From 7cf334f49fe9157aabeef8eb1e69e115749d1b8f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 25 Mar 2014 23:56:55 +0300 Subject: If player poisoned, hightlight his life bar in social window with special color. --- src/statuseffect.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/statuseffect.h') diff --git a/src/statuseffect.h b/src/statuseffect.h index 8bb164820..e30d9d1bd 100644 --- a/src/statuseffect.h +++ b/src/statuseffect.h @@ -73,6 +73,8 @@ public: bool particleEffectIsPersistent() const A_WARN_UNUSED { return mPersistentParticleEffect; } + bool isPoison() const A_WARN_UNUSED + { return mIsPoison; } /** * Retrieves a status effect. @@ -118,6 +120,7 @@ private: std::string mIcon; std::string mAction; bool mPersistentParticleEffect; + bool mIsPoison; }; #endif // STATUSEFFECT_H -- cgit v1.2.3-60-g2f50