From ed77e8fb99e16e72cde0e163a9b58c5cefd8d05d Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 24 Aug 2013 13:57:27 +0300 Subject: move some function to sdl helper. --- src/utils/sdl2helper.cpp | 10 ++++++++++ src/utils/sdl2helper.h | 4 ++++ src/utils/sdlhelper.cpp | 10 ++++++++++ src/utils/sdlhelper.h | 4 ++++ 4 files changed, 28 insertions(+) (limited to 'src/utils') diff --git a/src/utils/sdl2helper.cpp b/src/utils/sdl2helper.cpp index 442d40990..33a88cc8a 100644 --- a/src/utils/sdl2helper.cpp +++ b/src/utils/sdl2helper.cpp @@ -52,4 +52,14 @@ void SDL::grabInput(SDL_Window *const window, const bool grab) SDL_SetWindowGrab(window, grab ? SDL_TRUE : SDL_FALSE); } +void SDL::setGamma(SDL_Window *const window, const float gamma) +{ + SDL_SetWindowBrightness(window, gamma); +} + +void SDL::setVsync(const int val) +{ + SDL_GL_SetSwapInterval(val); +} + #endif // USE_SDL2 diff --git a/src/utils/sdl2helper.h b/src/utils/sdl2helper.h index 956a63ff8..3e7b20651 100644 --- a/src/utils/sdl2helper.h +++ b/src/utils/sdl2helper.h @@ -38,6 +38,10 @@ namespace SDL void SetWindowIcon(SDL_Window *const window, SDL_Surface *const icon); void grabInput(SDL_Window *const window, const bool grab); + + void setGamma(SDL_Window *const window, const float gamma); + + void setVsync(const int val); } // namespace SDL #endif // USE_SDL2 diff --git a/src/utils/sdlhelper.cpp b/src/utils/sdlhelper.cpp index a470ce927..2690554be 100644 --- a/src/utils/sdlhelper.cpp +++ b/src/utils/sdlhelper.cpp @@ -78,4 +78,14 @@ void SDL::grabInput(SDL_Surface *const window A_UNUSED, const bool grab) SDL_WM_GrabInput(grab ? SDL_GRAB_ON : SDL_GRAB_OFF); } +void SDL::setGamma(SDL_Surface *const window A_UNUSED, const float gamma) +{ + SDL_SetGamma(gamma, gamma, gamma) +} + +void SDL::setVsync(const int val) +{ + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val); +} + #endif // USE_SDL2 diff --git a/src/utils/sdlhelper.h b/src/utils/sdlhelper.h index 912528a29..acaf7111b 100644 --- a/src/utils/sdlhelper.h +++ b/src/utils/sdlhelper.h @@ -42,6 +42,10 @@ namespace SDL SDL_Surface *const icon); void grabInput(SDL_Surface *const window A_UNUSED, const bool grab); + + void setGamma(SDL_Surface *const window A_UNUSED, const float gamma); + + void setVsync(const int val); } // namespace SDL #endif // USE_SDL2 -- cgit v1.2.3-60-g2f50