, mTabs, 5); + place(0, 1, scrollArea, 5, 5).setPadding(2); + place(0, 6, mResetKeysButton); place(2, 6, mAssignKeyButton); place(3, 6, mUnassignKeyButton); + place(4, 6, mDefaultButton); setDimension(gcn::Rectangle(0, 0, 500, 350)); } @@ -164,8 +168,8 @@ Setup_Input::~Setup_Input() mAssignKeyButton = nullptr; delete mUnassignKeyButton; mUnassignKeyButton = nullptr; - delete mMakeDefaultButton; - mMakeDefaultButton = nullptr; + delete mResetKeysButton; + mResetKeysButton = nullptr; } void Setup_Input::apply() @@ -252,11 +256,23 @@ void Setup_Input::action(const gcn::ActionEvent &event) } mAssignKeyButton->setEnabled(true); } - else if (id == "makeDefault") + else if (id == "resetKeys") { - inputManager.makeDefault(); + inputManager.resetKeys(); + inputManager.update(); refreshKeys(); } + else if (id == "default") + { + int i(mKeyList->getSelected()); + if (i >= 0 && i < mActionDataSize[selectedData]) + { + const SetupActionData &key = setupActionData[selectedData][i]; + int ik = key.actionId; + inputManager.makeDefault(ik); + refreshKeys(); + } + } else if (!id.find("tabs_")) { int k = 0; diff --git a/src/gui/setup_input.h b/src/gui/setup_input.h index b2e2d64c0..aacdba366 100644 --- a/src/gui/setup_input.h +++ b/src/gui/setup_input.h @@ -83,7 +83,8 @@ class Setup_Input : public SetupTab gcn::Button *mAssignKeyButton; gcn::Button *mUnassignKeyButton; - gcn::Button *mMakeDefaultButton; + gcn::Button *mDefaultButton; + gcn::Button *mResetKeysButton; TabStrip *mTabs; bool mKeySetting; /**< flag to check if key being set. */ diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp index e7ac40cf0..51eca37f7 100644 --- a/src/inputmanager.cpp +++ b/src/inputmanager.cpp @@ -80,8 +80,13 @@ void InputManager::init() mNewKeyIndex = Input::KEY_NO_VALUE; - makeDefault(); + resetKeys(); retrieve(); + update(); +} + +void InputManager::update() +{ keyboard.update(); if (joystick) joystick->update(); @@ -183,7 +188,7 @@ void InputManager::store() } } -void InputManager::makeDefault() +void InputManager::resetKeys() { for (int i = 0; i < Input::KEY_TOTAL; i++) { @@ -200,6 +205,25 @@ void InputManager::makeDefault() } } +void InputManager::makeDefault(int i) +{ + if (i >= 0 && i < Input::KEY_TOTAL) + { + KeyFunction &key = mKey[i]; + for (size_t i2 = 1; i2 < KeyFunctionSize; i2 ++) + { + key.values[i2].type = INPUT_UNKNOWN; + key.values[i2].value = -1; + } + key.values[0].type = keyData[i].defaultType1; + key.values[0].value = keyData[i].defaultValue1; + key.values[1].type = keyData[i].defaultType2; + key.values[1].value = keyData[i].defaultValue2; + + update(); + } +} + bool InputManager::hasConflicts(int &key1, int &key2) { size_t i; @@ -381,9 +405,7 @@ void InputManager::setNewKey(const SDL_Event &event, int type) if (val != -1) { addActionKey(mNewKeyIndex, type, val); - keyboard.update(); - if (joystick) - joystick->update(); + update(); } } @@ -395,9 +417,7 @@ void InputManager::unassignKey() key.values[i].type = INPUT_UNKNOWN; key.values[i].value = -1; } - keyboard.update(); - if (joystick) - joystick->update(); + update(); } bool InputManager::handleAssignKey(const SDL_Event &event, int type) diff --git a/src/inputmanager.h b/src/inputmanager.h index 0738fbebb..be0acc23e 100644 --- a/src/inputmanager.h +++ b/src/inputmanager.h @@ -96,7 +96,9 @@ class InputManager void store(); - void makeDefault(); + void resetKeys(); + + void makeDefault(int i); bool hasConflicts(int &key1, int &key2); @@ -144,6 +146,8 @@ class InputManager int getKeyIndex(int value, int grp, int type) const; + void update(); + protected: Setup_Input *mSetupInput; /**< Reference to setup window */ -- cgit v1.2.3-70-g09d2